|  |  | @ -4876,7 +4876,7 @@ public class PlayerCharacter extends AbstractCharacter { | 
			
		
	
		
		
			
				
					
					|  |  |  |                     this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000); |  |  |  |                     this.timestamps.put("nextBoxCheck", System.currentTimeMillis() + 10000); | 
			
		
	
		
		
			
				
					
					|  |  |  |                 } |  |  |  |                 } | 
			
		
	
		
		
			
				
					
					|  |  |  | 
 |  |  |  | 
 | 
			
		
	
		
		
			
				
					
					|  |  |  |                 if(this.level < 10) { |  |  |  |                 if(this.level < 10 && this.enteredWorld) { | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |                    // this.setLevel((short) 10);
 |  |  |  |                    // this.setLevel((short) 10);
 | 
			
		
	
		
		
			
				
					
					|  |  |  |                     while (this.level < 10) { |  |  |  |                     while (this.level < 10) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                         grantXP(Experience.getBaseExperience(this.level + 1) - this.exp); |  |  |  |                         grantXP(Experience.getBaseExperience(this.level + 1) - this.exp); | 
			
		
	
	
		
		
			
				
					|  |  | 
 |