|  |  | @ -246,6 +246,8 @@ public class MobAI { | 
			
		
	
		
		
			
				
					
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					|  |  |  |             //no weapons, default mob attack speed 3 seconds.
 |  |  |  |             //no weapons, default mob attack speed 3 seconds.
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					|  |  |  |  |  |  |  |             MobVsMobRetaliate(target,mob); | 
			
		
	
		
		
			
				
					
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					|  |  |  |             ItemBase mainHand = mob.getWeaponItemBase(true); |  |  |  |             ItemBase mainHand = mob.getWeaponItemBase(true); | 
			
		
	
		
		
			
				
					
					|  |  |  |             ItemBase offHand = mob.getWeaponItemBase(false); |  |  |  |             ItemBase offHand = mob.getWeaponItemBase(false); | 
			
		
	
		
		
			
				
					
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					|  |  | @ -1496,4 +1498,11 @@ public class MobAI { | 
			
		
	
		
		
			
				
					
					|  |  |  |         if(mostHated != null) |  |  |  |         if(mostHated != null) | 
			
		
	
		
		
			
				
					
					|  |  |  |             mob.setCombatTarget(mostHated); |  |  |  |             mob.setCombatTarget(mostHated); | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |     public static void MobVsMobRetaliate(Mob retaliator, Mob attacker){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if(CombatUtilities.inRangeToAttack(retaliator,attacker)){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             CombatUtilities.combatCycle(retaliator,attacker,true,null); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } |