|  |  |  | @ -28,10 +28,10 @@ public enum LootManager {@@ -28,10 +28,10 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |     LOOTMANAGER; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     //new tables
 | 
			
		
	
		
			
				
					|  |  |  |  |     private static final HashMap<Integer, GenTable> generalItemTables = new HashMap<>(); | 
			
		
	
		
			
				
					|  |  |  |  |     private static final HashMap<Integer, ItemTable> itemTables = new HashMap<>(); | 
			
		
	
		
			
				
					|  |  |  |  |     private static final HashMap<Integer, ModTypeTable> modTypeTables = new HashMap<>(); | 
			
		
	
		
			
				
					|  |  |  |  |     private static final HashMap<Integer, ModTable> modTables = new HashMap<>(); | 
			
		
	
		
			
				
					|  |  |  |  |     public static final HashMap<Integer, GenTable> generalItemTables = new HashMap<>(); | 
			
		
	
		
			
				
					|  |  |  |  |     public static final HashMap<Integer, ItemTable> itemTables = new HashMap<>(); | 
			
		
	
		
			
				
					|  |  |  |  |     public static final HashMap<Integer, ModTypeTable> modTypeTables = new HashMap<>(); | 
			
		
	
		
			
				
					|  |  |  |  |     public static final HashMap<Integer, ModTable> modTables = new HashMap<>(); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     // Drop Rates
 | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
	
		
			
				
					|  |  |  | @ -100,7 +100,6 @@ public enum LootManager {@@ -100,7 +100,6 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |                     chatMsg.setChannel(Enum.ChatChannelType.SYSTEM.getChannelID()); | 
			
		
	
		
			
				
					|  |  |  |  |                     DispatchMessage.dispatchMsgToAll(chatMsg); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
	
		
			
				
					|  |  |  | @ -116,11 +115,13 @@ public enum LootManager {@@ -116,11 +115,13 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |                         GenerateGoldDrop(mob, bse, inHotzone); | 
			
		
	
		
			
				
					|  |  |  |  |                         break; | 
			
		
	
		
			
				
					|  |  |  |  |                     case "LOOT": | 
			
		
	
		
			
				
					|  |  |  |  |                         GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier);  //generate normal loot drop
 | 
			
		
	
		
			
				
					|  |  |  |  |                         //always run base table loot drop
 | 
			
		
	
		
			
				
					|  |  |  |  |                         GenerateLootDrop(mob, bse.lootTable, bse.dropChance, multiplier, false);  //generate normal loot drop
 | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                         if (inHotzone) | 
			
		
	
		
			
				
					|  |  |  |  |                             //run another iteration for the hotzone table if in hotzone
 | 
			
		
	
		
			
				
					|  |  |  |  |                             if (generalItemTables.containsKey(bse.lootTable + 1)) | 
			
		
	
		
			
				
					|  |  |  |  |                                 GenerateLootDrop(mob, bse.lootTable + 1, bse.dropChance, multiplier);  //generate loot drop from hotzone table
 | 
			
		
	
		
			
				
					|  |  |  |  |                                 GenerateLootDrop(mob, bse.lootTable + 1, bse.dropChance, multiplier, true);  //generate loot drop from hotzone table
 | 
			
		
	
		
			
				
					|  |  |  |  |                         break; | 
			
		
	
		
			
				
					|  |  |  |  |                     case "ITEM": | 
			
		
	
		
			
				
					|  |  |  |  |                         GenerateItemLootDrop(mob, bse, multiplier); | 
			
		
	
	
		
			
				
					|  |  |  | @ -130,25 +131,27 @@ public enum LootManager {@@ -130,25 +131,27 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     public static MobLoot getGenTableItem(int genTableID, Mob mob) { | 
			
		
	
		
			
				
					|  |  |  |  |     public static MobLoot getGenTableItem(int genTableID, Mob mob, Boolean inHotzone) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (genTableID == 0 || mob == null || generalItemTables.containsKey(genTableID) == false) | 
			
		
	
		
			
				
					|  |  |  |  |         if (mob == null || generalItemTables.containsKey(genTableID) == false) | 
			
		
	
		
			
				
					|  |  |  |  |             return null; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         MobLoot outItem; | 
			
		
	
		
			
				
					|  |  |  |  |         int genRoll; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         genRoll = new Random().nextInt(99) + 1; | 
			
		
	
		
			
				
					|  |  |  |  |         GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll); | 
			
		
	
		
			
				
					|  |  |  |  |         int genRoll = new Random().nextInt(99) + 1; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll); | 
			
		
	
		
			
				
					|  |  |  |  |         if (selectedRow == null) | 
			
		
	
		
			
				
					|  |  |  |  |             return null; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         int itemTableId = selectedRow.itemTableID; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if(itemTables.containsKey(itemTableId) == false) | 
			
		
	
		
			
				
					|  |  |  |  |             return null; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         //gets the 1-320 roll for this mob
 | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         int roll2 = TableRoll(mob.level); | 
			
		
	
		
			
				
					|  |  |  |  |         int roll2 = TableRoll(mob.level,inHotzone); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         ItemTableRow tableRow = itemTables.get(itemTableId).getRowForRange(roll2); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
	
		
			
				
					|  |  |  | @ -167,16 +170,16 @@ public enum LootManager {@@ -167,16 +170,16 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); | 
			
		
	
		
			
				
					|  |  |  |  |         Enum.ItemType outType = outItem.getItemBase().getType(); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         outItem.setIsID(true); | 
			
		
	
		
			
				
					|  |  |  |  |         if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) { | 
			
		
	
		
			
				
					|  |  |  |  |             if (outItem.getItemBase().isGlass() == false) { | 
			
		
	
		
			
				
					|  |  |  |  |                 try { | 
			
		
	
		
			
				
					|  |  |  |  |                     outItem = GeneratePrefix(mob, outItem, genTableID, genRoll); | 
			
		
	
		
			
				
					|  |  |  |  |                     outItem = GeneratePrefix(mob, outItem, genTableID, genRoll, inHotzone); | 
			
		
	
		
			
				
					|  |  |  |  |                 } catch (Exception e) { | 
			
		
	
		
			
				
					|  |  |  |  |                     Logger.error("Failed to GeneratePrefix for item: " + outItem.getName()); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |                 try { | 
			
		
	
		
			
				
					|  |  |  |  |                     outItem = GenerateSuffix(mob, outItem, genTableID, genRoll); | 
			
		
	
		
			
				
					|  |  |  |  |                     outItem = GenerateSuffix(mob, outItem, genTableID, genRoll, inHotzone); | 
			
		
	
		
			
				
					|  |  |  |  |                 } catch (Exception e) { | 
			
		
	
		
			
				
					|  |  |  |  |                     Logger.error("Failed to GenerateSuffix for item: " + outItem.getName()); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
	
		
			
				
					|  |  |  | @ -185,7 +188,7 @@ public enum LootManager {@@ -185,7 +188,7 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |         return outItem; | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     private static MobLoot GeneratePrefix(Mob mob, MobLoot inItem, int genTableID, int genRoll) { | 
			
		
	
		
			
				
					|  |  |  |  |     private static MobLoot GeneratePrefix(Mob mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         int prefixChanceRoll = ThreadLocalRandom.current().nextInt(99) + 1; | 
			
		
	
		
			
				
					|  |  |  |  |         double prefixChance = 2.057 * mob.level - 28.67; | 
			
		
	
	
		
			
				
					|  |  |  | @ -193,25 +196,36 @@ public enum LootManager {@@ -193,25 +196,36 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |         if (prefixChanceRoll < prefixChance) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll); | 
			
		
	
		
			
				
					|  |  |  |  |             if(selectedRow == null) | 
			
		
	
		
			
				
					|  |  |  |  |                 return inItem; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             ModTypeTable prefixTable = modTypeTables.get(selectedRow.pModTable); | 
			
		
	
		
			
				
					|  |  |  |  |             if(prefixTable == null) | 
			
		
	
		
			
				
					|  |  |  |  |                 return inItem; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             int prefixroll = ThreadLocalRandom.current().nextInt(99) + 1; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             if (modTables.get(prefixTable.getRowForRange(prefixroll).modTableID) != null) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 ModTable prefixModTable = modTables.get(prefixTable.getRowForRange(prefixroll).modTableID); | 
			
		
	
		
			
				
					|  |  |  |  |                 ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level)); | 
			
		
	
		
			
				
					|  |  |  |  |                 if(prefixModTable == null) | 
			
		
	
		
			
				
					|  |  |  |  |                     return inItem; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 ModTableRow prefixMod = prefixModTable.getRowForRange(TableRoll(mob.level, inHotzone)); | 
			
		
	
		
			
				
					|  |  |  |  |                 if(prefixMod == null) | 
			
		
	
		
			
				
					|  |  |  |  |                     return inItem; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 if (prefixMod != null && prefixMod.action.length() > 0) { | 
			
		
	
		
			
				
					|  |  |  |  |                     inItem.setPrefix(prefixMod.action); | 
			
		
	
		
			
				
					|  |  |  |  |                     inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true); | 
			
		
	
		
			
				
					|  |  |  |  |                     inItem.setIsID(false); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         return inItem; | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     private static MobLoot GenerateSuffix(Mob mob, MobLoot inItem, int genTableID, int genRoll) { | 
			
		
	
		
			
				
					|  |  |  |  |     private static MobLoot GenerateSuffix(Mob mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         int suffixChanceRoll = ThreadLocalRandom.current().nextInt(99) + 1; | 
			
		
	
		
			
				
					|  |  |  |  |         double suffixChance = 2.057 * mob.level - 28.67; | 
			
		
	
	
		
			
				
					|  |  |  | @ -219,24 +233,36 @@ public enum LootManager {@@ -219,24 +233,36 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |         if (suffixChanceRoll < suffixChance) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             GenTableRow selectedRow = generalItemTables.get(genTableID).getRowForRange(genRoll); | 
			
		
	
		
			
				
					|  |  |  |  |             if(selectedRow == null) | 
			
		
	
		
			
				
					|  |  |  |  |                 return inItem; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             int suffixroll = ThreadLocalRandom.current().nextInt(99) + 1; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             ModTypeTable suffixTable = modTypeTables.get(selectedRow.sModTable); | 
			
		
	
		
			
				
					|  |  |  |  |             if(suffixTable == null) | 
			
		
	
		
			
				
					|  |  |  |  |                 return inItem; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             if (modTables.get(suffixTable.getRowForRange(suffixroll).modTableID) != null) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 ModTable suffixModTable = modTables.get(suffixTable.getRowForRange(suffixroll).modTableID); | 
			
		
	
		
			
				
					|  |  |  |  |                 ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level)); | 
			
		
	
		
			
				
					|  |  |  |  |                 if(suffixModTable == null) | 
			
		
	
		
			
				
					|  |  |  |  |                     return inItem; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 ModTableRow suffixMod = suffixModTable.getRowForRange(TableRoll(mob.level, inHotzone)); | 
			
		
	
		
			
				
					|  |  |  |  |                 if(suffixMod == null) | 
			
		
	
		
			
				
					|  |  |  |  |                     return inItem; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 if (suffixMod != null && suffixMod.action.length() > 0) { | 
			
		
	
		
			
				
					|  |  |  |  |                     inItem.setSuffix(suffixMod.action); | 
			
		
	
		
			
				
					|  |  |  |  |                     inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false); | 
			
		
	
		
			
				
					|  |  |  |  |                     inItem.setIsID(false); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |         return inItem; | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     private static int TableRoll(int mobLevel) { | 
			
		
	
		
			
				
					|  |  |  |  |     private static int TableRoll(int mobLevel, Boolean inHotzone) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (mobLevel > 65) | 
			
		
	
		
			
				
					|  |  |  |  |             mobLevel = 65; | 
			
		
	
	
		
			
				
					|  |  |  | @ -247,6 +273,12 @@ public enum LootManager {@@ -247,6 +273,12 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |             max = 319; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         int min = (int)(4.469 * mobLevel - 3.469); | 
			
		
	
		
			
				
					|  |  |  |  |         if(min < 70) | 
			
		
	
		
			
				
					|  |  |  |  |             min = 70; | 
			
		
	
		
			
				
					|  |  |  |  |         if(inHotzone){ | 
			
		
	
		
			
				
					|  |  |  |  |             min += mobLevel; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         int roll = ThreadLocalRandom.current().nextInt(max - min) + min; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         return roll; | 
			
		
	
	
		
			
				
					|  |  |  | @ -254,6 +286,13 @@ public enum LootManager {@@ -254,6 +286,13 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     public static void GenerateGoldDrop(Mob mob, BootySetEntry bse, Boolean inHotzone) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         //early exit, failed to hit minimum chance roll
 | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (chanceRoll > bse.dropChance) | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         //determine and add gold to mob inventory
 | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         int high = bse.highGold; | 
			
		
	
	
		
			
				
					|  |  |  | @ -263,7 +302,7 @@ public enum LootManager {@@ -263,7 +302,7 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |         if (inHotzone == true) | 
			
		
	
		
			
				
					|  |  |  |  |             gold = (int) (gold * HOTZONE_GOLD_RATE); | 
			
		
	
		
			
				
					|  |  |  |  |         else | 
			
		
	
		
			
				
					|  |  |  |  |             gold = (int) (NORMAL_GOLD_RATE); | 
			
		
	
		
			
				
					|  |  |  |  |             gold = (int) (gold * NORMAL_GOLD_RATE); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (gold > 0) { | 
			
		
	
		
			
				
					|  |  |  |  |             MobLoot goldAmount = new MobLoot(mob, gold); | 
			
		
	
	
		
			
				
					|  |  |  | @ -272,7 +311,7 @@ public enum LootManager {@@ -272,7 +311,7 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     public static void GenerateLootDrop(Mob mob, int tableID, float dropChance, float multiplier) { | 
			
		
	
		
			
				
					|  |  |  |  |     public static void GenerateLootDrop(Mob mob, int tableID, float dropChance, float multiplier, Boolean inHotzone) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         try { | 
			
		
	
		
			
				
					|  |  |  |  |             int chanceRoll = ThreadLocalRandom.current().nextInt(99) + 1; | 
			
		
	
	
		
			
				
					|  |  |  | @ -282,12 +321,9 @@ public enum LootManager {@@ -282,12 +321,9 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |             if (chanceRoll > dropChance * multiplier) | 
			
		
	
		
			
				
					|  |  |  |  |                 return; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             MobLoot toAdd = getGenTableItem(tableID, mob); | 
			
		
	
		
			
				
					|  |  |  |  |             MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             if (toAdd != null) { | 
			
		
	
		
			
				
					|  |  |  |  |                 if (toAdd.getPrefix() == null && toAdd.getSuffix() == null) | 
			
		
	
		
			
				
					|  |  |  |  |                     toAdd.setIsID(true); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 mob.getCharItemManager().addItemToInventory(toAdd); | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } catch (Exception e) { | 
			
		
	
	
		
			
				
					|  |  |  | @ -306,15 +342,15 @@ public enum LootManager {@@ -306,15 +342,15 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |                 if (me.getDropChance() == 0) | 
			
		
	
		
			
				
					|  |  |  |  |                     continue; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 float equipmentRoll = ThreadLocalRandom.current().nextInt(101); | 
			
		
	
		
			
				
					|  |  |  |  |                 float equipmentRoll = ThreadLocalRandom.current().nextInt(99) + 1; | 
			
		
	
		
			
				
					|  |  |  |  |                 float dropChance = me.getDropChance() * 100; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 if (equipmentRoll <= (dropChance * multiplier)) { | 
			
		
	
		
			
				
					|  |  |  |  |                 if (equipmentRoll > (dropChance * multiplier)) | 
			
		
	
		
			
				
					|  |  |  |  |                     continue; | 
			
		
	
		
			
				
					|  |  |  |  |                 MobLoot ml = new MobLoot(mob, me.getItemBase(), false); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                     if (ml.getPrefix().isEmpty() == true && ml.getSuffix().isEmpty() == true) | 
			
		
	
		
			
				
					|  |  |  |  |                 if (ml != null) { | 
			
		
	
		
			
				
					|  |  |  |  |                     ml.setIsID(true); | 
			
		
	
		
			
				
					|  |  |  |  |                     ml.setIsID(true); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.getCharItemManager().addItemToInventory(ml); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
	
		
			
				
					|  |  |  | @ -330,10 +366,10 @@ public enum LootManager {@@ -330,10 +366,10 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |         if (chanceRoll > bse.dropChance * multiplier) | 
			
		
	
		
			
				
					|  |  |  |  |             return; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         MobLoot disc = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true); | 
			
		
	
		
			
				
					|  |  |  |  |         MobLoot lootItem = new MobLoot(mob, ItemBase.getItemBase(bse.itemBase), true); | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         if (disc != null) | 
			
		
	
		
			
				
					|  |  |  |  |             mob.getCharItemManager().addItemToInventory(disc); | 
			
		
	
		
			
				
					|  |  |  |  |         if (lootItem != null) | 
			
		
	
		
			
				
					|  |  |  |  |             mob.getCharItemManager().addItemToInventory(lootItem); | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |     public static void AddGenTableRow(int tableID, GenTableRow row) { | 
			
		
	
	
		
			
				
					|  |  |  | 
 |