|  |  | @ -750,7 +750,7 @@ public enum CombatManager { | 
			
		
	
		
		
			
				
					
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					|  |  |  |                     //Handle Dodge passive
 |  |  |  |                     //Handle Dodge passive
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					|  |  |  |                     if (!passiveFired) { |  |  |  |                     if (!passiveFired) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                         if (testPassive(ac, tarAc, "Dodge")) { |  |  |  |                         if (testPassive(ac, tarAc, "Dodge")) { | 
			
		
	
		
		
			
				
					
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					|  |  |  |                             if (!target.isAlive()) |  |  |  |                             if (!target.isAlive()) | 
			
		
	
	
		
		
			
				
					|  |  | @ -760,7 +760,6 @@ public enum CombatManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |                             passiveFired = true; |  |  |  |                             passiveFired = true; | 
			
		
	
		
		
			
				
					
					|  |  |  |                         } |  |  |  |                         } | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  |                 //return if passive (Block, Parry, Dodge) fired
 |  |  |  |                 //return if passive (Block, Parry, Dodge) fired
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					|  |  | @ -981,10 +980,8 @@ public enum CombatManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (acItem == null || tarItem == null) |  |  |  |         if (acItem == null || tarItem == null) | 
			
		
	
		
		
			
				
					
					|  |  |  |             return false; |  |  |  |             return false; | 
			
		
	
		
		
			
				
					
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					|  |  |  |         Item tarOff = tarItem.getItemFromEquipped(2); |  |  |  |         Item tarOff = tarItem.getItemFromEquipped(2); | 
			
		
	
		
		
			
				
					
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					|  |  |  |         if (tarOff == null) |  |  |  |         if (tarOff == null) | 
			
		
	
		
		
			
				
					
					|  |  |  |             return false; |  |  |  |             return false; | 
			
		
	
		
		
			
				
					
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					|  |  | @ -1006,7 +1003,6 @@ public enum CombatManager { | 
			
		
	
		
		
			
				
					
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					|  |  |  |         return ib.getRange() > MBServerStatics.RANGED_WEAPON_RANGE; |  |  |  |         return ib.getRange() > MBServerStatics.RANGED_WEAPON_RANGE; | 
			
		
	
		
		
			
				
					
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					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |     private static float calculateDamage(AbstractCharacter source, AbstractCharacter target, float minDamage, float maxDamage, DamageType damageType, Resists resists) { |  |  |  |     private static float calculateDamage(AbstractCharacter source, AbstractCharacter target, float minDamage, float maxDamage, DamageType damageType, Resists resists) { | 
			
		
	
	
		
		
			
				
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