|  |  | @ -5180,6 +5180,8 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |                     this.updateBlessingMessage(); |  |  |  |                     this.updateBlessingMessage(); | 
			
		
	
		
		
			
				
					
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					|  |  |  |                     this.safeZone = this.isInSafeZone(); |  |  |  |                     this.safeZone = this.isInSafeZone(); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |                     if(this.isActive && this.enteredWorld) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                         if (!this.timestamps.containsKey("nextBoxCheck")) |  |  |  |                         if (!this.timestamps.containsKey("nextBoxCheck")) | 
			
		
	
		
		
			
				
					
					|  |  |  |                             this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000); |  |  |  |                             this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000); | 
			
		
	
		
		
			
				
					
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					|  |  | @ -5197,7 +5199,7 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |                         if (this.isBoxed && !this.containsEffect(1672601862)) { |  |  |  |                         if (this.isBoxed && !this.containsEffect(1672601862)) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                             PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false); |  |  |  |                             PowersManager.applyPower(this, this, Vector3fImmutable.ZERO, 1672601862, 40, false); | 
			
		
	
		
		
			
				
					
					|  |  |  |                         } |  |  |  |                         } | 
			
		
	
		
		
			
				
					
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 |  |  |  |                     } | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                     if (this.isFlying()) { |  |  |  |                     if (this.isFlying()) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                         if (this.effects.containsKey("MoveBuff")) { |  |  |  |                         if (this.effects.containsKey("MoveBuff")) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                             GroundPlayer(this); |  |  |  |                             GroundPlayer(this); | 
			
		
	
	
		
		
			
				
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