|  |  | @ -535,9 +535,10 @@ public abstract class AbstractCharacter extends AbstractWorldObject { | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |     public static void teleport(AbstractCharacter worldObject, final Vector3fImmutable targetLoc) { |  |  |  |     public static void teleport(AbstractCharacter worldObject, final Vector3fImmutable targetLoc) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         Regions targetRegion = Regions.GetRegionForTeleport(targetLoc); | 
			
		
	
		
		
			
				
					
					|  |  |  |         worldObject.locationLock.writeLock().lock(); |  |  |  |         worldObject.locationLock.writeLock().lock(); | 
			
		
	
		
		
			
				
					
					|  |  |  |         try { |  |  |  |         try { | 
			
		
	
		
		
			
				
					
					|  |  |  |             MovementManager.translocate(worldObject, targetLoc, null); |  |  |  |             MovementManager.translocate(worldObject, targetLoc, targetRegion); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |             if (worldObject.getObjectType().equals(GameObjectType.PlayerCharacter)) |  |  |  |             if (worldObject.getObjectType().equals(GameObjectType.PlayerCharacter)) | 
			
		
	
		
		
			
				
					
					|  |  |  |                 InterestManager.INTERESTMANAGER.HandleLoadForTeleport((PlayerCharacter) worldObject); |  |  |  |                 InterestManager.INTERESTMANAGER.HandleLoadForTeleport((PlayerCharacter) worldObject); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } catch (Exception e) { |  |  |  |         } catch (Exception e) { | 
			
		
	
	
		
		
			
				
					|  |  | @ -1466,9 +1467,10 @@ public abstract class AbstractCharacter extends AbstractWorldObject { | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |     public void teleport(final Vector3fImmutable targetLoc) { |  |  |  |     public void teleport(final Vector3fImmutable targetLoc) { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         Regions targetRegion = Regions.GetRegionForTeleport(targetLoc); | 
			
		
	
		
		
			
				
					
					|  |  |  |         locationLock.writeLock().lock(); |  |  |  |         locationLock.writeLock().lock(); | 
			
		
	
		
		
			
				
					
					|  |  |  |         try { |  |  |  |         try { | 
			
		
	
		
		
			
				
					
					|  |  |  |             MovementManager.translocate(this, targetLoc, null); |  |  |  |             MovementManager.translocate(this, targetLoc, targetRegion); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |             MovementManager.sendRWSSMsg(this); |  |  |  |             MovementManager.sendRWSSMsg(this); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } catch (Exception e) { |  |  |  |         } catch (Exception e) { | 
			
		
	
		
		
			
				
					
					|  |  |  |             Logger.error(e); |  |  |  |             Logger.error(e); | 
			
		
	
	
		
		
			
				
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