|  |  |  | @ -119,6 +119,9 @@ public enum CombatManager {@@ -119,6 +119,9 @@ public enum CombatManager { | 
			
		
	
		
			
				
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					|  |  |  |  |     public static void processAttack(AbstractCharacter attacker, AbstractWorldObject target, mbEnums.EquipSlotType slot) { | 
			
		
	
		
			
				
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					|  |  |  |  |         if(slot == null || target == null || attacker == null) | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
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					|  |  |  |  |         if (attacker.getObjectType().equals(mbEnums.GameObjectType.PlayerCharacter)) { | 
			
		
	
		
			
				
					|  |  |  |  |             if (!attacker.isCombat()) | 
			
		
	
		
			
				
					|  |  |  |  |                 return; | 
			
		
	
	
		
			
				
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