|  |  | @ -457,7 +457,9 @@ public class Resists { | 
			
		
	
		
		
			
				
					
					|  |  |  |         //damage = handleFortitude(target, type, damage);
 |  |  |  |         //damage = handleFortitude(target, type, damage);
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					|  |  |  |         //calculate armor piercing
 |  |  |  |         //calculate armor piercing
 | 
			
		
	
		
		
			
				
					
					|  |  |  |         float ap = source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing, SourceType.None); |  |  |  |         float ap = source.getBonuses().getFloatPercentAll(ModType.ArmorPiercing, SourceType.None); | 
			
		
	
		
		
			
				
					
					|  |  |  |         float damageAfterResists = damage * (1 - (this.getResist(type, trains) * 0.01f) + ap); |  |  |  |         float damageAfterResists = damage; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if(type.equals(DamageType.Pierce) || type.equals(DamageType.Crush) || type.equals(DamageType.Slash)) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             damageAfterResists = damage * (1 - (this.getResist(type, trains) * 0.01f) + ap); | 
			
		
	
		
		
			
				
					
					|  |  |  |         //check to see if any damage absorbers should cancel
 |  |  |  |         //check to see if any damage absorbers should cancel
 | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (target != null) { |  |  |  |         if (target != null) { | 
			
		
	
		
		
			
				
					
					|  |  |  |             //debug damage shields if any found
 |  |  |  |             //debug damage shields if any found
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