|  |  |  | @ -344,31 +344,36 @@ public class City extends AbstractWorldObject {@@ -344,31 +344,36 @@ public class City extends AbstractWorldObject { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             // Filter NPC cities
 | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 if (city.isNoobIsle == 1 && playerCharacter.level <= 20) { | 
			
		
	
		
			
				
					|  |  |  |  |             if (city.isNoobIsle == 1 && playerCharacter.level < 20) { | 
			
		
	
		
			
				
					|  |  |  |  |                 cities.add(city); // everyone can go to noob island if they are under level 20
 | 
			
		
	
		
			
				
					|  |  |  |  |                 continue; | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 if (city.cityName.equals("Perdition") || city.cityName.equals("Bastion")) | 
			
		
	
		
			
				
					|  |  |  |  |                     continue; // cannot teleport to perdition or bastion
 | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 // Filter Lore cities
 | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 if (ConfigManager.MB_RULESET.getValue().equals("LORE")) { | 
			
		
	
		
			
				
					|  |  |  |  |             // Players cannot teleport to perdition or bastion
 | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                     if (!repledge) | 
			
		
	
		
			
				
					|  |  |  |  |                         if (!city.getGuild().charter.equals(playerCharacter.guild.charter)) | 
			
		
	
		
			
				
					|  |  |  |  |             if (city.cityName.equals("Perdition") || city.cityName.equals("Bastion")) | 
			
		
	
		
			
				
					|  |  |  |  |                 continue; | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                     if (repledge) | 
			
		
	
		
			
				
					|  |  |  |  |                         if (!city.getGuild().charter.canJoin(playerCharacter)) | 
			
		
	
		
			
				
					|  |  |  |  |             // These cities are available for anyone off noob island
 | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             if (playerCharacter.level >= 20 && (city.cityName.equals("Sea Dog's Rest") || city.cityName.equals("Khan'Ov Srekel") || city.cityName.equals("City of Khar Th'Sekt"))) { | 
			
		
	
		
			
				
					|  |  |  |  |                 cities.add(city); | 
			
		
	
		
			
				
					|  |  |  |  |                 continue; | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 if (city.isNpc == 1) | 
			
		
	
		
			
				
					|  |  |  |  |             // Add Lore cities
 | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |             if (ConfigManager.MB_RULESET.getValue().equals("LORE")) { | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |                 if (repledge) { | 
			
		
	
		
			
				
					|  |  |  |  |                     if (city.getGuild().charter.canJoin(playerCharacter)) | 
			
		
	
		
			
				
					|  |  |  |  |                         cities.add(city); | 
			
		
	
		
			
				
					|  |  |  |  |                 } else if (city.getGuild().charter.equals(playerCharacter.guild.charter)) | 
			
		
	
		
			
				
					|  |  |  |  |                     cities.add(city); | 
			
		
	
		
			
				
					|  |  |  |  |             } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
		
			
				
					|  |  |  |  |         return cities; | 
			
		
	
		
			
				
					|  |  |  |  |     } | 
			
		
	
		
			
				
					|  |  |  |  | 
 | 
			
		
	
	
		
			
				
					|  |  |  | 
 |