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					@ -68,16 +68,13 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					    public static void GenerateMobLoot(Mob mob) { | 
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					    public static void GenerateMobLoot(Mob mob) { | 
				
			
			
		
	
		
		
			
				
					
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					        //determine if mob is in hotzone
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					        boolean inHotzone = ZoneManager.inHotZone(mob.getLoc()); | 
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					        //iterate the booty sets
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					        //iterate the booty sets
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					        if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet) == true) | 
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					        if (mob.getMobBase().bootySet != 0 && _bootySetMap.containsKey(mob.getMobBase().bootySet) == true) | 
				
			
			
		
	
		
		
			
				
					
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					            RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob, inHotzone); | 
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					            RunBootySet(_bootySetMap.get(mob.getMobBase().bootySet), mob); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet) == true) | 
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					        if (mob.bootySet != 0 && _bootySetMap.containsKey(mob.bootySet) == true) | 
				
			
			
		
	
		
		
			
				
					
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					            RunBootySet(_bootySetMap.get(mob.bootySet), mob, inHotzone); | 
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					            RunBootySet(_bootySetMap.get(mob.bootySet), mob); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        //lastly, check mobs inventory for godly or disc runes to send a server announcement
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					        //lastly, check mobs inventory for godly or disc runes to send a server announcement
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					            for (Item it : mob.getInventory()) { | 
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					            for (Item it : mob.getInventory()) { | 
				
			
			
		
	
	
		
		
			
				
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					@ -95,38 +92,33 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob, boolean inHotzone) { | 
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					    private static void RunBootySet(ArrayList<BootySetEntry> entries, Mob mob) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        boolean hotzoneWasRan = false; | 
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					        float dropRate = NORMAL_DROP_RATE; | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					        float dropRate = 1.0f; | 
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					        // Iterate all entries in this bootySet and process accordingly
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					        // Iterate all entries in this bootySet and process accordingly
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					        if (mob.level >= 30) { | 
				
			
			
		
	
		
		
			
				
					
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					            if(ThreadLocalRandom.current().nextInt(1, 20000) < mob.level) { | 
				
			
			
		
	
		
		
			
				
					
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					                ItemTableEntry tableRow = ItemTableEntry.rollTable(126, ThreadLocalRandom.current().nextInt(1, 100 + 1)); | 
				
			
			
		
	
		
		
			
				
					
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					                if (tableRow != null) { | 
				
			
			
		
	
		
		
			
				
					
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					                    int itemUUID = tableRow.cacheID; | 
				
			
			
		
	
		
		
			
				
					
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					                    if (itemUUID != 0) { | 
				
			
			
		
	
		
		
			
				
					
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					                        MobLoot glassItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); | 
				
			
			
		
	
		
		
			
				
					
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					                    } | 
				
			
			
		
	
		
		
			
				
					
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					                } | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        for (BootySetEntry bse : entries) { | 
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					        for (BootySetEntry bse : entries) { | 
				
			
			
		
	
		
		
			
				
					
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					            switch (bse.bootyType) { | 
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					            switch (bse.bootyType) { | 
				
			
			
		
	
		
		
			
				
					
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					                case "GOLD": | 
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					                case "GOLD": | 
				
			
			
		
	
		
		
			
				
					
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					                    GenerateGoldDrop(mob, bse, inHotzone); | 
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					                    GenerateGoldDrop(mob, bse); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                    break; | 
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					                    break; | 
				
			
			
		
	
		
		
			
				
					
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					                case "LOOT": | 
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					                case "LOOT": | 
				
			
			
		
	
		
		
			
				
					
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					                    if (mob.getSafeZone() == false) | 
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					                        dropRate = LootManager.NORMAL_DROP_RATE; | 
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					                    if (inHotzone == true) | 
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					                        dropRate = LootManager.HOTZONE_DROP_RATE; | 
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					                    if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) | 
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					                    if (ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) | 
				
			
			
		
	
		
		
			
				
					
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					                        GenerateLootDrop(mob, bse.genTable, false);  //generate normal loot drop
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					                        GenerateLootDrop(mob, bse.genTable);  //generate normal loot drop
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					                    // Generate hotzone loot if in hotzone
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					                    // Only one bite at the hotzone apple per bootyset.
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					                    if (inHotzone == true && hotzoneWasRan == false) | 
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					                        if (_genTables.containsKey(bse.genTable + 1) && ThreadLocalRandom.current().nextInt(1, 100 + 1) < (bse.dropChance * dropRate)) { | 
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					                            GenerateLootDrop(mob, bse.genTable + 1, true);  //generate loot drop from hotzone table
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					                            hotzoneWasRan = true; | 
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					                        } | 
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					                    break; | 
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					                    break; | 
				
			
			
		
	
		
		
			
				
					
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					                case "ITEM": | 
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					                case "ITEM": | 
				
			
			
		
	
		
		
			
				
					
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					                    GenerateInventoryDrop(mob, bse); | 
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					                    GenerateInventoryDrop(mob, bse); | 
				
			
			
		
	
	
		
		
			
				
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					@ -135,7 +127,7 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob, Boolean inHotzone) { | 
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					    public static MobLoot getGenTableItem(int genTableID, AbstractCharacter mob) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        if (mob == null || _genTables.containsKey(genTableID) == false) | 
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					        if (mob == null || _genTables.containsKey(genTableID) == false) | 
				
			
			
		
	
		
		
			
				
					
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					            return null; | 
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					            return null; | 
				
			
			
		
	
	
		
		
			
				
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					@ -160,7 +152,7 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					        if(mob.getObjectType().ordinal() == 52) { //52 = player character
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					        if(mob.getObjectType().ordinal() == 52) { //52 = player character
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					            itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); | 
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					            itemTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); | 
				
			
			
		
	
		
		
			
				
					
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					        } else{ | 
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					        } else{ | 
				
			
			
		
	
		
		
			
				
					
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					            itemTableRoll = TableRoll(mob.level, inHotzone); | 
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					            itemTableRoll = TableRoll(mob.level); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll); | 
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					        ItemTableEntry tableRow = ItemTableEntry.rollTable(itemTableId, itemTableRoll); | 
				
			
			
		
	
		
		
			
				
					
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					        if (tableRow == null) | 
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					        if (tableRow == null) | 
				
			
			
		
	
	
		
		
			
				
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					@ -182,7 +174,7 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					        if(selectedRow.pModTable != 0){ | 
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					        if(selectedRow.pModTable != 0){ | 
				
			
			
		
	
		
		
			
				
					
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					            try { | 
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					            try { | 
				
			
			
		
	
		
		
			
				
					
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					                outItem = GeneratePrefix(mob, outItem, genTableID, genRoll, inHotzone); | 
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					                outItem = GeneratePrefix(mob, outItem, genTableID, genRoll); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                outItem.setIsID(false); | 
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					                outItem.setIsID(false); | 
				
			
			
		
	
		
		
			
				
					
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					            } catch (Exception e) { | 
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					            } catch (Exception e) { | 
				
			
			
		
	
		
		
			
				
					
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					                Logger.error("Failed to GeneratePrefix for item: " + outItem.getName()); | 
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					                Logger.error("Failed to GeneratePrefix for item: " + outItem.getName()); | 
				
			
			
		
	
	
		
		
			
				
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					@ -190,7 +182,7 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        if(selectedRow.sModTable != 0){ | 
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					        if(selectedRow.sModTable != 0){ | 
				
			
			
		
	
		
		
			
				
					
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					            try { | 
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					            try { | 
				
			
			
		
	
		
		
			
				
					
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					                outItem = GenerateSuffix(mob, outItem, genTableID, genRoll, inHotzone); | 
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					                outItem = GenerateSuffix(mob, outItem, genTableID, genRoll); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                outItem.setIsID(false); | 
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					                outItem.setIsID(false); | 
				
			
			
		
	
		
		
			
				
					
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					            } catch (Exception e) { | 
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					            } catch (Exception e) { | 
				
			
			
		
	
		
		
			
				
					
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					                Logger.error("Failed to GenerateSuffix for item: " + outItem.getName()); | 
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					                Logger.error("Failed to GenerateSuffix for item: " + outItem.getName()); | 
				
			
			
		
	
	
		
		
			
				
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					@ -199,7 +191,7 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					        return outItem; | 
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					        return outItem; | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    private static MobLoot GeneratePrefix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) { | 
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					    private static MobLoot GeneratePrefix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f); | 
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					        GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f); | 
				
			
			
		
	
		
		
			
				
					
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					@ -216,7 +208,7 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					        if(mob.getObjectType().ordinal() == 52) { | 
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					        if(mob.getObjectType().ordinal() == 52) { | 
				
			
			
		
	
		
		
			
				
					
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					            prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); | 
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					            prefixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); | 
				
			
			
		
	
		
		
			
				
					
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					        } else{ | 
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					        } else{ | 
				
			
			
		
	
		
		
			
				
					
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					            prefixTableRoll = TableRoll(mob.level, inHotzone); | 
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					            prefixTableRoll = TableRoll(mob.level); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll); | 
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					        ModTableEntry prefixMod = ModTableEntry.rollTable(prefixTable.modTableID, prefixTableRoll); | 
				
			
			
		
	
		
		
			
				
					
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					@ -231,7 +223,7 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					        return inItem; | 
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					        return inItem; | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    private static MobLoot GenerateSuffix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll, Boolean inHotzone) { | 
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					    private static MobLoot GenerateSuffix(AbstractCharacter mob, MobLoot inItem, int genTableID, int genRoll) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f); | 
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					        GenTableEntry selectedRow = GenTableEntry.rollTable(genTableID, genRoll, 1.0f); | 
				
			
			
		
	
		
		
			
				
					
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					@ -248,7 +240,7 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					        if(mob.getObjectType().ordinal() == 52) { | 
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					        if(mob.getObjectType().ordinal() == 52) { | 
				
			
			
		
	
		
		
			
				
					
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					            suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); | 
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					            suffixTableRoll = ThreadLocalRandom.current().nextInt(1,320 + 1); | 
				
			
			
		
	
		
		
			
				
					
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					        } else{ | 
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					        } else{ | 
				
			
			
		
	
		
		
			
				
					
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					            suffixTableRoll = TableRoll(mob.level, inHotzone); | 
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					            suffixTableRoll = TableRoll(mob.level); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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					        ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll); | 
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					        ModTableEntry suffixMod = ModTableEntry.rollTable(suffixTable.modTableID, suffixTableRoll); | 
				
			
			
		
	
		
		
			
				
					
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					@ -263,7 +255,7 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					        return inItem; | 
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					        return inItem; | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public static int TableRoll(int mobLevel, Boolean inHotzone) { | 
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					    public static int TableRoll(int mobLevel) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        if (mobLevel > 65) | 
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					        if (mobLevel > 65) | 
				
			
			
		
	
		
		
			
				
					
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					            mobLevel = 65; | 
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					            mobLevel = 65; | 
				
			
			
		
	
	
		
		
			
				
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					@ -278,15 +270,12 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					        if (min < 70) | 
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					        if (min < 70) | 
				
			
			
		
	
		
		
			
				
					
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					            min = 70; | 
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					            min = 70; | 
				
			
			
		
	
		
		
			
				
					
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					        if (inHotzone) | 
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					            min += mobLevel; | 
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					        int roll = ThreadLocalRandom.current().nextInt(min, max + 1); | 
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					        int roll = ThreadLocalRandom.current().nextInt(min, max + 1); | 
				
			
			
		
	
		
		
			
				
					
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					        return roll; | 
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					        return roll; | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public static void GenerateGoldDrop(Mob mob, BootySetEntry bse, Boolean inHotzone) { | 
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					    public static void GenerateGoldDrop(Mob mob, BootySetEntry bse) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        int chanceRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1); | 
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					        int chanceRoll = ThreadLocalRandom.current().nextInt(1, 100 + 1); | 
				
			
			
		
	
		
		
			
				
					
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					@ -301,10 +290,7 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					        int low = bse.lowGold; | 
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					        int low = bse.lowGold; | 
				
			
			
		
	
		
		
			
				
					
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					        int gold = ThreadLocalRandom.current().nextInt(low, high + 1); | 
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					        int gold = ThreadLocalRandom.current().nextInt(low, high + 1); | 
				
			
			
		
	
		
		
			
				
					
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					        if (inHotzone == true) | 
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					        gold = (int) (gold * NORMAL_GOLD_RATE); | 
				
			
			
				
				
			
		
	
		
		
			
				
					
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					            gold = (int) (gold * HOTZONE_GOLD_RATE); | 
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					        else | 
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					            gold = (int) (gold * NORMAL_GOLD_RATE); | 
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					        if (gold > 0) { | 
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					        if (gold > 0) { | 
				
			
			
		
	
		
		
			
				
					
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					            MobLoot goldAmount = new MobLoot(mob, gold); | 
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					            MobLoot goldAmount = new MobLoot(mob, gold); | 
				
			
			
		
	
	
		
		
			
				
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					@ -313,11 +299,11 @@ public enum LootManager { | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    public static void GenerateLootDrop(Mob mob, int tableID, Boolean inHotzone) { | 
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					    public static void GenerateLootDrop(Mob mob, int tableID) { | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					        try { | 
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					        try { | 
				
			
			
		
	
		
		
			
				
					
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					            MobLoot toAdd = getGenTableItem(tableID, mob, inHotzone); | 
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					            MobLoot toAdd = getGenTableItem(tableID, mob); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					            if (toAdd != null) | 
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					            if (toAdd != null) | 
				
			
			
		
	
		
		
			
				
					
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					                mob.getCharItemManager().addItemToInventory(toAdd); | 
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					                mob.getCharItemManager().addItemToInventory(toAdd); | 
				
			
			
		
	
	
		
		
			
				
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