|  |  |  | @ -102,7 +102,7 @@ public class CombatUtilities {@@ -102,7 +102,7 @@ public class CombatUtilities { | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
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					|  |  |  |  |         if (AbstractWorldObject.IsAbstractCharacter(target)) { | 
			
		
	
		
			
				
					|  |  |  |  |             damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage); | 
			
		
	
		
			
				
					|  |  |  |  |             //damage = Resists.handleFortitude((AbstractCharacter) target,DamageType.Crush,damage);
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					|  |  |  |  |             trueDamage = ((AbstractCharacter) target).modifyHealth(-damage, agent, false); | 
			
		
	
		
			
				
					|  |  |  |  |         }else if (target.getObjectType() == GameObjectType.Building) | 
			
		
	
		
			
				
					|  |  |  |  |             trueDamage = ((Building) target).modifyHealth(-damage, agent); | 
			
		
	
	
		
			
				
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