|  |  |  | @ -486,6 +486,9 @@ public class MobileFSM {@@ -486,6 +486,9 @@ public class MobileFSM { | 
			
		
	
		
			
				
					|  |  |  |  |             AttackTarget(mob, mob.getCombatTarget()); | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  |     private static void CheckToSendMobHome(Mob mob) { | 
			
		
	
		
			
				
					|  |  |  |  |         if(CombatUtilities.inRangeToAttack(mob, mob.getCombatTarget()) == true){ | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         if (mob.isPlayerGuard() && !mob.despawned) { | 
			
		
	
		
			
				
					|  |  |  |  |             City current = ZoneManager.getCityAtLocation(mob.getLoc()); | 
			
		
	
		
			
				
					|  |  |  |  |             if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false || mob.playerAgroMap.isEmpty()) { | 
			
		
	
	
		
			
				
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