|  |  | @ -1681,7 +1681,15 @@ public class ClientMessagePump implements NetMsgHandler { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 return; |  |  |  |                 return; | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  |             } | 
			
		
	
		
		
			
				
					
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					|  |  |  |             int cost = ((int)((toRepair.getMagicValue()/max*(max - dur)) + (npc.getSpecialPrice() * npc.buyPercent))) + (int)(npc.getSpecialPrice() * (max - dur)); |  |  |  |             //int cost = ((int)((toRepair.getMagicValue()/max*(max - dur)) + (npc.getSpecialPrice() * npc.buyPercent))) + (int)(npc.getSpecialPrice() * (max - dur));
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					|  |  |  |  |  |  |  |             double repairRate = 0.067; // A proportional repair rate based on example
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					|  |  |  |  |  |  |  |             int maxRepairCost = (int)(toRepair.getMagicValue() * repairRate); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |             // Calculate the percentage of the durability that is damaged
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					|  |  |  |  |  |  |  |             double damageRatio = (double)(toRepair.getDurabilityMax() - toRepair.getDurabilityCurrent()) / toRepair.getDurabilityMax(); | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |             // Calculate the repair cost based on the damage ratio and item value
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					|  |  |  |  |  |  |  |             int cost = (int)(maxRepairCost * damageRatio); | 
			
		
	
		
		
			
				
					
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					|  |  |  |             //int pointsToRepair = max - dur;
 |  |  |  |             //int pointsToRepair = max - dur;
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					|  |  |  |             //int magicValue = toRepair.getMagicValue();
 |  |  |  |             //int magicValue = toRepair.getMagicValue();
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