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					@ -49,10 +49,8 @@ public class ItemTemplate { | 
				
			
			
		
	
		
		
			
				
					
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					    public int item_parry_anim_id; | 
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					    public int item_parry_anim_id; | 
				
			
			
		
	
		
		
			
				
					
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					    public EnumSet<Enum.CharacterSkills> item_skill_used = EnumSet.noneOf(Enum.CharacterSkills.class); | 
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					    public EnumSet<Enum.CharacterSkills> item_skill_used = EnumSet.noneOf(Enum.CharacterSkills.class); | 
				
			
			
		
	
		
		
			
				
					
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					    public EnumSet<Enum.CharacterSkills> item_skill_mastery_used = EnumSet.noneOf(Enum.CharacterSkills.class); | 
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					    public EnumSet<Enum.CharacterSkills> item_skill_mastery_used = EnumSet.noneOf(Enum.CharacterSkills.class); | 
				
			
			
		
	
		
		
			
				
					
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					    // Armor specific fields
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					    public float item_bulk_factor; | 
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					    public float item_bulk_factor; | 
				
			
			
		
	
		
		
			
				
					
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					    public int item_defense_rating; | 
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					    public int item_defense_rating; | 
				
			
			
		
	
		
		
			
				
					
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					    // Weapon specific fields
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					    public float item_weapon_wepspeed; | 
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					    public float item_weapon_wepspeed; | 
				
			
			
		
	
		
		
			
				
					
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					    public float item_weapon_max_range; | 
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					    public float item_weapon_max_range; | 
				
			
			
		
	
		
		
			
				
					
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					    public int item_weapon_projectile_id; | 
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					    public int item_weapon_projectile_id; | 
				
			
			
		
	
	
		
		
			
				
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