| 
						
						
							
								
							
						
						
					 | 
				
				 | 
				 | 
				
					@ -406,7 +406,6 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
				@@ -406,7 +406,6 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        Mob mobile = new Mob(); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        mobile.dbID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        //mobile.agentType = AIAgentType.MOBILE; this method is only called to make guard captains and wall archers
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        mobile.agentType = mobType; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        mobile.behaviourType = MobBehaviourType.None; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        mobile.loadID = loadID; | 
				
			
			
		
	
	
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
				
				 | 
				 | 
				
					@ -427,7 +426,8 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
				@@ -427,7 +426,8 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
					 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        if (mobile.buildingUUID != 0) | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            mobile.bindLoc = Vector3fImmutable.ZERO; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        else | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            mobile.bindLoc = spawn; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					            mobile.bindLoc = ZoneManager.worldToLocal(spawn, parent); | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        ; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					        mobile.firstName = pirateName; | 
				
			
			
		
	
		
			
				
					 | 
					 | 
				
				 | 
				 | 
				
					
 | 
				
			
			
		
	
	
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
				
				 | 
				 | 
				
					
 
				 
					 |