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@ -1023,6 +1023,8 @@ public enum BuildingManager { |
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generatedMesh.BoundingLines.add(new Line2D.Float(p3, p4)); |
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generatedMesh.BoundingLines.add(new Line2D.Float(p3, p4)); |
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generatedMesh.BoundingLines.add(new Line2D.Float(p4, p1)); |
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generatedMesh.BoundingLines.add(new Line2D.Float(p4, p1)); |
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generatedMesh.boundsRect = boundingBox; |
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generatedMesh.boundsRect = boundingBox; |
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} else{ |
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Logger.error("No Bounding Box Data For Mesh: " + mesh); |
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} |
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} |
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generatedMesh.triangles = new ArrayList<>(); |
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generatedMesh.triangles = new ArrayList<>(); |
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for (ArrayList<Vector3f> pointList : triPoints) { |
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for (ArrayList<Vector3f> pointList : triPoints) { |
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