|  |  |  | @ -346,13 +346,14 @@ public enum LootManager {@@ -346,13 +346,14 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |                 if (me.getDropChance() == 0) | 
			
		
	
		
			
				
					|  |  |  |  |                     continue; | 
			
		
	
		
			
				
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					|  |  |  |  |                 float equipmentRoll = ThreadLocalRandom.current().nextInt(99) + 1; | 
			
		
	
		
			
				
					|  |  |  |  |                 float equipmentRoll = ThreadLocalRandom.current().nextInt(100); | 
			
		
	
		
			
				
					|  |  |  |  |                 float dropChance = me.getDropChance() * 100; | 
			
		
	
		
			
				
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					|  |  |  |  |                 if (equipmentRoll > dropChance) | 
			
		
	
		
			
				
					|  |  |  |  |                     continue; | 
			
		
	
		
			
				
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 | 
			
		
	
		
			
				
					|  |  |  |  |                 MobLoot ml = new MobLoot(mob, me.getItemBase(), false); | 
			
		
	
		
			
				
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 | 
			
		
	
		
			
				
					|  |  |  |  |                 if (ml != null) { | 
			
		
	
		
			
				
					|  |  |  |  |                     ml.setIsID(true); | 
			
		
	
		
			
				
					|  |  |  |  |                     ml.setIsID(true); | 
			
		
	
	
		
			
				
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