|  |  |  | @ -171,7 +171,6 @@ public enum LootManager {@@ -171,7 +171,6 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |         outItem = new MobLoot(mob, ItemBase.getItemBase(itemUUID), false); | 
			
		
	
		
			
				
					|  |  |  |  |         Enum.ItemType outType = outItem.getItemBase().getType(); | 
			
		
	
		
			
				
					|  |  |  |  |         outItem.setIsID(true); | 
			
		
	
		
			
				
					|  |  |  |  |         outItem.setIsID(true); | 
			
		
	
		
			
				
					|  |  |  |  |         if (outType.ordinal() == Enum.ItemType.WEAPON.ordinal() || outType.ordinal() == Enum.ItemType.ARMOR.ordinal() || outType.ordinal() == Enum.ItemType.JEWELRY.ordinal()) { | 
			
		
	
		
			
				
					|  |  |  |  |             if (outItem.getItemBase().isGlass() == false) { | 
			
		
	
		
			
				
					|  |  |  |  |                 try { | 
			
		
	
	
		
			
				
					|  |  |  | @ -220,7 +219,6 @@ public enum LootManager {@@ -220,7 +219,6 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |                     inItem.setPrefix(prefixMod.action); | 
			
		
	
		
			
				
					|  |  |  |  |                     inItem.addPermanentEnchantment(prefixMod.action, 0, prefixMod.level, true); | 
			
		
	
		
			
				
					|  |  |  |  |                     inItem.setIsID(false); | 
			
		
	
		
			
				
					|  |  |  |  |                     inItem.setIsID(false); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
	
		
			
				
					|  |  |  | @ -258,7 +256,6 @@ public enum LootManager {@@ -258,7 +256,6 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |                     inItem.setSuffix(suffixMod.action); | 
			
		
	
		
			
				
					|  |  |  |  |                     inItem.addPermanentEnchantment(suffixMod.action, 0, suffixMod.level, false); | 
			
		
	
		
			
				
					|  |  |  |  |                     inItem.setIsID(false); | 
			
		
	
		
			
				
					|  |  |  |  |                     inItem.setIsID(false); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
	
		
			
				
					|  |  |  | @ -276,6 +273,8 @@ public enum LootManager {@@ -276,6 +273,8 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |             max = 319; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         int min = (int)(4.469 * mobLevel - 3.469); | 
			
		
	
		
			
				
					|  |  |  |  |         if(min < 70) | 
			
		
	
		
			
				
					|  |  |  |  |             min = 70; | 
			
		
	
		
			
				
					|  |  |  |  |         if(inHotzone){ | 
			
		
	
		
			
				
					|  |  |  |  |             min += mobLevel; | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
	
		
			
				
					|  |  |  | @ -349,11 +348,14 @@ public enum LootManager {@@ -349,11 +348,14 @@ public enum LootManager { | 
			
		
	
		
			
				
					|  |  |  |  |                 if (equipmentRoll > (dropChance * multiplier)) | 
			
		
	
		
			
				
					|  |  |  |  |                     continue; | 
			
		
	
		
			
				
					|  |  |  |  |                 MobLoot ml = new MobLoot(mob, me.getItemBase(), false); | 
			
		
	
		
			
				
					|  |  |  |  |                 if (ml != null) | 
			
		
	
		
			
				
					|  |  |  |  |                 if (ml != null) { | 
			
		
	
		
			
				
					|  |  |  |  |                     ml.setIsID(true); | 
			
		
	
		
			
				
					|  |  |  |  |                     ml.setIsID(true); | 
			
		
	
		
			
				
					|  |  |  |  |                     mob.getCharItemManager().addItemToInventory(ml); | 
			
		
	
		
			
				
					|  |  |  |  |                 } | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
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 | 
			
		
	
		
			
				
					|  |  |  |  |     public static void GenerateItemLootDrop(Mob mob, BootySetEntry bse, float multiplier) { | 
			
		
	
		
			
				
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