|  |  | @ -1041,11 +1041,9 @@ public class MobAI { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 else { |  |  |  |                 else { | 
			
		
	
		
		
			
				
					
					|  |  |  |                     if (mob.getCombatTarget() == null) { |  |  |  |                     if (mob.getCombatTarget() == null) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                         if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard) |  |  |  |                         if (mob.BehaviourType == Enum.MobBehaviourType.HamletGuard) | 
			
		
	
		
		
			
				
					
					|  |  |  |                             //safehold guard
 |  |  |  |                             SafeGuardAggro(mob);  //safehold guard
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					|  |  |  |                             SafeGuardAggro(mob); |  |  |  |  | 
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                         else |  |  |  |                         else | 
			
		
	
		
		
			
				
					
					|  |  |  |                             //normal aggro
 |  |  |  |                             CheckForAggro(mob);   //normal aggro
 | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                             CheckForAggro(mob); |  |  |  |  | 
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                     } |  |  |  |                     } | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
	
		
		
			
				
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