81 Commits (232c381e9693851c59d78efb794e84ba34ad4f45)

Author SHA1 Message Date
FatBoy-DOTC 232c381e96 early exit for attack timer 10 months ago
FatBoy-DOTC 69ea460d5e early exit for attack timer 10 months ago
FatBoy-DOTC cbe9a30590 corrected convention for naming auto attack job 10 months ago
FatBoy-DOTC 1bbbc396bd handle destory or derank for buildings 11 months ago
FatBoy-DOTC 8601f9fcd5 special animation case for Siege Bow 11 months ago
FatBoy-DOTC 7f029fd0e2 invalid range check for ranged characters attacking a building 11 months ago
FatBoy-DOTC cc7188b404 invalid range check for ranged characters attacking a building 11 months ago
FatBoy-DOTC b4ff1a3f7f swing animation lookup 11 months ago
FatBoy-DOTC 9d6b1dcf60 swing animation lookup 11 months ago
FatBoy-DOTC 6e123ecb86 swing animation lookup 11 months ago
FatBoy-DOTC 2b8b9464af swing animation lookup 11 months ago
MagicBot 634f1478ce Removed custom exception candy 11 months ago
MagicBot 96ba17f67a DispatchManager is now an official manager singleton. 11 months ago
FatBoy-DOTC 753c3686ea Added MB Dev Notes 11 months ago
FatBoy-DOTC 41b1718df1 use delay for attacks for players 12 months ago
FatBoy-DOTC 84233ecdd6 use of proper animations 12 months ago
FatBoy-DOTC 1911de0757 random animation for weapon powers 12 months ago
MagicBot e00871324e Float fix 12 months ago
MagicBot 0286b63a8e Class reformat 12 months ago
FatBoy-DOTC a84c712110 random animation for weapon powers 12 months ago
FatBoy-DOTC 8e93e82526 random animation for weapon powers 12 months ago
FatBoy-DOTC 67bf8c2b11 animation combat cleanup 12 months ago
FatBoy-DOTC b8dbcb62db early exit for combat cycle 12 months ago
FatBoy-DOTC bb5d257ae8 early exit for out of stam when attacking 12 months ago
FatBoy-DOTC 2aaca661e2 new combat finalized 12 months ago
FatBoy-DOTC 3f27bae099 mobs dont double tap when unarmed 12 months ago
FatBoy-DOTC 79f4a33b6e add half player character height to attack range in lieu of hitbox 12 months ago
FatBoy-DOTC dc81ddaba7 handle retaliate when being attacked 1 year ago
FatBoy-DOTC 4a001179b5 add hitbox to abs vs abs range checks 1 year ago
FatBoy-DOTC 1bff06cde0 using building bounds and hitBox for mele range 1 year ago
MagicBot c1ee6f5b52 Renamed class to not conflict with the java.lang version. 1 year ago
MagicBot 3ec76ab816 ItemManager created 1 year ago
MagicBot f8f86d8e46 Header added to new class 1 year ago
MagicBot ee030a690a Project reformat 1 year ago
MagicBot 14ee83e147 DamageType defined as in JSON 1 year ago
MagicBot a29269e335 Initial refactor of damagetype 1 year ago
FatBoy-DOTC 46170e3ab7 players can use weapon powers again 1 year ago
FatBoy-DOTC 01533b1056 auto attack timer for players fixed 1 year ago
FatBoy-DOTC 572bff8d6b auto attack timer for players fixed 1 year ago
FatBoy-DOTC 08060cf06f mob baseline stats 1 year ago
FatBoy-DOTC df07c80b1b combat manager fix 1 year ago
MagicBot 0fa042cece Final CombatManager 1 year ago
MagicBot 601ed40eb2 Passives clamped at 75% 1 year ago
MagicBot 2bb414fc33 Update to passive logic 1 year ago
MagicBot 61c4cb1361 Start mobequip refactor 1 year ago
FatBoy-DOTC 9d7f2f39fe Unified Combat System 1 year ago