|  |  | @ -814,11 +814,6 @@ public class NPC extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |             this.loc = new Vector3fImmutable(bindLoc); |  |  |  |             this.loc = new Vector3fImmutable(bindLoc); | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |             // Rotate NPC by slot rotation
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             slotRotation = BuildingManager.getSlotLocation(building, slot).getRotation(); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             this.setRot(new Vector3f(0, slotRotation.y, 0)); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             // Rotate NPC rotation by the building's rotation
 |  |  |  |             // Rotate NPC rotation by the building's rotation
 | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |             slotRotation = new Quaternion().fromAngles(0, acos(this.getRot().y) * 2, 0); |  |  |  |             slotRotation = new Quaternion().fromAngles(0, acos(this.getRot().y) * 2, 0); | 
			
		
	
	
		
		
			
				
					|  |  | 
 |