|  |  | @ -4704,7 +4704,7 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |         ModType modType = ModType.GetModType(type); |  |  |  |         ModType modType = ModType.GetModType(type); | 
			
		
	
		
		
			
				
					
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					|  |  |  |         // must be allowed to use this passive
 |  |  |  |         // must be allowed to use this passive
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					|  |  |  |         if (!this.bonuses.getBool(modType, SourceType.None)) |  |  |  |         if (!this.bonuses.getBool(modType, SourceType.None) && this.getRaceID() != 1999) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |             return 0f; |  |  |  |             return 0f; | 
			
		
	
		
		
			
				
					
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					|  |  |  |         // must not be stunned
 |  |  |  |         // must not be stunned
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