|  |  | @ -14,10 +14,7 @@ import engine.Enum.*; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.InterestManagement.InterestManager; |  |  |  | import engine.InterestManagement.InterestManager; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.InterestManagement.WorldGrid; |  |  |  | import engine.InterestManagement.WorldGrid; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.exception.SerializationException; |  |  |  | import engine.exception.SerializationException; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.gameManager.CombatManager; |  |  |  | import engine.gameManager.*; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  | import engine.gameManager.ConfigManager; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.gameManager.MovementManager; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.gameManager.PowersManager; |  |  |  |  | 
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | import engine.job.AbstractJob; |  |  |  | import engine.job.AbstractJob; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.job.JobContainer; |  |  |  | import engine.job.JobContainer; | 
			
		
	
		
		
			
				
					
					|  |  |  | import engine.job.JobScheduler; |  |  |  | import engine.job.JobScheduler; | 
			
		
	
	
		
		
			
				
					|  |  | @ -764,8 +761,12 @@ public abstract class AbstractCharacter extends AbstractWorldObject { | 
			
		
	
		
		
			
				
					
					|  |  |  |     public abstract Vector3fImmutable getBindLoc(); |  |  |  |     public abstract Vector3fImmutable getBindLoc(); | 
			
		
	
		
		
			
				
					
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					|  |  |  |     public final void setBindLoc(final Vector3fImmutable value) { |  |  |  |     public final void setBindLoc(final Vector3fImmutable value) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if(this.getObjectType().equals(GameObjectType.PlayerCharacter) && this.guild.getNation().equals(Guild.getErrantGuild())){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             this.bindLoc = Vector3fImmutable.getRandomPointOnCircle(BuildingManager.getBuilding(27977).loc,20f); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         }else { | 
			
		
	
		
		
			
				
					
					|  |  |  |             this.bindLoc = value; |  |  |  |             this.bindLoc = value; | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |     public final Vector3fImmutable getFaceDir() { |  |  |  |     public final Vector3fImmutable getFaceDir() { | 
			
		
	
		
		
			
				
					
					|  |  |  |         return this.faceDir; |  |  |  |         return this.faceDir; | 
			
		
	
	
		
		
			
				
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