|  |  | @ -982,6 +982,9 @@ public enum BuildingManager { | 
			
		
	
		
		
			
				
					
					|  |  |  |             if (building == null) |  |  |  |             if (building == null) | 
			
		
	
		
		
			
				
					
					|  |  |  |                 return; |  |  |  |                 return; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |             if(building.meshUUID == 450700){ | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 int i = 0; // stop point for testing
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					|  |  |  |  |  |  |  |             } | 
			
		
	
		
		
			
				
					
					|  |  |  |             building.buildingMeshes = new ArrayList<>(); |  |  |  |             building.buildingMeshes = new ArrayList<>(); | 
			
		
	
		
		
			
				
					
					|  |  |  |             float rotation = building.getRot().getRotation(); |  |  |  |             float rotation = building.getRot().getRotation(); | 
			
		
	
		
		
			
				
					
					|  |  |  |             Vector3f buildingLoc = new Vector3f(building.loc.x, building.loc.y, building.loc.z); |  |  |  |             Vector3f buildingLoc = new Vector3f(building.loc.x, building.loc.y, building.loc.z); | 
			
		
	
	
		
		
			
				
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