|  |  |  | @ -9,6 +9,7 @@@@ -9,6 +9,7 @@ | 
			
		
	
		
			
				
					|  |  |  |  | package engine.mobileAI; | 
			
		
	
		
			
				
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					|  |  |  |  | import engine.Enum; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.InterestManagement.InterestManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.InterestManagement.WorldGrid; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.*; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.math.Vector3f; | 
			
		
	
	
		
			
				
					|  |  |  | @ -161,6 +162,12 @@ public class MobAI {@@ -161,6 +162,12 @@ public class MobAI { | 
			
		
	
		
			
				
					|  |  |  |  |                 if (target.getPet().getCombatTarget() == null && target.getPet().assist == true) | 
			
		
	
		
			
				
					|  |  |  |  |                     target.getPet().setCombatTarget(mob); | 
			
		
	
		
			
				
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					|  |  |  |  |             try{ | 
			
		
	
		
			
				
					|  |  |  |  |                 InterestManager.forceLoad(mob); | 
			
		
	
		
			
				
					|  |  |  |  |             }catch(Exception e){ | 
			
		
	
		
			
				
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					|  |  |  |  |             } | 
			
		
	
		
			
				
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					|  |  |  |  |         } catch (Exception e) { | 
			
		
	
		
			
				
					|  |  |  |  |             Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackPlayer" + " " + e.getMessage()); | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
	
		
			
				
					|  |  |  | @ -1221,6 +1228,7 @@ public class MobAI {@@ -1221,6 +1228,7 @@ public class MobAI { | 
			
		
	
		
			
				
					|  |  |  |  |             if (!mob.BehaviourType.isWimpy && mob.getCombatTarget() != null) | 
			
		
	
		
			
				
					|  |  |  |  |                 CheckForAttack(mob); | 
			
		
	
		
			
				
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					|  |  |  |  |         } catch (Exception e) { | 
			
		
	
		
			
				
					|  |  |  |  |             Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: DefaultLogic" + " " + e.getMessage()); | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
	
		
			
				
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