|  |  | @ -87,14 +87,14 @@ public class StandardMob { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
		
		
			
				
					
					|  |  |  |                 //No items in inventory.
 |  |  |  |                 //No items in inventory.
 | 
			
		
	
		
		
			
				
					
					|  |  |  |             } else if (mob.isHasLoot()) { |  |  |  |             } else if (mob.isHasLoot()) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 if (System.currentTimeMillis() > mob.deathTime + 1000L) { |  |  |  |                 if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) { | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                     mob.despawn(); |  |  |  |                     mob.despawn(); | 
			
		
	
		
		
			
				
					
					|  |  |  |                     mob.deathTime = System.currentTimeMillis(); |  |  |  |                     mob.deathTime = System.currentTimeMillis(); | 
			
		
	
		
		
			
				
					
					|  |  |  |                     return; |  |  |  |                     return; | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
		
		
			
				
					
					|  |  |  |                 //Mob never had Loot.
 |  |  |  |                 //Mob never had Loot.
 | 
			
		
	
		
		
			
				
					
					|  |  |  |             } else { |  |  |  |             } else { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 if (System.currentTimeMillis() > mob.deathTime + 1000L){//MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
 |  |  |  |                 if (System.currentTimeMillis() > mob.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) { | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                     mob.despawn(); |  |  |  |                     mob.despawn(); | 
			
		
	
		
		
			
				
					
					|  |  |  |                     mob.deathTime = System.currentTimeMillis(); |  |  |  |                     mob.deathTime = System.currentTimeMillis(); | 
			
		
	
		
		
			
				
					
					|  |  |  |                     return; |  |  |  |                     return; | 
			
		
	
	
		
		
			
				
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