@ -924,28 +924,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
@@ -924,28 +924,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
DispatchMessage . dispatchMsgDispatch ( dispatch , DispatchChannel . SECONDARY ) ;
}
// Method deletes one item from the player's inventory
// based on the mesh UUID the deed/seed spawns
private static void removeDeedByMeshUUID ( PlayerCharacter player , int meshUUID ) {
CharacterItemManager inventoryManager ;
ArrayList < Item > itemList ;
inventoryManager = player . getCharItemManager ( ) ;
itemList = player . getInventory ( ) ;
for ( Item inventoryItem : itemList ) {
if ( inventoryItem . getItemBase ( ) . getUseID ( ) = = meshUUID ) {
inventoryManager . delete ( inventoryItem ) ;
inventoryManager . updateInventory ( ) ;
return ;
}
}
}
// Method validates the location we have selected for our new city
private static boolean validateTreeOfLifePlacement ( PlayerCharacter playerCharacter , Realm serverRealm , Zone serverZone ,