|  |  |  | @ -9,16 +9,13 @@@@ -9,16 +9,13 @@ | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | package engine.objects; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.DbManager; | 
			
		
	
		
			
				
					|  |  |  |  | import engine.gameManager.NPCManager; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | import java.sql.ResultSet; | 
			
		
	
		
			
				
					|  |  |  |  | import java.sql.SQLException; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | public class EquipmentSetEntry { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	private float dropChance; | 
			
		
	
		
			
				
					|  |  |  |  | 	private int itemID; | 
			
		
	
		
			
				
					|  |  |  |  | 	public float dropChance; | 
			
		
	
		
			
				
					|  |  |  |  | 	public int itemID; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	/** | 
			
		
	
		
			
				
					|  |  |  |  | 	 * ResultSet Constructor | 
			
		
	
	
		
			
				
					|  |  |  | @ -29,16 +26,4 @@ public class EquipmentSetEntry {@@ -29,16 +26,4 @@ public class EquipmentSetEntry { | 
			
		
	
		
			
				
					|  |  |  |  | 		this.itemID = (rs.getInt("itemID")); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	public static void LoadAllEquipmentSets() { | 
			
		
	
		
			
				
					|  |  |  |  | 		NPCManager.EquipmentSetMap = DbManager.ItemBaseQueries.LOAD_EQUIPMENT_FOR_NPC_AND_MOBS(); | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	float getDropChance() { | 
			
		
	
		
			
				
					|  |  |  |  | 		return dropChance; | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | 	public int getItemID() { | 
			
		
	
		
			
				
					|  |  |  |  | 		return itemID; | 
			
		
	
		
			
				
					|  |  |  |  | 	} | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  | } | 
			
		
	
	
		
			
				
					|  |  |  | 
 |