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					@ -229,31 +229,29 @@ public class Zone extends AbstractGameObject { | 
				
			
			
		
	
		
		
			
				
					
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					        this.parent = value; | 
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					        this.parent = value; | 
				
			
			
		
	
		
		
			
				
					
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					        this.parentZoneID = (this.parent != null) ? this.parent.getObjectUUID() : 0; | 
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					        this.parentZoneID = (this.parent != null) ? this.parent.getObjectUUID() : 0; | 
				
			
			
		
	
		
		
			
				
					
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					        if (this.parent != null) { | 
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					            this.absX = this.xCoord + parent.absX; | 
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					            this.absY = this.yCoord + parent.absY; | 
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					            this.absZ = this.zCoord + parent.absZ; | 
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					            if (this.minLvl == 0 || this.maxLvl == 0) { | 
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					                this.minLvl = this.parent.minLvl; | 
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					                this.maxLvl = this.parent.maxLvl; | 
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					            } | 
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					        } else {  //only the Sea Floor zone does not have a parent
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					            this.absX = this.xCoord; | 
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					            this.absY = MBServerStatics.SEA_FLOOR_ALTITUDE; | 
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					            this.absZ = this.zCoord; | 
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					        } | 
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					        // Zone AABB is set here as it's coordinate space is world requiring a parent.
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					        // Zone AABB is set here as it's coordinate space is world requiring a parent.
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					        this.setBounds(); | 
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					        this.setBounds(); | 
				
			
			
		
	
		
		
			
				
					
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					        // Seafloor
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					        // Seafloor
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					        if (this.parent == null) { | 
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					        if (this.parent == null) { | 
				
			
			
		
	
		
		
			
				
					
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					            this.absX = this.xCoord; | 
				
			
			
		
	
		
		
			
				
					
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					            this.absY = MBServerStatics.SEA_FLOOR_ALTITUDE; | 
				
			
			
		
	
		
		
			
				
					
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					            this.absZ = this.zCoord; | 
				
			
			
		
	
		
		
			
				
					
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					            this.seaLevel = 0; | 
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					            this.seaLevel = 0; | 
				
			
			
		
	
		
		
			
				
					
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					            return; | 
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					            return; | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        this.absX = this.xCoord + parent.absX; | 
				
			
			
		
	
		
		
			
				
					
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					        this.absY = this.yCoord + parent.absY; | 
				
			
			
		
	
		
		
			
				
					
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					        this.absZ = this.zCoord + parent.absZ; | 
				
			
			
		
	
		
		
			
				
					
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					        if (this.minLvl == 0 || this.maxLvl == 0) { | 
				
			
			
		
	
		
		
			
				
					
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					            this.minLvl = this.parent.minLvl; | 
				
			
			
		
	
		
		
			
				
					
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					            this.maxLvl = this.parent.maxLvl; | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        if (this.getHeightMap() != null && this.getHeightMap().getSeaLevel() != 0) | 
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					        if (this.getHeightMap() != null && this.getHeightMap().getSeaLevel() != 0) | 
				
			
			
		
	
		
		
			
				
					
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					            this.seaLevel = this.worldAltitude + this.getHeightMap().getSeaLevel(); | 
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					            this.seaLevel = this.worldAltitude + this.getHeightMap().getSeaLevel(); | 
				
			
			
		
	
		
		
			
				
					
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					        else | 
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					        else | 
				
			
			
		
	
	
		
		
			
				
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