|
|
@ -5743,7 +5743,7 @@ public class PlayerCharacter extends AbstractCharacter { |
|
|
|
}else{ |
|
|
|
}else{ |
|
|
|
consumption = 0.65f * secondsPassed; |
|
|
|
consumption = 0.65f * secondsPassed; |
|
|
|
} |
|
|
|
} |
|
|
|
if(this.movementState.equals(MovementState.SWIMMING)) |
|
|
|
if(!this.canBreathe) |
|
|
|
consumption = 1.5f * secondsPassed; |
|
|
|
consumption = 1.5f * secondsPassed; |
|
|
|
else if(this.isFlying()) |
|
|
|
else if(this.isFlying()) |
|
|
|
consumption = 2.0f * secondsPassed; |
|
|
|
consumption = 2.0f * secondsPassed; |
|
|
|