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					@ -315,79 +315,6 @@ public class HeightMap { | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public static float getOutsetHeight(float interpolatedAltitude, Zone zone, Vector3fImmutable worldLocation) { | 
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					        Vector2f parentLoc; | 
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					        float outsetALt = 0; | 
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					        if (zone.getParent() == null || zone.getParent().getHeightMap() == null) | 
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					            return interpolatedAltitude + zone.getWorldAltitude(); | 
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					        if (zone.getParent() != null && zone.getParent().getHeightMap() != null) { | 
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					            parentLoc = ZoneManager.worldToZoneSpace(worldLocation, zone.getParent()); | 
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					            Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(worldLocation, zone); | 
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					            float parentXRadius = zone.getBounds().getHalfExtents().x; | 
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					            float parentZRadius = zone.getBounds().getHalfExtents().y; | 
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					            float bucketScaleX = zone.getHeightMap().outsetX / parentXRadius; | 
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					            float bucketScaleZ = zone.getHeightMap().outsetZ / parentZRadius; | 
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					            float outsideGridSizeX = 1 - bucketScaleX; //32/256
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					            float outsideGridSizeZ = 1 - bucketScaleZ; | 
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					            float weight; | 
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					            double scale; | 
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					            float offsetX = Math.abs((localLocFromCenter.x / parentXRadius)); | 
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					            float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius)); | 
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					            if (offsetX > outsideGridSizeX && offsetX > offsetZ) { | 
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					                weight = (offsetX - outsideGridSizeX) / bucketScaleX; | 
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					                scale = Math.atan2((.5 - weight) * 3.1415927, 1); | 
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					                float scaleChild = (float) ((scale + 1) * .5); | 
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					                float scaleParent = 1 - scaleChild; | 
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					                float parentAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(parentLoc); | 
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					                float parentCenterAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(zone.getLoc(), zone.getParent())); | 
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					                parentCenterAltitude += zone.getYCoord(); | 
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					                parentCenterAltitude += interpolatedAltitude; | 
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					                float firstScale = parentAltitude * scaleParent; | 
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					                float secondScale = parentCenterAltitude * scaleChild; | 
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					                outsetALt = firstScale + secondScale; | 
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					                outsetALt += zone.getParent().getAbsY(); | 
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					            } else if (offsetZ > outsideGridSizeZ) { | 
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					                weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ; | 
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					                scale = Math.atan2((.5 - weight) * 3.1415927, 1); | 
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					                float scaleChild = (float) ((scale + 1) * .5); | 
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					                float scaleParent = 1 - scaleChild; | 
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					                float parentAltitude = zone.getParent().getHeightMap().getInterpolatedTerrainHeight(parentLoc); | 
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					                float parentCenterAltitude = zone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(zone.getLoc(), zone)); | 
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					                parentCenterAltitude += zone.getYCoord(); | 
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					                parentCenterAltitude += interpolatedAltitude; | 
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					                float firstScale = parentAltitude * scaleParent; | 
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					                float secondScale = parentCenterAltitude * scaleChild; | 
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					                outsetALt = firstScale + secondScale; | 
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					                outsetALt += zone.getParent().getAbsY(); | 
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					            } | 
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					        } | 
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					        return outsetALt; | 
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					    } | 
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					    public static void loadAlHeightMaps() { | 
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					    public static void loadAlHeightMaps() { | 
				
			
			
		
	
		
		
			
				
					
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					        // Load the heightmaps into staging hashmap keyed by HashMapID
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					        // Load the heightmaps into staging hashmap keyed by HashMapID
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