|  |  | @ -776,6 +776,7 @@ public class PlayerCombatStats { | 
			
		
	
		
		
			
				
					
					|  |  |  |             blockSkill = this.owner.skills.get("Block").getModifiedAmount(); |  |  |  |             blockSkill = this.owner.skills.get("Block").getModifiedAmount(); | 
			
		
	
		
		
			
				
					
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					|  |  |  |         float shieldDefense = 0.0f; |  |  |  |         float shieldDefense = 0.0f; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         try { | 
			
		
	
		
		
			
				
					
					|  |  |  |             if (this.owner.charItemManager.getEquipped(2) != null && this.owner.charItemManager.getEquipped(2).getItemBase().isShield()) { |  |  |  |             if (this.owner.charItemManager.getEquipped(2) != null && this.owner.charItemManager.getEquipped(2).getItemBase().isShield()) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 Item shield = this.owner.charItemManager.getEquipped(2); |  |  |  |                 Item shield = this.owner.charItemManager.getEquipped(2); | 
			
		
	
		
		
			
				
					
					|  |  |  |                 shieldDefense += shield.getItemBase().getDefense(); |  |  |  |                 shieldDefense += shield.getItemBase().getDefense(); | 
			
		
	
	
		
		
			
				
					|  |  | @ -787,6 +788,9 @@ public class PlayerCombatStats { | 
			
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |                     } | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         }catch(Exception ignore){ | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |         float weaponSkill = 0.0f; |  |  |  |         float weaponSkill = 0.0f; | 
			
		
	
		
		
			
				
					
					|  |  |  |         float masterySkill = 0.0f; |  |  |  |         float masterySkill = 0.0f; | 
			
		
	
	
		
		
			
				
					|  |  | @ -882,7 +886,7 @@ public class PlayerCombatStats { | 
			
		
	
		
		
			
				
					
					|  |  |  |             //necklace
 |  |  |  |             //necklace
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					|  |  |  |             if(this.owner.charItemManager.getEquipped(9) != null){ |  |  |  |             if(this.owner.charItemManager.getEquipped(9) != null){ | 
			
		
	
		
		
			
				
					
					|  |  |  |                 for(String effID : this.owner.charItemManager.getEquipped(9).effects.keySet()) { |  |  |  |                 for(String effID : this.owner.charItemManager.getEquipped(9).effects.keySet()) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                     for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(8).effects.get(effID).getEffectModifiers()) { |  |  |  |                     for (AbstractEffectModifier mod : this.owner.charItemManager.getEquipped(9).effects.get(effID).getEffectModifiers()) { | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                         if (mod.modType.equals(Enum.ModType.DCV)) { |  |  |  |                         if (mod.modType.equals(Enum.ModType.DCV)) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                             if (mod.getPercentMod() == 0) { |  |  |  |                             if (mod.getPercentMod() == 0) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                                 float value = mod.getMinMod(); |  |  |  |                                 float value = mod.getMinMod(); | 
			
		
	
	
		
		
			
				
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