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					@ -12,8 +12,6 @@ package engine.devcmd.cmds; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.InterestManagement.HeightMap; | 
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					import engine.InterestManagement.HeightMap; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.devcmd.AbstractDevCmd; | 
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					import engine.devcmd.AbstractDevCmd; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.gameManager.ZoneManager; | 
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					import engine.gameManager.ZoneManager; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.math.Vector2f; | 
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					import engine.math.Vector3fImmutable; | 
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					import engine.objects.AbstractGameObject; | 
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					import engine.objects.AbstractGameObject; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.objects.PlayerCharacter; | 
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					import engine.objects.PlayerCharacter; | 
				
			
			
		
	
		
		
			
				
					
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					import engine.objects.Zone; | 
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					import engine.objects.Zone; | 
				
			
			
		
	
	
		
		
			
				
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					@ -29,7 +27,6 @@ public class GetHeightCmd extends AbstractDevCmd { | 
				
			
			
		
	
		
		
			
				
					
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					    protected void _doCmd(PlayerCharacter pc, String[] words, | 
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					    protected void _doCmd(PlayerCharacter pc, String[] words, | 
				
			
			
		
	
		
		
			
				
					
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					                          AbstractGameObject target) { | 
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					                          AbstractGameObject target) { | 
				
			
			
		
	
		
		
			
				
					
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					        boolean end = true; | 
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					        float height = HeightMap.getWorldHeight(pc); | 
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					        float height = HeightMap.getWorldHeight(pc); | 
				
			
			
		
	
		
		
			
				
					
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					@ -42,175 +39,6 @@ public class GetHeightCmd extends AbstractDevCmd { | 
				
			
			
		
	
		
		
			
				
					
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					        this.throwbackInfo(pc, "Water Level : " + zone.getSeaLevel()); | 
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					        this.throwbackInfo(pc, "Water Level : " + zone.getSeaLevel()); | 
				
			
			
		
	
		
		
			
				
					
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					        this.throwbackInfo(pc, "Character Water Level Above : " + (pc.getCharacterHeight() + height - zone.getSeaLevel())); | 
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					        this.throwbackInfo(pc, "Character Water Level Above : " + (pc.getCharacterHeight() + height - zone.getSeaLevel())); | 
				
			
			
		
	
		
		
			
				
					
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					        if (end) | 
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					            return; | 
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					        Vector2f gridSquare; | 
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					        Vector2f gridOffset; | 
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					        Vector2f parentGrid; | 
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					        Vector2f parentLoc = new Vector2f(-1, -1); | 
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					        Zone currentZone = ZoneManager.findSmallestZone(pc.getLoc()); | 
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					        if (currentZone == null) | 
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					            return; | 
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					        Zone parentZone = currentZone.getParent(); | 
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					        HeightMap heightMap = currentZone.getHeightMap(); | 
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					        //find the next parents heightmap if the currentzone heightmap is null.
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					        while (heightMap == null) { | 
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					            if (currentZone == ZoneManager.getSeaFloor()) { | 
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					                this.throwbackInfo(pc, "Could not find a heightmap to get height."); | 
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					                break; | 
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					            } | 
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					            this.throwbackError(pc, "Heightmap does not exist for " + currentZone.getName()); | 
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					            this.throwbackInfo(pc, "Using parent zone instead: "); | 
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					            currentZone = currentZone.getParent(); | 
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					            heightMap = currentZone.getHeightMap(); | 
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					        } | 
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					        if ((heightMap == null) || (currentZone == ZoneManager.getSeaFloor())) { | 
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					            this.throwbackInfo(pc, currentZone.getName() + " has no heightmap "); | 
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					            this.throwbackInfo(pc, "Current altitude: " + currentZone.absY); | 
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					            return; | 
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					        } | 
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					        Vector2f zoneLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), currentZone); | 
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					        Vector3fImmutable seaFloorLocalLoc = ZoneManager.worldToLocal(pc.getLoc(), ZoneManager.getSeaFloor()); | 
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					        this.throwbackInfo(pc, "SeaFloor Local : " + seaFloorLocalLoc.x + " , " + seaFloorLocalLoc.y); | 
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					        this.throwbackInfo(pc, "Local Zone Location : " + zoneLoc.x + " , " + zoneLoc.y); | 
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					        Vector3fImmutable localLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone); | 
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					        Vector3fImmutable parentLocFromCenter = ZoneManager.worldToLocal(pc.getLoc(), currentZone.getParent()); | 
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					        this.throwbackInfo(pc, "Local Zone Location from center : " + localLocFromCenter); | 
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					        this.throwbackInfo(pc, "parent Zone Location from center : " + parentLocFromCenter); | 
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					        Vector2f parentZoneLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), currentZone.getParent()); | 
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					        this.throwbackInfo(pc, "Parent Zone Location from Bottom Left : " + parentZoneLoc); | 
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					        if ((parentZone != null) && (parentZone.getHeightMap() != null)) { | 
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					            parentLoc = ZoneManager.worldToZoneSpace(pc.getLoc(), parentZone); | 
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					            parentGrid = parentZone.getHeightMap().getGridSquare(parentLoc); | 
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					        } else | 
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					            parentGrid = new Vector2f(-1, -1); | 
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					        gridSquare = heightMap.getGridSquare(zoneLoc); | 
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					        gridOffset = HeightMap.getGridOffset(gridSquare); | 
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					        float interaltitude = currentZone.getHeightMap().getInterpolatedTerrainHeight(zoneLoc); | 
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					        this.throwbackInfo(pc, currentZone.getName()); | 
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					        this.throwbackInfo(pc, "Current Grid Square: " + gridSquare.x + " , " + gridSquare.y); | 
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					        this.throwbackInfo(pc, "Grid Offset: " + gridOffset.x + " , " + gridOffset.y); | 
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					        this.throwbackInfo(pc, "Parent Grid: " + parentGrid.x + " , " + parentGrid.y); | 
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					        if (parentGrid.x != -1) { | 
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					            float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc); | 
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					            this.throwbackInfo(pc, "Parent ALTITUDE: " + (parentAltitude)); | 
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					            this.throwbackInfo(pc, "Parent Interpolation: " + (parentAltitude + parentZone.getWorldAltitude())); | 
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					        } | 
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					        this.throwbackInfo(pc, "interpolated height: " + interaltitude); | 
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					        this.throwbackInfo(pc, "interpolated height with World: " + (interaltitude + currentZone.getWorldAltitude())); | 
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					        float realWorldAltitude = interaltitude + currentZone.getWorldAltitude(); | 
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					        //OUTSET
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					        if (parentZone != null) { | 
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					            float parentXRadius = currentZone.getBounds().getHalfExtents().x; | 
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					            float parentZRadius = currentZone.getBounds().getHalfExtents().y; | 
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					            float offsetX = Math.abs((localLocFromCenter.x / parentXRadius)); | 
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					            float offsetZ = Math.abs((localLocFromCenter.z / parentZRadius)); | 
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					            float bucketScaleX = 100 / parentXRadius; | 
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					            float bucketScaleZ = 200 / parentZRadius; | 
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					            float outsideGridSizeX = 1 - bucketScaleX; //32/256
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					            float outsideGridSizeZ = 1 - bucketScaleZ; | 
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					            float weight; | 
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					            double scale; | 
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					            if (offsetX > outsideGridSizeX && offsetX > offsetZ) { | 
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					                weight = (offsetX - outsideGridSizeX) / bucketScaleX; | 
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					                scale = Math.atan2((.5 - weight) * 3.1415927, 1); | 
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					                float scaleChild = (float) ((scale + 1) * .5); | 
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					                float scaleParent = 1 - scaleChild; | 
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					                float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc); | 
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					                float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone)); | 
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					                parentCenterAltitude += currentZone.getYCoord(); | 
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					                parentCenterAltitude += interaltitude; | 
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					                float firstScale = parentAltitude * scaleParent; | 
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					                float secondScale = parentCenterAltitude * scaleChild; | 
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					                float outsetALt = firstScale + secondScale; | 
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					                outsetALt += currentZone.getParent().getAbsY(); | 
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					                realWorldAltitude = outsetALt; | 
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					            } else if (offsetZ > outsideGridSizeZ) { | 
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					                weight = (offsetZ - outsideGridSizeZ) / bucketScaleZ; | 
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					                scale = Math.atan2((.5 - weight) * 3.1415927, 1); | 
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					                float scaleChild = (float) ((scale + 1) * .5); | 
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					                float scaleParent = 1 - scaleChild; | 
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					                float parentAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(parentLoc); | 
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					                float parentCenterAltitude = parentZone.getHeightMap().getInterpolatedTerrainHeight(ZoneManager.worldToZoneSpace(currentZone.getLoc(), parentZone)); | 
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					                parentCenterAltitude += currentZone.getYCoord(); | 
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					                parentCenterAltitude += interaltitude; | 
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					                float firstScale = parentAltitude * scaleParent; | 
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					                float secondScale = parentCenterAltitude * scaleChild; | 
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					                float outsetALt = firstScale + secondScale; | 
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					                outsetALt += currentZone.getParent().getAbsY(); | 
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					                realWorldAltitude = outsetALt; | 
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					            } | 
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					        } | 
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					        float strMod = pc.statStrBase - 40; | 
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					        strMod *= .00999999998f; | 
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					        strMod += 1f; | 
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					        float radius = 0; | 
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					        switch (pc.getRaceID()) { | 
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					            case 2017: | 
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					                radius = 3.1415927f; | 
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					            case 2000: | 
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					        } | 
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					        strMod *= 1.5707964f; | 
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					        strMod += 3.1415927f; | 
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					        strMod -= .5f; | 
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					        realWorldAltitude += strMod; | 
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					        this.throwbackInfo(pc, "interpolated height with World: " + realWorldAltitude); | 
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    @Override | 
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					    @Override | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
						
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