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					@ -27,7 +27,6 @@ public class GetHeightCmd extends AbstractDevCmd {
				@@ -27,7 +27,6 @@ public class GetHeightCmd extends AbstractDevCmd {
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					    protected void _doCmd(PlayerCharacter playerCharacter, String[] words, | 
				
			
			
		
	
		
			
				
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					                          AbstractGameObject target) { | 
				
			
			
		
	
		
			
				
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					        Zone currentZone; | 
				
			
			
		
	
		
			
				
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					        Zone parentZone; | 
				
			
			
		
	
		
			
				
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					@ -39,19 +38,19 @@ public class GetHeightCmd extends AbstractDevCmd {
				@@ -39,19 +38,19 @@ public class GetHeightCmd extends AbstractDevCmd {
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					        this.throwbackInfo(playerCharacter, "Zone : " + currentZone.getName()); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Altitude : " + currentHeight); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Parent : " + currentZone.getName()); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Parent : " + parentZone.getName()); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Altitude : " + parentHeight); | 
				
			
			
		
	
		
			
				
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					        this.throwbackInfo(playerCharacter, "Character Height: " + playerCharacter.getCharacterHeight()); | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    @Override | 
				
			
			
		
	
		
			
				
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					    protected String _getHelpString() { | 
				
			
			
		
	
		
			
				
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					        return "Temporarily Changes SubRace"; | 
				
			
			
		
	
		
			
				
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					        return "Queries heightmap engine"; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    @Override | 
				
			
			
		
	
		
			
				
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					    protected String _getUsageString() { | 
				
			
			
		
	
		
			
				
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					        return "' /subrace mobBaseID"; | 
				
			
			
		
	
		
			
				
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					        return "' /getheight"; | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					} | 
				
			
			
		
	
	
		
			
				
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