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					@ -1696,6 +1696,7 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					            if (NPC.ISGuardCaptain(contract.getContractID())) { | 
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					            if (NPC.ISGuardCaptain(contract.getContractID())) { | 
				
			
			
		
	
		
		
			
				
					
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					                this.spawnTime = 60 * 15; | 
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					                this.spawnTime = 60 * 15; | 
				
			
			
		
	
		
		
			
				
					
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					                this.isPlayerGuard = true; | 
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					                this.isPlayerGuard = true; | 
				
			
			
		
	
		
		
			
				
					
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					                this.guardedCity = ZoneManager.getCityAtLocation(this.building.getLoc()); | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					            // Load AI for wall archers
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					            // Load AI for wall archers
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					@ -1704,6 +1705,7 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					                this.behaviourType = MobBehaviourType.GuardWallArcher; | 
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					                this.behaviourType = MobBehaviourType.GuardWallArcher; | 
				
			
			
		
	
		
		
			
				
					
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					                this.isPlayerGuard = true; | 
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					                this.isPlayerGuard = true; | 
				
			
			
		
	
		
		
			
				
					
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					                this.spawnTime = 450; | 
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					                this.spawnTime = 450; | 
				
			
			
		
	
		
		
			
				
					
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					                this.guardedCity = ZoneManager.getCityAtLocation(this.building.getLoc()); | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					            // Load AI for guard dogs
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					            // Load AI for guard dogs
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					@ -1712,7 +1714,7 @@ public class Mob extends AbstractIntelligenceAgent { | 
				
			
			
		
	
		
		
			
				
					
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					                this.isPlayerGuard = true; | 
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					                this.isPlayerGuard = true; | 
				
			
			
		
	
		
		
			
				
					
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					                this.behaviourType = MobBehaviourType.GuardCaptain; | 
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					                this.behaviourType = MobBehaviourType.GuardCaptain; | 
				
			
			
		
	
		
		
			
				
					
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					                this.spawnTime = 900; | 
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					                this.spawnTime = 900; | 
				
			
			
		
	
		
		
			
				
					
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					                this.guardedCity = ZoneManager.getCityAtLocation(this.bindLoc); | 
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					                this.guardedCity = ZoneManager.getCityAtLocation(this.building.getLoc()); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
		
		
			
				
					
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					        } | 
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					        } | 
				
			
			
		
	
		
		
			
				
					
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