|  |  | @ -124,12 +124,10 @@ public class Mine extends AbstractGameObject { | 
			
		
	
		
		
			
				
					
					|  |  |  | 			this.owningGuild = Guild.getErrantGuild(); |  |  |  | 			this.owningGuild = Guild.getErrantGuild(); | 
			
		
	
		
		
			
				
					
					|  |  |  | 		} |  |  |  | 		} | 
			
		
	
		
		
			
				
					
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					|  |  |  | 		int mineTime = this.owningGuild.getMineTime(); |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  | 		if(!nation.isErrant()) { |  |  |  | 		if(!nation.isErrant()) { | 
			
		
	
		
		
			
				
					
					|  |  |  | 			this.nationName = nation.getName(); |  |  |  | 			this.nationName = nation.getName(); | 
			
		
	
		
		
			
				
					
					|  |  |  | 			this.nationTag = nation.getGuildTag(); |  |  |  | 			this.nationTag = nation.getGuildTag(); | 
			
		
	
		
		
			
				
					
					|  |  |  | 			mineTime = nation.getMineTime(); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  | 		} else { |  |  |  | 		} else { | 
			
		
	
		
		
			
				
					
					|  |  |  | 			this.nationName = ""; |  |  |  | 			this.nationName = ""; | 
			
		
	
		
		
			
				
					
					|  |  |  | 			this.nationTag = GuildTag.ERRANT; |  |  |  | 			this.nationTag = GuildTag.ERRANT; | 
			
		
	
	
		
		
			
				
					|  |  | @ -227,10 +225,25 @@ try{ | 
			
		
	
		
		
			
				
					
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					|  |  |  | 		//  If errant use mine stays open.
 |  |  |  | 		//  If errant use mine stays open.
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					|  |  |  | 		if (this.owningGuild == null || this.owningGuild.isErrant() == true) |  |  |  | 		if (this.owningGuild == null || this.owningGuild.isErrant() == true) { | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  | 			// Update mesh
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					|  |  |  |  |  |  |  | 			Building mineBuilding = BuildingManager.getBuildingFromCache(this.buildingID); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  | 			if (mineBuilding == null){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 				Logger.debug( "Null mine building " + this.getObjectUUID() +". Unable to Load Building with UID " +this.buildingID); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 				return; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 			} | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  | 			mineBuilding.healthMax = (float) 1; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 			mineBuilding.meshUUID = mineBuilding.getBlueprint().getMeshForRank(-1); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 			mineBuilding.setRank(-1); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 			mineBuilding.setCurrentHitPoints((float) 1); | 
			
		
	
		
		
			
				
					
					|  |  |  | 			return; |  |  |  | 			return; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  | 		} | 
			
		
	
		
		
			
				
					
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					|  |  |  | 		if (this.owningGuild != null) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  | 		nation = this.owningGuild.getNation(); |  |  |  | 		nation = this.owningGuild.getNation(); | 
			
		
	
		
		
			
				
					
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					|  |  |  | 		int mineTime = (nation != null && !nation.isErrant()) ? nation.getMineTime() : MBServerStatics.MINE_EARLY_WINDOW; |  |  |  | 		int mineTime = (nation != null && !nation.isErrant()) ? nation.getMineTime() : MBServerStatics.MINE_EARLY_WINDOW; | 
			
		
	
	
		
		
			
				
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