|  |  |  | @ -13,23 +13,21 @@ public class MobAIThread implements Runnable {@@ -13,23 +13,21 @@ public class MobAIThread implements Runnable { | 
			
		
	
		
			
				
					|  |  |  |  |     public static int AI_PULSE_MOB_THRESHOLD = 200; | 
			
		
	
		
			
				
					|  |  |  |  |     public static int AI_PATROL_DIVISOR = 15; | 
			
		
	
		
			
				
					|  |  |  |  |     public static float AI_CAST_FREQUENCY; | 
			
		
	
		
			
				
					|  |  |  |  |     // Thread constructor
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					|  |  |  |  |     public MobAIThread() { | 
			
		
	
		
			
				
					|  |  |  |  |         Logger.info(" MobAIThread thread has started!"); | 
			
		
	
		
			
				
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					|  |  |  |  |     } | 
			
		
	
		
			
				
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					|  |  |  |  |     @Override | 
			
		
	
		
			
				
					|  |  |  |  |     public void run() { | 
			
		
	
		
			
				
					|  |  |  |  |         //cache config value for mobile casting delay
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					|  |  |  |  |         AI_CAST_FREQUENCY = Float.parseFloat(ConfigManager.MB_AI_CAST_FREQUENCY.getValue()); | 
			
		
	
		
			
				
					|  |  |  |  |         AI_BASE_AGGRO_RANGE = (int) (60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue())); | 
			
		
	
		
			
				
					|  |  |  |  |         while (true) { | 
			
		
	
		
			
				
					|  |  |  |  |             for (Zone zone : ZoneManager.getAllZones()) { | 
			
		
	
		
			
				
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					|  |  |  |  |                 for (Mob mob : zone.zoneMobSet) { | 
			
		
	
		
			
				
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					|  |  |  |  |         while (true) { | 
			
		
	
		
			
				
					|  |  |  |  |             for (Zone zone : ZoneManager.getAllZones()) | 
			
		
	
		
			
				
					|  |  |  |  |                 for (Mob mob : zone.zoneMobSet) | 
			
		
	
		
			
				
					|  |  |  |  |                     try { | 
			
		
	
		
			
				
					|  |  |  |  |                         if (mob != null) | 
			
		
	
		
			
				
					|  |  |  |  |                             MobAI.determineAction(mob); | 
			
		
	
	
		
			
				
					|  |  |  | @ -39,8 +37,6 @@ public class MobAIThread implements Runnable {@@ -39,8 +37,6 @@ public class MobAIThread implements Runnable { | 
			
		
	
		
			
				
					|  |  |  |  |                     } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
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					|  |  |  |  |     public static void startAIThread() { | 
			
		
	
		
			
				
					|  |  |  |  |         Thread aiThread; | 
			
		
	
	
		
			
				
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