@ -7,9 +7,6 @@
				@@ -7,9 +7,6 @@
					 
			
		
	
		
			
				
					//                www.magicbane.com
  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					// • ▌ ▄ ·.  ▄▄▄·  ▄▄ • ▪   ▄▄· ▄▄▄▄·  ▄▄▄·  ▐▄▄▄  ▄▄▄ .
  
			
		
	
		
			
				
					// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
  
			
		
	
		
			
				
					// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
  
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -43,7 +40,6 @@ import java.sql.SQLException;
				@@ -43,7 +40,6 @@ import java.sql.SQLException;
					 
			
		
	
		
			
				
					import  java.sql.Timestamp ;  
			
		
	
		
			
				
					import  java.time.LocalDateTime ;  
			
		
	
		
			
				
					import  java.util.ArrayList ;  
			
		
	
		
			
				
					import  java.util.Date ;  
			
		
	
		
			
				
					import  java.util.HashMap ;  
			
		
	
		
			
				
					import  java.util.concurrent.ConcurrentHashMap ;  
			
		
	
		
			
				
					
 
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -77,15 +73,15 @@ public class Guild extends AbstractWorldObject {
				@@ -77,15 +73,15 @@ public class Guild extends AbstractWorldObject {
					 
			
		
	
		
			
				
					    private  ArrayList < Guild >  subGuildList ;   
			
		
	
		
			
				
					    private  int  nationUUID  =  0 ;   
			
		
	
		
			
				
					    private  GuildState  guildState  =  GuildState . Errant ;   
			
		
	
		
			
				
						private   ConcurrentHashMap < Integer , Condemned >  guildCondemned  =  new  ConcurrentHashMap < > ( ) ;  
			
		
	
		
			
				
					    private  final   ConcurrentHashMap < Integer ,   Condemned >  guildCondemned  =  new  ConcurrentHashMap < > ( ) ;  
			
		
	
		
			
				
					    private  String  hash ;   
			
		
	
		
			
				
					    private  boolean  ownerIsNPC ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    private  static  Guild  errantGuild ;   
			
		
	
		
			
				
					    private  static  Guild  errantNation ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						public  LocalDateTime  lastWooEditTime  ;  
			
		
	
		
			
				
						 public  HashMap < Integer , GuildAlliances >  guildAlliances  =  new  HashMap < > ( ) ;  
			
		
	
		
			
				
					    public  boolean  wooWasModified  ;  
			
		
	
		
			
				
					     public  HashMap < Integer ,   GuildAlliances >  guildAlliances  =  new  HashMap < > ( ) ;  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    / * *   
			
		
	
		
			
				
					     *  No  Id  Constructor   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -121,7 +117,7 @@ public class Guild extends AbstractWorldObject {
				@@ -121,7 +117,7 @@ public class Guild extends AbstractWorldObject {
					 
			
		
	
		
			
				
					    / * *   
			
		
	
		
			
				
					     *  Normal  Constructor   
			
		
	
		
			
				
					     * /   
			
		
	
		
			
				
						 public  Guild (   String  name ,  Guild  nat ,  int  charter ,  
			
		
	
		
			
				
					     public  Guild ( String  name ,  Guild  nat ,  int  charter ,  
			
		
	
		
			
				
					                 String  leadershipType ,  GuildTag  gt ,  int  newUUID )  {   
			
		
	
		
			
				
					        super ( newUUID ) ;   
			
		
	
		
			
				
					        this . name  =  name ;   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -182,11 +178,7 @@ public class Guild extends AbstractWorldObject {
				@@ -182,11 +178,7 @@ public class Guild extends AbstractWorldObject {
					 
			
		
	
		
			
				
					        this . teleportMax  =  rs . getInt ( "teleportMax" ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        this . mineTime  =  rs . getInt ( "mineTime" ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							Timestamp  lastWooRequest  =  rs . getTimestamp ( "lastWooEditTime" ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							if  ( lastWooRequest  ! =  null )   
			
		
	
		
			
				
								this . lastWooEditTime  =  lastWooRequest . toLocalDateTime ( ) ;   
			
		
	
		
			
				
					        this . wooWasModified  =  false ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        this . hash  =  rs . getString ( "hash" ) ;   
			
		
	
		
			
				
					    }   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -333,9 +325,9 @@ public class Guild extends AbstractWorldObject {
				@@ -333,9 +325,9 @@ public class Guild extends AbstractWorldObject {
					 
			
		
	
		
			
				
					        if  ( this . isErrant ( ) )   
			
		
	
		
			
				
					            return  false ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							 if  ( ! DbManager . GuildQueries . SET_GUILD_LEADER ( ac . getObjectUUID ( ) ,  this . getObjectUUID ( ) ) ) {  
			
		
	
		
			
				
					         if  ( ! DbManager . GuildQueries . SET_GUILD_LEADER ( ac . getObjectUUID ( ) ,  this . getObjectUUID ( ) ) )   {  
			
		
	
		
			
				
					            if  ( ac . getObjectType ( ) . equals ( GameObjectType . PlayerCharacter ) )   
			
		
	
		
			
				
								 ChatManager . chatGuildError ( ( PlayerCharacter ) ac ,  "Failed to change guild leader!" ) ;  
			
		
	
		
			
				
					                 ChatManager . chatGuildError ( ( PlayerCharacter )   ac ,  "Failed to change guild leader!" ) ;  
			
		
	
		
			
				
					            return  false ;   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					
 
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -346,7 +338,7 @@ public class Guild extends AbstractWorldObject {
				@@ -346,7 +338,7 @@ public class Guild extends AbstractWorldObject {
					 
			
		
	
		
			
				
					            oldGuildLeader . setGuildLeader ( false ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( ac . getObjectType ( ) . equals ( GameObjectType . PlayerCharacter ) )   
			
		
	
		
			
				
								 ( ( PlayerCharacter ) ac ) . setGuildLeader ( true ) ;  
			
		
	
		
			
				
					             ( ( PlayerCharacter )   ac ) . setGuildLeader ( true ) ;  
			
		
	
		
			
				
					        this . guildLeaderUUID  =  ac . getObjectUUID ( ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        return  true ;   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -360,7 +352,7 @@ public class Guild extends AbstractWorldObject {
				@@ -360,7 +352,7 @@ public class Guild extends AbstractWorldObject {
					 
			
		
	
		
			
				
					            return  false ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( ac . getObjectType ( ) . equals ( GameObjectType . PlayerCharacter ) )   
			
		
	
		
			
				
								 ( ( PlayerCharacter ) ac ) . setGuildLeader ( true ) ;  
			
		
	
		
			
				
					             ( ( PlayerCharacter )   ac ) . setGuildLeader ( true ) ;  
			
		
	
		
			
				
					        this . guildLeaderUUID  =  ac . getObjectUUID ( ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        return  true ;   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -411,9 +403,8 @@ public class Guild extends AbstractWorldObject {
				@@ -411,9 +403,8 @@ public class Guild extends AbstractWorldObject {
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    public  boolean  isErrant ( )  {   
			
		
	
		
			
				
					        return  this . getObjectUUID ( )  = =  Guild . errantGuild . getObjectUUID ( ) ;   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    public  static  boolean  sameGuild ( Guild  a ,  Guild  b )  {   
			
		
	
		
			
				
					        if  ( a  = =  null  | |  b  = =  null )   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -475,14 +466,14 @@ public class Guild extends AbstractWorldObject {
				@@ -475,14 +466,14 @@ public class Guild extends AbstractWorldObject {
					 
			
		
	
		
			
				
					    public  void  removePlayer ( PlayerCharacter  pc ,  GuildHistoryType  historyType )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( this . isErrant ( ) )  {   
			
		
	
		
			
				
								 Logger . warn (   "Attempted to remove a PlayerCharacter ("  +  pc . getObjectUUID ( )  +  ") from an errant guild." ) ;  
			
		
	
		
			
				
					             Logger . warn ( "Attempted to remove a PlayerCharacter ("  +  pc . getObjectUUID ( )  +  ") from an errant guild." ) ;  
			
		
	
		
			
				
					            return ;   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        //Add to Guild History
   
			
		
	
		
			
				
							 if  ( pc . getGuild ( )  ! =  null ) {  
			
		
	
		
			
				
								 if  ( DbManager . GuildQueries . ADD_TO_GUILDHISTORY ( pc . getGuildUUID ( ) ,  pc ,  DateTime . now ( ) ,  historyType ) ) {  
			
		
	
		
			
				
					                GuildHistory  guildHistory  =  new  GuildHistory ( pc . getGuildUUID ( ) ,  pc . getGuild ( ) . name , DateTime . now ( ) ,  historyType )   ;   
			
		
	
		
			
				
					         if  ( pc . getGuild ( )  ! =  null )   {  
			
		
	
		
			
				
					             if  ( DbManager . GuildQueries . ADD_TO_GUILDHISTORY ( pc . getGuildUUID ( ) ,  pc ,  DateTime . now ( ) ,  historyType ) )   {  
			
		
	
		
			
				
					                GuildHistory  guildHistory  =  new  GuildHistory ( pc . getGuildUUID ( ) ,  pc . getGuild ( ) . name ,   DateTime . now ( ) ,  historyType ) ;   
			
		
	
		
			
				
					                pc . getGuildHistory ( ) . add ( guildHistory ) ;   
			
		
	
		
			
				
					            }   
			
		
	
		
			
				
					        }   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -496,12 +487,12 @@ public class Guild extends AbstractWorldObject {
				@@ -496,12 +487,12 @@ public class Guild extends AbstractWorldObject {
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						 public  void  upgradeGuildState ( boolean  nation ) {  
			
		
	
		
			
				
							 if  ( nation ) {  
			
		
	
		
			
				
					     public  void  upgradeGuildState ( boolean  nation )   {  
			
		
	
		
			
				
					         if  ( nation )   {  
			
		
	
		
			
				
					            this . guildState  =  GuildState . Nation ;   
			
		
	
		
			
				
					            return ;   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
							switch  ( this . guildState ) {  
			
		
	
		
			
				
					        switch   ( this . guildState )   {  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            case  Errant :   
			
		
	
		
			
				
					                this . guildState  =  GuildState . Petitioner ;   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -528,9 +519,9 @@ public class Guild extends AbstractWorldObject {
				@@ -528,9 +519,9 @@ public class Guild extends AbstractWorldObject {
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						 public  void  downgradeGuildState ( ) {  
			
		
	
		
			
				
					     public  void  downgradeGuildState ( )   {  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							switch  ( this . guildState ) {  
			
		
	
		
			
				
					        switch   ( this . guildState )   {  
			
		
	
		
			
				
					            case  Errant :   
			
		
	
		
			
				
					                break ;   
			
		
	
		
			
				
					            case  Sworn :   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -555,13 +546,13 @@ public class Guild extends AbstractWorldObject {
				@@ -555,13 +546,13 @@ public class Guild extends AbstractWorldObject {
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						 public  boolean  canSubAGuild ( Guild  toSub ) {  
			
		
	
		
			
				
					     public  boolean  canSubAGuild ( Guild  toSub )   {  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        boolean  canSub ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( this . equals ( toSub ) )   
			
		
	
		
			
				
					            return  false ;   
			
		
	
		
			
				
							switch  ( this . guildState )  {  
			
		
	
		
			
				
					        switch   ( this . guildState )  {  
			
		
	
		
			
				
					            case  Nation :   
			
		
	
		
			
				
					            case  Sovereign :   
			
		
	
		
			
				
					                canSub  =  true ;   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -570,7 +561,7 @@ public class Guild extends AbstractWorldObject {
				@@ -570,7 +561,7 @@ public class Guild extends AbstractWorldObject {
					 
			
		
	
		
			
				
					                canSub  =  false ;   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							switch  ( toSub . guildState ) {  
			
		
	
		
			
				
					        switch   ( toSub . guildState )   {  
			
		
	
		
			
				
					            case  Errant :   
			
		
	
		
			
				
					            case  Sovereign :   
			
		
	
		
			
				
					                canSub  =  true ;   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -585,11 +576,11 @@ public class Guild extends AbstractWorldObject {
				@@ -585,11 +576,11 @@ public class Guild extends AbstractWorldObject {
					 
			
		
	
		
			
				
					        return  canSub ;   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						 public  static  boolean  canSwearIn ( Guild  toSub ) {  
			
		
	
		
			
				
					     public  static  boolean  canSwearIn ( Guild  toSub )   {  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        boolean  canSwear  =  false ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							switch  ( toSub . guildState ) {  
			
		
	
		
			
				
					        switch   ( toSub . guildState )   {  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            case  Protectorate :   
			
		
	
		
			
				
					            case  Petitioner :   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -607,7 +598,7 @@ public class Guild extends AbstractWorldObject {
				@@ -607,7 +598,7 @@ public class Guild extends AbstractWorldObject {
					 
			
		
	
		
			
				
					     * /   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    public  static  void  _serializeForClientMsg ( Guild  guild ,  ByteBufferWriter  writer )  {   
			
		
	
		
			
				
					Guild . serializeForClientMsg ( guild , writer ,  null ,  false ) ;  
			
		
	
		
			
				
					         Guild . serializeForClientMsg ( guild ,   writer ,  null ,  false ) ;  
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    public  static  void  serializeForClientMsg ( Guild  guild ,  ByteBufferWriter  writer ,  PlayerCharacter  pc ,  boolean  reshowGuild )  {   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -635,24 +626,24 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -635,24 +626,24 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        City  ownedCity  =  guild . getOwnedCity ( ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							 if  ( ownedCity  ! =  null ) {  
			
		
	
		
			
				
					         if  ( ownedCity  ! =  null )   {  
			
		
	
		
			
				
					            Realm  realm  =  guild . getOwnedCity ( ) . getRealm ( ) ;   
			
		
	
		
			
				
								 if  ( realm  ! =  null  & &  realm . getRulingCity ( )  ! =  null ) {  
			
		
	
		
			
				
									 if  ( realm . getRulingCity ( ) . equals ( ownedCity ) ) {  
			
		
	
		
			
				
					             if  ( realm  ! =  null  & &  realm . getRulingCity ( )  ! =  null )   {  
			
		
	
		
			
				
					                 if  ( realm . getRulingCity ( ) . equals ( ownedCity ) )   {  
			
		
	
		
			
				
					                    writer . putInt ( realm . getCharterType ( ) ) ;   
			
		
	
		
			
				
									}  else  
			
		
	
		
			
				
					                }   else  
			
		
	
		
			
				
					                    writer . putInt ( 0 ) ;   
			
		
	
		
			
				
								} else  {  
			
		
	
		
			
				
					            }  else   {  
			
		
	
		
			
				
					                writer . putInt ( 0 ) ;   
			
		
	
		
			
				
					            }   
			
		
	
		
			
				
							}  else  
			
		
	
		
			
				
					        }   else  
			
		
	
		
			
				
					            writer . putInt ( 0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        writer . putFloat ( 200 ) ;   
			
		
	
		
			
				
					        writer . putFloat ( 200 ) ;  // Pad
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							 GuildTag . _serializeForDisplay ( guild . guildTag , writer ) ;  
			
		
	
		
			
				
					        GuildTag . _serializeForDisplay ( guild . nation . guildTag , writer ) ;   
			
		
	
		
			
				
					         GuildTag . _serializeForDisplay ( guild . guildTag ,   writer ) ;  
			
		
	
		
			
				
					        GuildTag . _serializeForDisplay ( guild . nation . guildTag ,   writer ) ;   
			
		
	
		
			
				
					        if  ( reshowGuild )  {   
			
		
	
		
			
				
					            writer . putInt ( 1 ) ;   
			
		
	
		
			
				
					            writer . putInt ( guild . getObjectType ( ) . ordinal ( ) ) ;   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -662,10 +653,10 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -662,10 +653,10 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					            writer . putInt ( 0 ) ;  // Pad
   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						 public  static  void  serializeForTrack ( Guild  guild , ByteBufferWriter  writer )  {  
			
		
	
		
			
				
							 Guild . serializeGuildForTrack ( guild , writer ) ;  
			
		
	
		
			
				
					     public  static  void  serializeForTrack ( Guild  guild ,   ByteBufferWriter  writer )  {  
			
		
	
		
			
				
					         Guild . serializeGuildForTrack ( guild ,   writer ) ;  
			
		
	
		
			
				
					        if  ( guild . nation  ! =  null )   
			
		
	
		
			
				
								 Guild . serializeGuildForTrack ( guild . nation , writer ) ;  
			
		
	
		
			
				
					             Guild . serializeGuildForTrack ( guild . nation ,   writer ) ;  
			
		
	
		
			
				
					        else   
			
		
	
		
			
				
					            Guild . addErrantForTrack ( writer ) ;   
			
		
	
		
			
				
					    }   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -674,7 +665,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -674,7 +665,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					        writer . putInt ( guild . getObjectType ( ) . ordinal ( ) ) ;   
			
		
	
		
			
				
					        writer . putInt ( guild . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					        writer . put ( ( byte )  1 ) ;   
			
		
	
		
			
				
							 GuildTag . _serializeForDisplay ( guild . guildTag , writer ) ;  
			
		
	
		
			
				
					         GuildTag . _serializeForDisplay ( guild . guildTag ,   writer ) ;  
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    public  static  void  serializeErrantForTrack ( ByteBufferWriter  writer )  {   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -682,9 +673,9 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -682,9 +673,9 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					        addErrantForTrack ( writer ) ;  //Nation
   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						 public  int  getRealmsOwnedFlag ( ) {  
			
		
	
		
			
				
					     public  int  getRealmsOwnedFlag ( )   {  
			
		
	
		
			
				
					        int  flag  =  0 ;   
			
		
	
		
			
				
					        switch ( realmsOwned ) {   
			
		
	
		
			
				
					        switch   ( realmsOwned )   {   
			
		
	
		
			
				
					            case  0 :   
			
		
	
		
			
				
					                flag  =  0 ;   
			
		
	
		
			
				
					            case  1 :   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -727,7 +718,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -727,7 +718,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					    public  static  Guild  getErrantGuild ( )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( Guild . errantGuild  = =  null )   
			
		
	
		
			
				
								 Guild . errantGuild  =  new  Guild (   "None" ,  Guild . getErrantNation ( ) ,  0 ,  
			
		
	
		
			
				
					             Guild . errantGuild  =  new  Guild ( "None" ,  Guild . getErrantNation ( ) ,  0 ,  
			
		
	
		
			
				
					                    "Anarchy" ,  GuildTag . ERRANT ,  0 ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        return  Guild . errantGuild ;   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -793,13 +784,13 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -793,13 +784,13 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        //LOad Owners in Cache so we do not have to continuely look in the db for owner.
   
			
		
	
		
			
				
							 if  ( this . ownerIsNPC ) {  
			
		
	
		
			
				
					         if  ( this . ownerIsNPC )   {  
			
		
	
		
			
				
					            if  ( NPC . getNPC ( this . guildLeaderUUID )  = =  null )   
			
		
	
		
			
				
									 Logger . info (   "Guild UID "  +  this . getObjectUUID ( )  +  " Failed to Load NPC Owner with ID "  +  this . guildLeaderUUID ) ;  
			
		
	
		
			
				
					                 Logger . info ( "Guild UID "  +  this . getObjectUUID ( )  +  " Failed to Load NPC Owner with ID "  +  this . guildLeaderUUID ) ;  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							}  else  if  ( this . guildLeaderUUID  ! =  0 ) {  
			
		
	
		
			
				
					        }   else  if  ( this . guildLeaderUUID  ! =  0 )   {  
			
		
	
		
			
				
					            if  ( PlayerCharacter . getPlayerCharacter ( this . guildLeaderUUID )  = =  null )   
			
		
	
		
			
				
									 Logger . info (   "Guild UID "  +  this . getObjectUUID ( )  +  " Failed to Load Player Owner with ID "  +  this . guildLeaderUUID ) ;  
			
		
	
		
			
				
					                 Logger . info ( "Guild UID "  +  this . getObjectUUID ( )  +  " Failed to Load Player Owner with ID "  +  this . guildLeaderUUID ) ;  
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        // If loading this guild for the first time write it's character record to disk
   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -829,10 +820,10 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -829,10 +820,10 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					        //Get guild states.
   
			
		
	
		
			
				
					        try  {   
			
		
	
		
			
				
					            this . subGuildList  =  DbManager . GuildQueries . GET_SUB_GUILDS ( this . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
							} catch  ( Exception  e ) {  
			
		
	
		
			
				
					        }  catch   ( Exception  e )   {  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            this . subGuildList  =  new  ArrayList < > ( ) ;   
			
		
	
		
			
				
								 Logger . error (   "FAILED TO LOAD SUB GUILDS FOR UUID "  +  this . getObjectUUID ( ) ) ;  
			
		
	
		
			
				
					             Logger . error ( "FAILED TO LOAD SUB GUILDS FOR UUID "  +  this . getObjectUUID ( ) ) ;  
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( this . nation  = =  this  & &  subGuildList . size ( )  >  0 )   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -861,7 +852,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -861,7 +852,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					            }   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							 if  ( ConfigManager . serverType . equals ( ServerType . WORLDSERVER ) ) {  
			
		
	
		
			
				
					         if  ( ConfigManager . serverType . equals ( ServerType . WORLDSERVER ) )   {  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            //add alliance list, clear all lists as there seems to be a bug where alliances are doubled, need to find where.
   
			
		
	
		
			
				
					            //possible runAfterLoad being called twice?!?!
   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -873,25 +864,25 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -873,25 +864,25 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					            this . enemyList . clear ( ) ;   
			
		
	
		
			
				
					            this . recommendList . clear ( ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								try  {  
			
		
	
		
			
				
					            try   {  
			
		
	
		
			
				
					                DbManager . GuildQueries . LOAD_ALL_ALLIANCES_FOR_GUILD ( this ) ;   
			
		
	
		
			
				
									 for  ( GuildAlliances  guildAlliance : this . guildAlliances . values ( ) ) {  
			
		
	
		
			
				
										 if  ( guildAlliance . isRecommended ( ) ) {  
			
		
	
		
			
				
					                 for  ( GuildAlliances  guildAlliance   :   this . guildAlliances . values ( ) )   {  
			
		
	
		
			
				
					                     if  ( guildAlliance . isRecommended ( ) )   {  
			
		
	
		
			
				
					                        Guild  recommendedGuild  =  Guild . getGuild ( guildAlliance . getAllianceGuild ( ) ) ;   
			
		
	
		
			
				
					                        if  ( recommendedGuild  ! =  null )   
			
		
	
		
			
				
					                            this . recommendList . add ( recommendedGuild ) ;   
			
		
	
		
			
				
										}  else  if  ( guildAlliance . isAlly ( ) ) {  
			
		
	
		
			
				
					                    }   else  if  ( guildAlliance . isAlly ( ) )   {  
			
		
	
		
			
				
					                        Guild  alliedGuild  =  Guild . getGuild ( guildAlliance . getAllianceGuild ( ) ) ;   
			
		
	
		
			
				
					                        if  ( alliedGuild  ! =  null )   
			
		
	
		
			
				
					                            this . allyList . add ( alliedGuild ) ;   
			
		
	
		
			
				
										} else  {  
			
		
	
		
			
				
					                    }  else   {  
			
		
	
		
			
				
					                        Guild  enemyGuild  =  Guild . getGuild ( guildAlliance . getAllianceGuild ( ) ) ;   
			
		
	
		
			
				
					                        if  ( enemyGuild  ! =  null )   
			
		
	
		
			
				
					                            this . enemyList . add ( enemyGuild ) ;   
			
		
	
		
			
				
					                    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
								} catch  ( Exception  e ) {  
			
		
	
		
			
				
					            }  catch   ( Exception  e )   {  
			
		
	
		
			
				
					                Logger . error ( this . getObjectUUID ( )  +  e . getMessage ( ) ) ;   
			
		
	
		
			
				
					            }   
			
		
	
		
			
				
					        }   
			
		
	
	
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
				
				@ -937,8 +928,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -937,8 +928,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( subGuild . getOwnedCity ( )  = =  null )  {   
			
		
	
		
			
				
					            subGuild . nation  =  null ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
							else  {   
			
		
	
		
			
				
					        }  else  {   
			
		
	
		
			
				
					            subGuild . nation  =  subGuild ;   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					
 
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -959,7 +949,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -959,7 +949,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					        this . mineTime  =  mineTime ;   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						 public  ConcurrentHashMap < Integer , Condemned >  getGuildCondemned ( )  {  
			
		
	
		
			
				
					     public  ConcurrentHashMap < Integer ,   Condemned >  getGuildCondemned ( )  {  
			
		
	
		
			
				
					        return  guildCondemned ;   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -974,10 +964,10 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -974,10 +964,10 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					        DataWarehouse . writeHash ( Enum . DataRecordType . GUILD ,  this . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						 public  Enum . GuildType  getGuildType ( ) {  
			
		
	
		
			
				
							try  {  
			
		
	
		
			
				
					     public  Enum . GuildType  getGuildType ( )   {  
			
		
	
		
			
				
					        try   {  
			
		
	
		
			
				
					            return  Enum . GuildType . values ( ) [ this . charter ] ;   
			
		
	
		
			
				
							} catch  ( Exception  e ) {  
			
		
	
		
			
				
					        }  catch   ( Exception  e )   {  
			
		
	
		
			
				
					            Logger . error ( e ) ;   
			
		
	
		
			
				
					            return  Enum . GuildType . NONE ;   
			
		
	
		
			
				
					        }   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -992,7 +982,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -992,7 +982,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					        this . recommendList  =  recommendList ;   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						 public  synchronized  boolean  addGuildToAlliance ( AllianceChangeMsg  msg ,  final  AllianceType  allianceType ,  Guild  toGuild ,  PlayerCharacter  player ) {  
			
		
	
		
			
				
					     public  synchronized  boolean  addGuildToAlliance ( AllianceChangeMsg  msg ,  final  AllianceType  allianceType ,  Guild  toGuild ,  PlayerCharacter  player )   {  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        Dispatch  dispatch ;   
			
		
	
		
			
				
					
 
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -1002,7 +992,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -1002,7 +992,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					        if  ( toGuild  = =  null )   
			
		
	
		
			
				
					            return  false ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							 if  ( ! Guild . sameGuild ( player . getGuild ( ) ,  this ) ) {  
			
		
	
		
			
				
					         if  ( ! Guild . sameGuild ( player . getGuild ( ) ,  this ) )   {  
			
		
	
		
			
				
					            msg . setMsgType ( AllianceChangeMsg . ERROR_NOT_SAME_GUILD ) ;   
			
		
	
		
			
				
					            dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					            DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -1010,15 +1000,15 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -1010,15 +1000,15 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( allianceType  = =  AllianceType . Ally  | |  allianceType  = =  AllianceType . Enemy )   
			
		
	
		
			
				
								 if  ( ! GuildStatusController . isInnerCouncil ( player . getGuildStatus ( ) )  & &  ! GuildStatusController . isGuildLeader ( player . getGuildStatus ( ) ) ) {  
			
		
	
		
			
				
					             if  ( ! GuildStatusController . isInnerCouncil ( player . getGuildStatus ( ) )  & &  ! GuildStatusController . isGuildLeader ( player . getGuildStatus ( ) ) )   {  
			
		
	
		
			
				
					                msg . setMsgType ( AllianceChangeMsg . ERROR_NOT_AUTHORIZED ) ;   
			
		
	
		
			
				
					                dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					                DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					                return  false ;   
			
		
	
		
			
				
					            }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							 if  ( allianceType  = =  AllianceType . RecommendedAlly  | |  allianceType  = =  AllianceType . RecommendedEnemy ) {  
			
		
	
		
			
				
								 if  ( ! GuildStatusController . isFullMember ( player . getGuildStatus ( ) ) ) {  
			
		
	
		
			
				
					         if  ( allianceType  = =  AllianceType . RecommendedAlly  | |  allianceType  = =  AllianceType . RecommendedEnemy )   {  
			
		
	
		
			
				
					             if  ( ! GuildStatusController . isFullMember ( player . getGuildStatus ( ) ) )   {  
			
		
	
		
			
				
					                msg . setMsgType ( AllianceChangeMsg . ERROR_NOT_AUTHORIZED ) ;   
			
		
	
		
			
				
					                dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					                DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -1034,29 +1024,25 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -1034,29 +1024,25 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					        //		}
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							switch ( allianceType ) {   
			
		
	
		
			
				
					        switch  ( allianceType )  {   
			
		
	
		
			
				
					            case  RecommendedAlly :   
			
		
	
		
			
				
					            if  ( recommendList . size ( )  = =  10 ) {   
			
		
	
		
			
				
					                if  ( recommendList . size ( )  = =  10 )  {   
			
		
	
		
			
				
					                    msg . setMsgType ( AllianceChangeMsg . ERROR_TOO_MANY ) ;   
			
		
	
		
			
				
					                    dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					                    DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					                    return  false ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            if  ( recommendList . contains ( toGuild ) ) {   
			
		
	
		
			
				
					                 if  ( recommendList . contains ( toGuild ) )   {   
			
		
	
		
			
				
					                    ErrorPopupMsg . sendErrorMsg ( player ,  "This guild is already recommonded!" ) ;   
			
		
	
		
			
				
									 msg . setMsgType ( ( byte ) 15 ) ;  
			
		
	
		
			
				
					                     msg . setMsgType ( ( byte )   15 ) ;  
			
		
	
		
			
				
					                    dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					                    DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					                    return  false ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								 if  ( ! DbManager . GuildQueries . ADD_TO_ALLIANCE_LIST ( this . getObjectUUID ( ) ,  toGuild . getObjectUUID ( ) ,  true ,  true ,  player . getFirstName ( ) ) ) {  
			
		
	
		
			
				
									 msg . setMsgType ( ( byte ) 15 ) ;  
			
		
	
		
			
				
					                 if  ( ! DbManager . GuildQueries . ADD_TO_ALLIANCE_LIST ( this . getObjectUUID ( ) ,  toGuild . getObjectUUID ( ) ,  true ,  true ,  player . getFirstName ( ) ) )   {  
			
		
	
		
			
				
					                     msg . setMsgType ( ( byte )   15 ) ;  
			
		
	
		
			
				
					                    dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					                    return  false ;   
			
		
	
		
			
				
					                }   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -1068,27 +1054,26 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -1068,27 +1054,26 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					                this . recommendList . add ( toGuild ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                return  true ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            case  RecommendedEnemy :   
			
		
	
		
			
				
					            if  ( recommendList . size ( )  = =  10 ) {   
			
		
	
		
			
				
					                 if  ( recommendList . size ( )  = =  10 )   {   
			
		
	
		
			
				
					                    msg . setMsgType ( AllianceChangeMsg . ERROR_TOO_MANY ) ;   
			
		
	
		
			
				
					                    dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					                    DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					                    return  false ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            if  ( recommendList . contains ( toGuild ) ) {   
			
		
	
		
			
				
					                 if  ( recommendList . contains ( toGuild ) )   {   
			
		
	
		
			
				
					                    ErrorPopupMsg . sendErrorMsg ( player ,  "This guild is already recommonded!" ) ;   
			
		
	
		
			
				
									 msg . setMsgType ( ( byte ) 15 ) ;  
			
		
	
		
			
				
					                     msg . setMsgType ( ( byte )   15 ) ;  
			
		
	
		
			
				
					                    dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					                    DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					                    return  false ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								 if  ( ! DbManager . GuildQueries . ADD_TO_ALLIANCE_LIST ( this . getObjectUUID ( ) ,  toGuild . getObjectUUID ( ) ,  true ,  false ,  player . getFirstName ( ) ) ) {  
			
		
	
		
			
				
									 msg . setMsgType ( ( byte ) 15 ) ;  
			
		
	
		
			
				
					                 if  ( ! DbManager . GuildQueries . ADD_TO_ALLIANCE_LIST ( this . getObjectUUID ( ) ,  toGuild . getObjectUUID ( ) ,  true ,  false ,  player . getFirstName ( ) ) )   {  
			
		
	
		
			
				
					                     msg . setMsgType ( ( byte )   15 ) ;  
			
		
	
		
			
				
					                    dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					                    return  false ;   
			
		
	
		
			
				
					                }   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -1102,35 +1087,35 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -1102,35 +1087,35 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					                return  true ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            case  Ally :   
			
		
	
		
			
				
					            if  ( allyList . size ( )  = =  10 ) {   
			
		
	
		
			
				
					                 if  ( allyList . size ( )  = =  10 )   {   
			
		
	
		
			
				
					                    msg . setMsgType ( AllianceChangeMsg . ERROR_TOO_MANY ) ;   
			
		
	
		
			
				
					                    dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					                    DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					                    return  false ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            if  ( allyList . contains ( toGuild ) ) {   
			
		
	
		
			
				
					                 if  ( allyList . contains ( toGuild ) )   {   
			
		
	
		
			
				
					                    ErrorPopupMsg . sendErrorMsg ( player ,  "This guild is already an Ally!" ) ;   
			
		
	
		
			
				
									 msg . setMsgType ( ( byte ) 15 ) ;  
			
		
	
		
			
				
					                     msg . setMsgType ( ( byte )   15 ) ;  
			
		
	
		
			
				
					                    dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					                    DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					                    return  false ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								 if  ( ! this . guildAlliances . containsKey ( toGuild . getObjectUUID ( ) ) ) {  
			
		
	
		
			
				
					                 if  ( ! this . guildAlliances . containsKey ( toGuild . getObjectUUID ( ) ) )   {  
			
		
	
		
			
				
					                    ErrorPopupMsg . sendErrorMsg ( player ,  "A Serious error has Occured. Please contact CCR!" ) ;   
			
		
	
		
			
				
					                    Logger . error ( this . getObjectUUID ( )  +  " Could not find alliance Guild" ) ;   
			
		
	
		
			
				
									 msg . setMsgType ( ( byte ) 15 ) ;  
			
		
	
		
			
				
					                     msg . setMsgType ( ( byte )   15 ) ;  
			
		
	
		
			
				
					                    dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					                    DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					                    return  false ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                GuildAlliances  ally  =  this . guildAlliances . get ( toGuild . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
								 if  ( ! ally . UpdateAlliance ( AllianceType . Ally ,  this . recommendList . contains ( toGuild ) ) ) {  
			
		
	
		
			
				
					                 if  ( ! ally . UpdateAlliance ( AllianceType . Ally ,  this . recommendList . contains ( toGuild ) ) )   {  
			
		
	
		
			
				
					                    ErrorPopupMsg . sendErrorMsg ( player ,  "A Serious error has Occured. Please contact CCR!" ) ;   
			
		
	
		
			
				
									 Logger . error (   this . getObjectUUID ( )  +    " failed to update alliance Database" ) ;  
			
		
	
		
			
				
									 msg . setMsgType ( ( byte ) 15 ) ;  
			
		
	
		
			
				
					                     Logger . error ( this . getObjectUUID ( )  +  " failed to update alliance Database" ) ;  
			
		
	
		
			
				
					                     msg . setMsgType ( ( byte )   15 ) ;  
			
		
	
		
			
				
					                    dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					                    DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					                    return  false ;   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -1146,35 +1131,35 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -1146,35 +1131,35 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                break ;   
			
		
	
		
			
				
					            case  Enemy :   
			
		
	
		
			
				
					            if  ( enemyList . size ( )  = =  10 ) {   
			
		
	
		
			
				
					                 if  ( enemyList . size ( )  = =  10 )   {   
			
		
	
		
			
				
					                    msg . setMsgType ( AllianceChangeMsg . ERROR_TOO_MANY ) ;   
			
		
	
		
			
				
					                    dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					                    DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					                    return  false ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            if  ( enemyList . contains ( toGuild ) ) {   
			
		
	
		
			
				
					                 if  ( enemyList . contains ( toGuild ) )   {   
			
		
	
		
			
				
					                    ErrorPopupMsg . sendErrorMsg ( player ,  "This guild is already an Enemy!" ) ;   
			
		
	
		
			
				
									 msg . setMsgType ( ( byte ) 15 ) ;  
			
		
	
		
			
				
					                     msg . setMsgType ( ( byte )   15 ) ;  
			
		
	
		
			
				
					                    dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					                    DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					                    return  false ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								 if  ( ! this . guildAlliances . containsKey ( toGuild . getObjectUUID ( ) ) ) {  
			
		
	
		
			
				
					                 if  ( ! this . guildAlliances . containsKey ( toGuild . getObjectUUID ( ) ) )   {  
			
		
	
		
			
				
					                    ErrorPopupMsg . sendErrorMsg ( player ,  "A Serious error has Occured. Please contact CCR!" ) ;   
			
		
	
		
			
				
									 Logger . error (   this . getObjectUUID ( )  +    " Could not find alliance Guild" ) ;  
			
		
	
		
			
				
									 msg . setMsgType ( ( byte ) 15 ) ;  
			
		
	
		
			
				
					                     Logger . error ( this . getObjectUUID ( )  +  " Could not find alliance Guild" ) ;  
			
		
	
		
			
				
					                     msg . setMsgType ( ( byte )   15 ) ;  
			
		
	
		
			
				
					                    dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					                    DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					                    return  false ;   
			
		
	
		
			
				
					                }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                GuildAlliances  enemy  =  this . guildAlliances . get ( toGuild . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
								 if  ( ! enemy . UpdateAlliance ( AllianceType . Enemy ,  this . recommendList . contains ( toGuild ) ) ) {  
			
		
	
		
			
				
					                 if  ( ! enemy . UpdateAlliance ( AllianceType . Enemy ,  this . recommendList . contains ( toGuild ) ) )   {  
			
		
	
		
			
				
					                    ErrorPopupMsg . sendErrorMsg ( player ,  "A Serious error has Occured. Please contact CCR!" ) ;   
			
		
	
		
			
				
					                    Logger . error ( this . getObjectUUID ( )  +  " failed to update alliance Database" ) ;   
			
		
	
		
			
				
									 msg . setMsgType ( ( byte ) 15 ) ;  
			
		
	
		
			
				
					                     msg . setMsgType ( ( byte )   15 ) ;  
			
		
	
		
			
				
					                    dispatch  =  Dispatch . borrow ( player ,  msg ) ;   
			
		
	
		
			
				
					                    DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					                    return  false ;   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -1198,28 +1183,24 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -1198,28 +1183,24 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					        return  true ;   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						public  synchronized  boolean  removeGuildFromAlliance ( Guild  toRemove ) {   
			
		
	
		
			
				
							if  ( this . allyList . contains ( toRemove ) ) {   
			
		
	
		
			
				
					    public  synchronized  boolean  removeGuildFromAlliance ( Guild  toRemove )  {   
			
		
	
		
			
				
							this . allyList . remove ( toRemove ) ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
					        return  true ;   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
						public  synchronized  boolean  removeGuildFromEnemy ( Guild  toRemove ) {   
			
		
	
		
			
				
							if  ( this . enemyList . contains (  toRemove ) ) {  
			
		
	
		
			
				
					
  
			
		
	
		
			
				
					    public  synchronized  boolean  removeGuildFromEnemy ( Guild   toRemove )   {  
			
		
	
		
			
				
							this . enemyList . remove ( toRemove ) ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
					        return  true ;   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
						public  synchronized  boolean  removeGuildFromRecommended ( Guild  toRemove ) {   
			
		
	
		
			
				
							if  ( this . recommendList . contains (  toRemove ) ) {  
			
		
	
		
			
				
					
  
			
		
	
		
			
				
					    public  synchronized  boolean  removeGuildFromRecommended ( Guild   toRemove )   {  
			
		
	
		
			
				
							this . recommendList . remove ( toRemove ) ;   
			
		
	
		
			
				
							}   
			
		
	
		
			
				
					        return  true ;   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						 public  synchronized  boolean  removeGuildFromAllAlliances ( Guild  toRemove ) {  
			
		
	
		
			
				
					     public  synchronized  boolean  removeGuildFromAllAlliances ( Guild  toRemove )   {  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
							 if  ( ! this . guildAlliances . containsKey ( toRemove . getObjectUUID ( ) ) ) {  
			
		
	
		
			
				
					         if  ( ! this . guildAlliances . containsKey ( toRemove . getObjectUUID ( ) ) )   {  
			
		
	
		
			
				
					            return  false ;   
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					
 
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -1227,7 +1208,6 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -1227,7 +1208,6 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					            return  false ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        this . guildAlliances . remove ( toRemove . getObjectUUID ( ) ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        this . removeGuildFromAlliance ( toRemove ) ;   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -1241,14 +1221,13 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -1241,14 +1221,13 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						 public  static  void  UpdateClientAlliances ( Guild  toUpdate ) {  
			
		
	
		
			
				
					     public  static  void  UpdateClientAlliances ( Guild  toUpdate )   {  
			
		
	
		
			
				
					        UpdateClientAlliancesMsg  ucam  =  new  UpdateClientAlliancesMsg ( toUpdate ) ;   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        for  ( PlayerCharacter  player  :  SessionManager . getAllActivePlayerCharacters ( ) )  {   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
								 if  ( Guild . sameGuild ( player . getGuild ( ) ,  toUpdate ) ) {  
			
		
	
		
			
				
					             if  ( Guild . sameGuild ( player . getGuild ( ) ,  toUpdate ) )   {  
			
		
	
		
			
				
					                Dispatch  dispatch  =  Dispatch . borrow ( player ,  ucam ) ;   
			
		
	
		
			
				
					                DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
		
			
				
					            }   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -1257,7 +1236,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -1257,7 +1236,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					        }   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						 public  static  void  UpdateClientAlliancesForPlayer ( PlayerCharacter  toUpdate ) {  
			
		
	
		
			
				
					     public  static  void  UpdateClientAlliancesForPlayer ( PlayerCharacter  toUpdate )   {  
			
		
	
		
			
				
					        UpdateClientAlliancesMsg  ucam  =  new  UpdateClientAlliancesMsg ( toUpdate . getGuild ( ) ) ;   
			
		
	
		
			
				
					        Dispatch  dispatch  =  Dispatch . borrow ( toUpdate ,  ucam ) ;   
			
		
	
		
			
				
					        DispatchMessage . dispatchMsgDispatch ( dispatch ,  Enum . DispatchChannel . SECONDARY ) ;   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -1269,7 +1248,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -1269,7 +1248,7 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					        return  ( Guild )  DbManager . getFromCache ( GameObjectType . Guild ,  id ) ;   
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
						 public  static  ArrayList < PlayerCharacter >  GuildRoster ( Guild  guild ) {  
			
		
	
		
			
				
					     public  static  ArrayList < PlayerCharacter >  GuildRoster ( Guild  guild )   {  
			
		
	
		
			
				
					        ArrayList < PlayerCharacter >  roster  =  new  ArrayList < > ( ) ;   
			
		
	
		
			
				
					        if  ( guild  = =  null )   
			
		
	
		
			
				
					            return  roster ;   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -1279,8 +1258,8 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -1279,8 +1258,8 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					        if  ( DbManager . getList ( GameObjectType . PlayerCharacter )  = =  null )   
			
		
	
		
			
				
					            return  roster ;   
			
		
	
		
			
				
							 for  ( AbstractGameObject  ago  :  DbManager . getList ( GameObjectType . PlayerCharacter ) ) {  
			
		
	
		
			
				
								 PlayerCharacter  toAdd  =  ( PlayerCharacter ) ago ;  
			
		
	
		
			
				
					         for  ( AbstractGameObject  ago  :  DbManager . getList ( GameObjectType . PlayerCharacter ) )   {  
			
		
	
		
			
				
					             PlayerCharacter  toAdd  =  ( PlayerCharacter )   ago ;  
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            if  ( ! toAdd . getGuild ( ) . equals ( guild ) )   
			
		
	
		
			
				
					                continue ;   
			
		
	
	
		
			
				
					
						
						
						
							
								 
						
					 
				
				@ -1295,5 +1274,4 @@ Guild.serializeForClientMsg(guild,writer, null, false);
				@@ -1295,5 +1274,4 @@ Guild.serializeForClientMsg(guild,writer, null, false);
					 
			
		
	
		
			
				
					    }   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					}