|  |  |  | @ -384,75 +384,57 @@ try{@@ -384,75 +384,57 @@ try{ | 
			
		
	
		
			
				
					|  |  |  |  | 		Logger.info(this.zoneName + "'s Mine is now Active!"); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
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					|  |  |  |  | 	public static boolean validClaimer(PlayerCharacter pc) { | 
			
		
	
		
			
				
					|  |  |  |  | 	public static boolean validClaimer(PlayerCharacter playerCharacter) { | 
			
		
	
		
			
				
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					|  |  |  |  | 		Guild playerGuild; | 
			
		
	
		
			
				
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					|  |  |  |  | 		//verify the player exists
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					|  |  |  |  | 		if (pc == null) | 
			
		
	
		
			
				
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					|  |  |  |  | 		if (playerCharacter == null) | 
			
		
	
		
			
				
					|  |  |  |  | 			return false; | 
			
		
	
		
			
				
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					|  |  |  |  | 		//verify the player is in valid guild
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					|  |  |  |  | 		Guild g = pc.getGuild(); | 
			
		
	
		
			
				
					|  |  |  |  | 		if (g == null) { | 
			
		
	
		
			
				
					|  |  |  |  | 			ChatManager.chatSystemError(pc, "Mine can only be claimed by a guild."); | 
			
		
	
		
			
				
					|  |  |  |  | 			return false; | 
			
		
	
		
			
				
					|  |  |  |  | 		} else if (g.isErrant()) { | 
			
		
	
		
			
				
					|  |  |  |  | 			ChatManager.chatSystemError(pc, "Guild cannot be Errant to claim.."); | 
			
		
	
		
			
				
					|  |  |  |  | 			return false; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
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					|  |  |  |  | 		//verify the player is in nation
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					|  |  |  |  | 		Guild n = g.getNation(); | 
			
		
	
		
			
				
					|  |  |  |  | 		if (n.isErrant()) { | 
			
		
	
		
			
				
					|  |  |  |  | 			ChatManager.chatSystemError(pc, "Must have a Nation"); | 
			
		
	
		
			
				
					|  |  |  |  | 			return false; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 		playerGuild = playerCharacter.getGuild(); | 
			
		
	
		
			
				
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					|  |  |  |  | 		if (playerGuild.isErrant()) | 
			
		
	
		
			
				
					|  |  |  |  | 			return false; | 
			
		
	
		
			
				
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					|  |  |  |  | 		if (SessionManager.getPlayerCharacterByID(pc.getObjectUUID()) == null){ | 
			
		
	
		
			
				
					|  |  |  |  | 		if (SessionManager.getPlayerCharacterByID(playerCharacter.getObjectUUID()) == null) | 
			
		
	
		
			
				
					|  |  |  |  | 			return false; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
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					|  |  |  |  | 		//Get a count of nation mines, can't go over capital tol rank.
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					|  |  |  |  | 		City capital = n.getOwnedCity(); | 
			
		
	
		
			
				
					|  |  |  |  | 		City guildCity = g.getOwnedCity(); | 
			
		
	
		
			
				
					|  |  |  |  | 		if (guildCity == null){ | 
			
		
	
		
			
				
					|  |  |  |  | 			ChatManager.chatSystemError(pc, "Guild must own city to claim."); | 
			
		
	
		
			
				
					|  |  |  |  | 		City capital = playerGuild.getOwnedCity(); | 
			
		
	
		
			
				
					|  |  |  |  | 		City guildCity = playerGuild.getOwnedCity(); | 
			
		
	
		
			
				
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					|  |  |  |  | 		if (guildCity == null) | 
			
		
	
		
			
				
					|  |  |  |  | 			return false; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 		if (capital == null) { | 
			
		
	
		
			
				
					|  |  |  |  | 			ChatManager.chatSystemError(pc, "Guild must own city to claim."); | 
			
		
	
		
			
				
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					|  |  |  |  | 		if (capital == null) | 
			
		
	
		
			
				
					|  |  |  |  | 			return false; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
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					|  |  |  |  | 		if (guildCity.getWarehouse() == null){ | 
			
		
	
		
			
				
					|  |  |  |  | 			ChatManager.chatSystemError(pc, "City must own warehouse for to claim."); | 
			
		
	
		
			
				
					|  |  |  |  | 		if (guildCity.getWarehouse() == null) | 
			
		
	
		
			
				
					|  |  |  |  | 			return false; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
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					|  |  |  |  | 		Building tol = capital.getTOL(); | 
			
		
	
		
			
				
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					|  |  |  |  | 		if (tol == null) { | 
			
		
	
		
			
				
					|  |  |  |  | 			ChatManager.chatSystemError(pc, "Tree of life not found for city."); | 
			
		
	
		
			
				
					|  |  |  |  | 		if (tol == null) | 
			
		
	
		
			
				
					|  |  |  |  | 			return false; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
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					|  |  |  |  | 		int rank = tol.getRank(); | 
			
		
	
		
			
				
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					|  |  |  |  | 		if (rank < 1) { | 
			
		
	
		
			
				
					|  |  |  |  | 			ChatManager.chatSystemError(pc, "Tree of life is not yet sprouted."); | 
			
		
	
		
			
				
					|  |  |  |  | 		if (rank < 1) | 
			
		
	
		
			
				
					|  |  |  |  | 			return false; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
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					|  |  |  |  | 		int mineCnt = 0; | 
			
		
	
		
			
				
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					|  |  |  |  | 		mineCnt += Mine.getMinesForGuild(n.getObjectUUID()).size(); | 
			
		
	
		
			
				
					|  |  |  |  | 		for (Guild guild: n.getSubGuildList()){ | 
			
		
	
		
			
				
					|  |  |  |  | 			mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size(); | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
					|  |  |  |  | 		mineCnt += Mine.getMinesForGuild(playerGuild.getObjectUUID()).size(); | 
			
		
	
		
			
				
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					|  |  |  |  | 		for (Guild guild: playerGuild.getSubGuildList()) | 
			
		
	
		
			
				
					|  |  |  |  | 			mineCnt += Mine.getMinesForGuild(guild.getObjectUUID()).size(); | 
			
		
	
		
			
				
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					|  |  |  |  | 		if (mineCnt > rank) { | 
			
		
	
		
			
				
					|  |  |  |  | 			ChatManager.chatSystemError(pc, "Your Nation can only hold " + tol.getRank() + " mines. Your Nation already has" + mineCnt); | 
			
		
	
		
			
				
					|  |  |  |  | 		if (mineCnt > rank) | 
			
		
	
		
			
				
					|  |  |  |  | 			return false; | 
			
		
	
		
			
				
					|  |  |  |  | 		} | 
			
		
	
		
			
				
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					|  |  |  |  | 		return true; | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
	
		
			
				
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