|  |  |  | @ -1068,8 +1068,8 @@ public class MobAI {@@ -1068,8 +1068,8 @@ public class MobAI { | 
			
		
	
		
			
				
					|  |  |  |  |         if(mob.combatTarget == null) | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
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					|  |  |  |  |         if(city._playerMemory.contains(mob.combatTarget.getObjectUUID()) && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) | 
			
		
	
		
			
				
					|  |  |  |  |             mob.setCombatTarget(null); | 
			
		
	
		
			
				
					|  |  |  |  |         //if(city._playerMemory.contains(mob.combatTarget.getObjectUUID()) && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
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					|  |  |  |  |         //    mob.setCombatTarget(null);
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					|  |  |  |  |     } | 
			
		
	
		
			
				
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					|  |  |  |  |     public static void GuardCaptainLogic(Mob mob) { | 
			
		
	
	
		
			
				
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