|  |  | @ -251,14 +251,14 @@ public class ActionsBase { | 
			
		
	
		
		
			
				
					
					|  |  |  |             if(vampDrain) |  |  |  |             if(vampDrain) | 
			
		
	
		
		
			
				
					
					|  |  |  |                 return bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN); |  |  |  |                 return bonus.getBool(ModType.BlockedPowerType, SourceType.VAMPDRAIN); | 
			
		
	
		
		
			
				
					
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					|  |  |  |             if (this.stackType.equals("Flight") && bonus.getBool(ModType.NoMod, SourceType.Fly)) { |  |  |  |             if ((this.stackType.equals("Flight") && bonus.getBool(ModType.NoMod, SourceType.Fly)) || | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                     (this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None))) { | 
			
		
	
		
		
			
				
					
					|  |  |  |                 return true; |  |  |  |                 return true; | 
			
		
	
		
		
			
				
					
					|  |  |  |             }else if (this.stackType.equals("Track") && bonus.getBool(ModType.CannotTrack, SourceType.None)) { |  |  |  |             } | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |                 return true; |  |  |  | 
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					|  |  |  |             }else { |  |  |  |  | 
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					|  |  |  |             mbEnums.DamageType damageType = mbEnums.DamageType.getDamageType(this.stackType.toUpperCase()); |  |  |  |             mbEnums.DamageType damageType = mbEnums.DamageType.getDamageType(this.stackType.toUpperCase()); | 
			
		
	
		
		
			
				
					
					|  |  |  |             return pcTarget.getResists().immuneTo(damageType); |  |  |  |             return pcTarget.getResists().immuneTo(damageType); | 
			
		
	
		
		
			
				
					
					|  |  |  |             } |  |  |  | 
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					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |         return false; |  |  |  |         return false; | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
	
		
		
			
				
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