@ -5122,23 +5122,23 @@ public class PlayerCharacter extends AbstractCharacter {
				@@ -5122,23 +5122,23 @@ public class PlayerCharacter extends AbstractCharacter {
					 
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					            if  ( this . updateLock . writeLock ( ) . tryLock ( ) )  {   
			
		
	
		
			
				
					                try  {   
			
		
	
		
			
				
					                    if  ( ! this . timestamps . contains ( "STAMHEALTICK" ) )  {   
			
		
	
		
			
				
					                        this . timestamps . put ( "STAMHEALTICK" ,  System . currentTimeMillis ( ) ) ;    
			
		
	
		
			
				
					                    }   
			
		
	
		
			
				
					                    if  ( this . containsEffect ( 441156455 ) )  {   
			
		
	
		
			
				
					                        long  length  =  System . currentTimeMillis ( )  -  this . timestamps . get ( "STAMHEALTICK" ) ;    
			
		
	
		
			
				
					                        if  ( length  >  10000  )  {    
			
		
	
		
			
				
					                            float  stamIncrease  =  0 . 65f ;    
			
		
	
		
			
				
					                            if  ( this . stamina . get ( )  +  stamIncrease  >  this . staminaMax )    
			
		
	
		
			
				
					                                this . stamina . compareAndSet ( this . stamina . get ( ) ,  this . staminaMax ) ;    
			
		
	
		
			
				
					                            else    
			
		
	
		
			
				
					                                this . stamina . compareAndSet ( this . stamina . get ( ) ,  this . stamina . get ( )  +  stamIncrease ) ;    
			
		
	
		
			
				
					                            this . timestamps . put ( "STAMHEALTICK" ,  System . currentTimeMillis ( ) ) ;    
			
		
	
		
			
				
					                            ChatManager . chatSystemInfo ( this ,  "Healed 7 Stamina" ) ;    
			
		
	
		
			
				
					                        }    
			
		
	
		
			
				
					                    }  else  {   
			
		
	
		
			
				
					                        this . timestamps . put ( "STAMHEALTICK" ,  System . currentTimeMillis ( ) ) ;    
			
		
	
		
			
				
					                    }   
			
		
	
		
			
				
					                    //if (!this.timestamps.contains("STAMHEALTICK")) {
   
			
		
	
		
			
				
					                     //   this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
   
			
		
	
		
			
				
					                    //}
   
			
		
	
		
			
				
					                    //if (this.containsEffect(441156455)) {
   
			
		
	
		
			
				
					                    //    long length = System.currentTimeMillis() - this.timestamps.get("STAMHEALTICK").longValue();
   
			
		
	
		
			
				
					                     //   if (length > 10000 ) {
   
			
		
	
		
			
				
					                     //       float stamIncrease = 6.5f;
   
			
		
	
		
			
				
					                     //       if (this.stamina.get() + stamIncrease > this.staminaMax)
   
			
		
	
		
			
				
					                     //           this.stamina.compareAndSet(this.stamina.get(), this.staminaMax);
   
			
		
	
		
			
				
					                     //       else
   
			
		
	
		
			
				
					                     //           this.stamina.compareAndSet(this.stamina.get(), this.stamina.get() + stamIncrease);
   
			
		
	
		
			
				
					                     //       this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
   
			
		
	
		
			
				
					                    //        ChatManager.chatSystemInfo(this, "Healed 7 Stamina");
   
			
		
	
		
			
				
					                    //    }
   
			
		
	
		
			
				
					                    //} else {
   
			
		
	
		
			
				
					                    //    this.timestamps.put("STAMHEALTICK", System.currentTimeMillis());
   
			
		
	
		
			
				
					                    //}
   
			
		
	
		
			
				
					
 
			
		
	
		
			
				
					                    if  ( ! this . isAlive ( )  & &  this . isEnteredWorld ( ) )  {   
			
		
	
		
			
				
					                        if  ( ! this . timestamps . containsKey ( "DeathTime" ) )  {