120 Commits (b4b7b08d47d40915ccf8cbe7c84373361a0ebde7)

Author SHA1 Message Date
MagicBot 553ac01e93 Using baseline for debugging. 2 years ago
MagicBot 0e4490576a Game uses hikaricp for all connection pooling. Connection count set dynamically. 2 years ago
MagicBot 3c5ffed352 Popstring to trywithresources 2 years ago
FatBoy-DOTC e838bb641b mobs use hate value to hot swap targets 2 years ago
MagicBot e73f4cbe63 Placement bounds of 1.2% city zone size. 2 years ago
MagicBot ffafd44fa7 Siege bounds related bonus code removal. 2 years ago
FatBoy-DOTC c54aa5f9fc guard aggro rules for hostiles 2 years ago
MagicBot a113295058 Player zone radius now reflects 24.3 at 875. 2 years ago
MagicBot 294f8fe02b Override removed edge case handed in db. 2 years ago
MagicBot 7dcefdf5d7 Contract moved to AbstractCharacter. 2 years ago
MagicBot f526bda748 Slot one is reserved on arty towers. 2 years ago
MagicBot 7a3e3b394b Slot two is reserved on arty towers. 2 years ago
MagicBot ce516f24c0 Contracted Mob/Npc rotation derived from slot position. 2 years ago
MagicBot a3c8241b8d Unused methods removed. 2 years ago
MagicBot 715abf1444 Building Location rotations are now a quaternion. 2 years ago
MagicBot b8eb198b09 Pirate name related code moved to NPCmanager. 2 years ago
FatBoy-DOTC 3a7ad74ab6 wall archers no longer spawn with level * 10 2 years ago
MagicBot 72e823744c Some meshes might not have slot locations. 2 years ago
MagicBot 4985005b3e Debug null value. 2 years ago
MagicBot da62046ce0 Unused parm in method interface removed. 2 years ago
MagicBot b9722ec292 more old hireling code removed. 2 years ago
MagicBot cfb4f38d15 Contact npcs/mobs have derived locations. 0x0 in cache data. 2 years ago
MagicBot 6cfd078469 Removed old methods from codepath. 2 years ago
MagicBot e554171e22 Duplicate region field removed and inlined. 2 years ago
MagicBot 5729492c6a NPC derives position from slot. 2 years ago
MagicBot 677988ea44 Add new npc to world. 2 years ago
MagicBot ef367c2981 Array index not 1 2 years ago
MagicBot 123f9eb588 SetParentZone removed from NPC. 2 years ago
MagicBot ed0f9daef3 Slotting helper methods added. 2 years ago
MagicBot beb9d5927e Iteration bugfix. 2 years ago
MagicBot de7e3ba73d Hashmap to add to was added. 2 years ago
MagicBot 4d76014633 Dev cmd to test new system. 2 years ago
MagicBot 0513cc978e Helper method for slot lookup added. 2 years ago
MagicBot 7c079c3998 Begin refactor location collections. 2 years ago
MagicBot 3419c1ceea Refactored isWallArcher(). 2 years ago
MagicBot 4ae55b9bd8 Removed leftover junk from mobbase. 2 years ago
FatBoy-DOTC 2df4f658c9 Mob.java cleanup 2 years ago
MagicBot 59e3938a72 Removed unused method. 2 years ago
MagicBot edd1c0e9a6 Name/level saved to disk when slotting mobiles. 2 years ago
MagicBot 0a783f7561 pirateName and Rank added to CreateMob interface. 2 years ago
FatBoy-DOTC 09d7ff0740 make wall archers great again 2 years ago
FatBoy-DOTC 38e5081b0e moved createSiegeMob and createGuardMob to the Mob class 2 years ago
FatBoy-DOTC aa8f59f6f7 wall archer debugging 2 years ago
FatBoy-DOTC f3b6f5595b logic for wall archers fix 2 years ago
FatBoy-DOTC 0914580bea Gave Wall Archers mob AI 2 years ago
FatBoy-DOTC 914575a360 guard minion spawning work 2 years ago
FatBoy-DOTC 259025d572 guard recall off city grid 2 years ago
MagicBot 662d1d2b85 Enum moved to Enum. 2 years ago
FatBoy-DOTC 1d965c0785 remove test code, added guard captain and minion behaviour flags 2 years ago
FatBoy-DOTC ecec3833c4 added ./aiinfo command for debugging new AI system 2 years ago