|  |  |  | @ -13,6 +13,7 @@ import engine.Enum;@@ -13,6 +13,7 @@ import engine.Enum; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.Enum.GameObjectType; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.Enum.ModType; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.Enum.SourceType; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.InterestManagement.InterestManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.mobileAI.Threads.MobAIThread; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.exception.MsgSendException; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.MovementManager; | 
			
		
	
	
		
			
				
					|  |  |  | @ -193,6 +194,7 @@ public class MovementUtilities {@@ -193,6 +194,7 @@ public class MovementUtilities { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     public static void aiMove(Mob agent, Vector3fImmutable vect, boolean isWalking) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         InterestManager.forceLoad(agent); | 
			
		
	
		
			
				
					|  |  |  |  |         //update our walk/run state.
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (isWalking && !agent.isWalk()) { | 
			
		
	
		
			
				
					|  |  |  |  |             agent.setWalkMode(true); | 
			
		
	
	
		
			
				
					|  |  |  | 
 |