Browse Source

mob AI message cleanup

lakebane-master
FatBoy-DOTC 8 months ago
parent
commit
7bd6e3a149
  1. 456
      src/engine/mobileAI/MobAI.java
  2. 212
      src/engine/mobileAI/utilities/CombatUtilities.java
  3. 9
      src/engine/mobileAI/utilities/MovementUtilities.java
  4. 17
      src/engine/objects/AbstractCharacter.java

456
src/engine/mobileAI/MobAI.java

@ -18,17 +18,16 @@ import engine.mobileAI.Threads.MobAIThread;
import engine.mobileAI.utilities.CombatUtilities; import engine.mobileAI.utilities.CombatUtilities;
import engine.mobileAI.utilities.MovementUtilities; import engine.mobileAI.utilities.MovementUtilities;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.msg.PerformActionMsg;
import engine.net.client.msg.PowerProjectileMsg; import engine.net.client.msg.PowerProjectileMsg;
import engine.net.client.msg.UpdateStateMsg;
import engine.objects.*; import engine.objects.*;
import engine.powers.ActionsBase;
import engine.powers.PowersBase; import engine.powers.PowersBase;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.HashSet; import java.util.HashSet;
import java.util.Map.Entry; import java.util.Map.Entry;
import java.util.Objects;
import java.util.concurrent.ConcurrentHashMap; import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
@ -54,18 +53,6 @@ public class MobAI {
return; return;
} }
} }
if (target.getObjectType() == Enum.GameObjectType.PlayerCharacter && canCast(mob)) {
if (mob.isPlayerGuard() == false && MobCast(mob)) {
mob.updateLocation();
return;
}
if (mob.isPlayerGuard() == true && GuardCast(mob)) {
mob.updateLocation();
return;
}
}
if (!CombatUtilities.inRangeToAttack(mob, target)) if (!CombatUtilities.inRangeToAttack(mob, target))
return; return;
@ -85,8 +72,6 @@ public class MobAI {
break; break;
} }
mob.updateLocation();
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: AttackTarget" + " " + e.getMessage());
} }
@ -148,7 +133,7 @@ public class MobAI {
} }
if (target.getPet() != null) if (target.getPet() != null)
if (target.getPet().getCombatTarget() == null && target.getPet().assist == true) if (target.getPet().getCombatTarget() == null && target.getPet().assist)
target.getPet().setCombatTarget(mob); target.getPet().setCombatTarget(mob);
} catch (Exception e) { } catch (Exception e) {
@ -251,7 +236,7 @@ public class MobAI {
if(target.isAlive()) if(target.isAlive())
target.setCombatTarget(mob); target.setCombatTarget(mob);
if(target.isPet() && target.isAlive() == false && target.guardCaptain.isAlive() == true){ if(target.isPet() && !target.isAlive() && target.guardCaptain.isAlive()){
mob.setCombatTarget(target.guardCaptain); mob.setCombatTarget(target.guardCaptain);
} }
if(mob.isPet()){ if(mob.isPet()){
@ -272,7 +257,7 @@ public class MobAI {
//early exit while waiting to patrol again //early exit while waiting to patrol again
if (mob.stopPatrolTime + (patrolDelay * 1000) > System.currentTimeMillis()) if (mob.stopPatrolTime + (patrolDelay * 1000L) > System.currentTimeMillis())
return; return;
//guard captains inherit barracks patrol points dynamically //guard captains inherit barracks patrol points dynamically
@ -302,7 +287,7 @@ public class MobAI {
//make sure mob is out of combat stance //make sure mob is out of combat stance
if (minion.getKey().despawned == false) { if (!minion.getKey().despawned) {
if (MovementUtilities.canMove(minion.getKey())) { if (MovementUtilities.canMove(minion.getKey())) {
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3); Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
minion.getKey().updateLocation(); minion.getKey().updateLocation();
@ -315,253 +300,6 @@ public class MobAI {
} }
} }
public static boolean canCast(Mob mob) {
return false;
//try {
// Performs validation to determine if a
// mobile in the proper state to cast.
//if (mob == null)
// return false;
//if(mob.isPlayerGuard == true){
/// int contractID;
// if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion))
// contractID = mob.guardCaptain.contract.getContractID();
// else
// contractID = mob.contract.getContractID();
// if(Enum.MinionType.ContractToMinionMap.get(contractID).isMage() == false)
// return false;
//}
//if (mob.mobPowers.isEmpty())
// return false;
//if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
// mob.setCombatTarget(null);
// return false;
// }
// if (mob.nextCastTime == 0)
// mob.nextCastTime = System.currentTimeMillis();
// return mob.nextCastTime >= System.currentTimeMillis();
//} catch (Exception e) {
// Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: canCast" + " " + e.getMessage());
//}
//return false;
}
public static boolean MobCast(Mob mob) {
try {
// Method picks a random spell from a mobile's list of powers
// and casts it on the current target (or itself). Validation
// (including empty lists) is done previously within canCast();
ArrayList<Integer> powerTokens;
ArrayList<Integer> purgeTokens;
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
if (mob.behaviourType.callsForHelp)
MobCallForHelp(mob);
// Generate a list of tokens from the mob powers for this mobile.
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
purgeTokens = new ArrayList<>();
// If player has this effect on them currently then remove
// this token from our list.
for (int powerToken : powerTokens) {
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
for (ActionsBase actionBase : powerBase.getActions()) {
String stackType = actionBase.stackType;
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
purgeTokens.add(powerToken);
}
}
powerTokens.removeAll(purgeTokens);
// Sanity check
if (powerTokens.isEmpty())
return false;
// Pick random spell from our list of powers
int powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
int powerRank = mob.mobPowers.get(powerToken);
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
//check for hit-roll
if (mobPower.requiresHitRoll)
if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget()))
return false;
// Cast the spell
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
PerformActionMsg msg;
if (!mobPower.isHarmful() || mobPower.targetSelf) {
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
} else {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
}
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
return false;
}
public static boolean GuardCast(Mob mob) {
try {
// Method picks a random spell from a mobile's list of powers
// and casts it on the current target (or itself). Validation
// (including empty lists) is done previously within canCast();
ArrayList<Integer> powerTokens;
ArrayList<Integer> purgeTokens;
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
if (mob.behaviourType.callsForHelp)
MobCallForHelp(mob);
// Generate a list of tokens from the mob powers for this mobile.
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
purgeTokens = new ArrayList<>();
// If player has this effect on them currently then remove
// this token from our list.
for (int powerToken : powerTokens) {
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
for (ActionsBase actionBase : powerBase.getActions()) {
String stackType = actionBase.stackType;
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
purgeTokens.add(powerToken);
}
}
powerTokens.removeAll(purgeTokens);
// Sanity check
if (powerTokens.isEmpty())
return false;
int powerToken = 0;
int nukeRoll = ThreadLocalRandom.current().nextInt(1,100);
if (nukeRoll < 55) {
//use direct damage spell
powerToken = powerTokens.get(powerTokens.size() - 1);
} else {
//use random spell
powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
}
int powerRank = 1;
switch(mob.getRank()){
case 1:
powerRank = 10;
break;
case 2:
powerRank = 15;
break;
case 3:
powerRank = 20;
break;
case 4:
powerRank = 25;
break;
case 5:
powerRank = 30;
break;
case 6:
powerRank = 35;
break;
case 7:
powerRank = 40;
break;
}
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
//check for hit-roll
if (mobPower.requiresHitRoll)
if (CombatUtilities.triggerDefense(mob, mob.getCombatTarget()))
return false;
// Cast the spell
if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
PerformActionMsg msg;
if (!mobPower.isHarmful() || mobPower.targetSelf) {
if (mobPower.category.equals("DISPEL")) {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
} else {
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
}
} else {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
}
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
return false;
}
public static void MobCallForHelp(Mob mob) { public static void MobCallForHelp(Mob mob) {
try { try {
@ -606,7 +344,7 @@ public class MobAI {
if (mob == null) if (mob == null)
return; return;
if (mob.getTimestamps().containsKey("lastExecution") == false) if (!mob.getTimestamps().containsKey("lastExecution"))
mob.getTimestamps().put("lastExecution", System.currentTimeMillis()); mob.getTimestamps().put("lastExecution", System.currentTimeMillis());
if (System.currentTimeMillis() < mob.getTimeStamp("lastExecution")) if (System.currentTimeMillis() < mob.getTimeStamp("lastExecution"))
@ -626,11 +364,11 @@ public class MobAI {
if (mob.despawned && mob.isPlayerGuard) { if (mob.despawned && mob.isPlayerGuard) {
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) { if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
if (mob.guardCaptain.isAlive() == false || ((Mob) mob.guardCaptain).despawned == true) { if (!mob.guardCaptain.isAlive() || ((Mob) mob.guardCaptain).despawned) {
//minions don't respawn while guard captain is dead //minions don't respawn while guard captain is dead
if (mob.isAlive() == false) { if (!mob.isAlive()) {
mob.deathTime = System.currentTimeMillis(); mob.deathTime = System.currentTimeMillis();
return; return;
} }
@ -642,7 +380,7 @@ public class MobAI {
//check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting //check to send mob home for player guards to prevent exploit of dragging guards away and then teleporting
if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) if (!mob.behaviourType.equals(Enum.MobBehaviourType.Pet1))
CheckToSendMobHome(mob); CheckToSendMobHome(mob);
return; return;
@ -662,7 +400,7 @@ public class MobAI {
HashSet<AbstractWorldObject> players = WorldGrid.getObjectsInRangePartial(mob.loc, mob.getAggroRange(), MBServerStatics.MASK_PLAYER); HashSet<AbstractWorldObject> players = WorldGrid.getObjectsInRangePartial(mob.loc, mob.getAggroRange(), MBServerStatics.MASK_PLAYER);
if(players.size() > 0){ if(players.size() > 0){
for(AbstractWorldObject player : players){ for(AbstractWorldObject player : players){
if(mob.playerAgroMap.containsKey(player.getObjectUUID()) == false) { if(!mob.playerAgroMap.containsKey(player.getObjectUUID())) {
PlayerCharacter pc = (PlayerCharacter) player; PlayerCharacter pc = (PlayerCharacter) player;
mob.playerAgroMap.put(pc.getObjectUUID(), 0.0f); mob.playerAgroMap.put(pc.getObjectUUID(), 0.0f);
} }
@ -674,12 +412,12 @@ public class MobAI {
return; return;
} }
if (mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) if (!mob.behaviourType.equals(Enum.MobBehaviourType.Pet1))
CheckToSendMobHome(mob); CheckToSendMobHome(mob);
if (mob.getCombatTarget() != null) { if (mob.getCombatTarget() != null) {
if (mob.getCombatTarget().isAlive() == false) { if (!mob.getCombatTarget().isAlive()) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
} }
@ -688,18 +426,35 @@ public class MobAI {
PlayerCharacter target = (PlayerCharacter) mob.getCombatTarget(); PlayerCharacter target = (PlayerCharacter) mob.getCombatTarget();
if (mob.playerAgroMap.containsKey(target.getObjectUUID()) == false) { if (!mob.playerAgroMap.containsKey(target.getObjectUUID())) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
} }
if (mob.canSee((PlayerCharacter) mob.getCombatTarget()) == false) { if (!mob.canSee((PlayerCharacter) mob.getCombatTarget())) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
} }
} }
} }
if (mob.isMoving()) {
mob.updateLocation();
}
boolean combatState = mob.isCombat();
mob.setCombat(mob.combatTarget != null);
if(combatState != mob.isCombat()){
//send message to update combat state
UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(mob);
DispatchMessage.sendToAllInRange(mob, rwss);
}
boolean walking = mob.isWalk();
mob.setWalkMode(mob.combatTarget == null);
if(walking != mob.isWalk()){
//send message to update run/walk state
MovementManager.sendRWSSMsg(mob);
}
switch (mob.behaviourType) { switch (mob.behaviourType) {
case GuardCaptain: case GuardCaptain:
@ -738,22 +493,21 @@ public class MobAI {
if(!pets) { if(!pets) {
ConcurrentHashMap<Integer, Float> loadedPlayers = aiAgent.playerAgroMap; ConcurrentHashMap<Integer, Float> loadedPlayers = aiAgent.playerAgroMap;
for (Entry playerEntry : loadedPlayers.entrySet()) { for (Integer playerEntry : loadedPlayers.keySet()) {
int playerID = (int) playerEntry.getKey(); PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerEntry);
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
//Player is null, let's remove them from the list. //Player is null, let's remove them from the list.
if (loadedPlayer == null) { if (loadedPlayer == null) {
loadedPlayers.remove(playerID); loadedPlayers.remove(playerEntry);
continue; continue;
} }
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map. //Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive() || loadedPlayer.getHidden() > 0) { if (!loadedPlayer.isAlive() || loadedPlayer.getHidden() > 0) {
loadedPlayers.remove(playerID); loadedPlayers.remove(playerEntry);
continue; continue;
} }
@ -764,12 +518,12 @@ public class MobAI {
// No aggro for this race type // No aggro for this race type
if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == true) if (aiAgent.notEnemy.size() > 0 && aiAgent.notEnemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue; continue;
//mob has enemies and this player race is not it //mob has enemies and this player race is not it
if (aiAgent.enemy.size() > 0 && aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()) == false) if (aiAgent.enemy.size() > 0 && !aiAgent.enemy.contains(loadedPlayer.getRace().getRaceType().getMonsterType()))
continue; continue;
if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) { if (MovementUtilities.inRangeToAggro(aiAgent, loadedPlayer)) {
@ -806,27 +560,27 @@ public class MobAI {
return; return;
try { try {
if(mob == null)
return;
if (!MovementUtilities.canMove(mob)) if (!MovementUtilities.canMove(mob))
return; return;
mob.updateLocation();
switch (mob.behaviourType) { switch (mob.behaviourType) {
case Pet1: case Pet1:
if ((PlayerCharacter) mob.guardCaptain == null) if (mob.guardCaptain == null)
return; return;
if (!mob.playerAgroMap.containsKey(((PlayerCharacter) mob.guardCaptain).getObjectUUID())) { if (!mob.playerAgroMap.containsKey(mob.guardCaptain.getObjectUUID())) {
//mob no longer has its owner loaded, translocate pet to owner //mob no longer has its owner loaded, translocate pet to owner
MovementManager.translocate(mob, ((PlayerCharacter) mob.guardCaptain).getLoc(), null); MovementManager.translocate(mob, mob.guardCaptain.getLoc(), null);
return; return;
} }
if (mob.getCombatTarget() == null) { if (mob.getCombatTarget() == null) {
@ -834,11 +588,11 @@ public class MobAI {
//move back to owner //move back to owner
if (CombatUtilities.inRange2D(mob, (PlayerCharacter) mob.guardCaptain, 6)) if (CombatUtilities.inRange2D(mob, mob.guardCaptain, 6))
return; return;
mob.destination = ((PlayerCharacter) mob.guardCaptain).getLoc(); mob.destination = mob.guardCaptain.getLoc();
MovementUtilities.moveToLocation(mob, mob.destination, 5); MovementUtilities.moveToLocation(mob, mob.destination, 5);
} else } else
chaseTarget(mob); chaseTarget(mob);
@ -886,7 +640,6 @@ public class MobAI {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) { if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_WITH_LOOT) {
aiAgent.despawn(); aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis(); aiAgent.deathTime = System.currentTimeMillis();
return;
} }
//No items in inventory. //No items in inventory.
} else { } else {
@ -895,14 +648,12 @@ public class MobAI {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) { if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER_ONCE_LOOTED) {
aiAgent.despawn(); aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis(); aiAgent.deathTime = System.currentTimeMillis();
return;
} }
//Mob never had Loot. //Mob never had Loot.
} else { } else {
if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) { if (System.currentTimeMillis() > aiAgent.deathTime + MBServerStatics.DESPAWN_TIMER) {
aiAgent.despawn(); aiAgent.despawn();
aiAgent.deathTime = System.currentTimeMillis(); aiAgent.deathTime = System.currentTimeMillis();
return;
} }
} }
} }
@ -922,14 +673,14 @@ public class MobAI {
//checks if mob can attack based on attack timer and range //checks if mob can attack based on attack timer and range
if (mob.isAlive() == false) if (!mob.isAlive())
return; return;
if (mob.getCombatTarget() == null) if (mob.getCombatTarget() == null)
return; return;
if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) == false && if (mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter) && !MovementUtilities.inRangeDropAggro(mob, (PlayerCharacter) mob.getCombatTarget()) &&
mob.behaviourType.equals(Enum.MobBehaviourType.Pet1) == false) { !mob.behaviourType.equals(Enum.MobBehaviourType.Pet1)) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
return; return;
@ -955,14 +706,11 @@ public class MobAI {
} }
} }
//if (mob.getCombatTarget() != null && CombatUtilities.inRange2D(mob, mob.getCombatTarget(), MobAIThread.AI_BASE_AGGRO_RANGE * 0.5f))
//return;
if (mob.isPlayerGuard() && !mob.despawned) { if (mob.isPlayerGuard() && !mob.despawned) {
City current = ZoneManager.getCityAtLocation(mob.getLoc()); City current = ZoneManager.getCityAtLocation(mob.getLoc());
if (current == null || current.equals(mob.getGuild().getOwnedCity()) == false) { if (current == null || !current.equals(mob.getGuild().getOwnedCity())) {
PowersBase recall = PowersManager.getPowerByToken(-1994153779); PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40); PowersManager.useMobPower(mob, mob, recall, 40);
@ -978,14 +726,13 @@ public class MobAI {
} }
} }
} }
} else if (MovementUtilities.inRangeOfBindLocation(mob) == false) { } else if (!MovementUtilities.inRangeOfBindLocation(mob)) {
PowersBase recall = PowersManager.getPowerByToken(-1994153779); PowersBase recall = PowersManager.getPowerByToken(-1994153779);
PowersManager.useMobPower(mob, mob, recall, 40); PowersManager.useMobPower(mob, mob, recall, 40);
mob.setCombatTarget(null); mob.setCombatTarget(null);
for (Integer playerEntry : mob.playerAgroMap.keySet()) mob.playerAgroMap.replaceAll((e, v) -> 0f);
mob.playerAgroMap.put(playerEntry,0f);
} }
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: CheckToSendMobHome" + " " + e.getMessage());
@ -1004,10 +751,10 @@ public class MobAI {
float rangeSquared = mob.getRange() * mob.getRange(); float rangeSquared = mob.getRange() * mob.getRange();
float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc()); float distanceSquared = mob.getLoc().distanceSquared2D(mob.getCombatTarget().getLoc());
if(mob.isMoving() == true && distanceSquared < rangeSquared - 50) { if(mob.isMoving() && distanceSquared < rangeSquared - 50) {
mob.destination = mob.getLoc(); mob.destination = mob.getLoc();
MovementUtilities.moveToLocation(mob, mob.destination, 0); MovementUtilities.moveToLocation(mob, mob.destination, 0);
} else if (CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange()) == false) { } else if (!CombatUtilities.inRange2D(mob, mob.getCombatTarget(), mob.getRange())) {
if (mob.getRange() > 15) { if (mob.getRange() > 15) {
mob.destination = mob.getCombatTarget().getLoc(); mob.destination = mob.getCombatTarget().getLoc();
MovementUtilities.moveToLocation(mob, mob.destination, 0); MovementUtilities.moveToLocation(mob, mob.destination, 0);
@ -1029,7 +776,6 @@ public class MobAI {
} }
} }
mob.updateMovementState(); mob.updateMovementState();
mob.updateLocation();
} catch (Exception e) { } catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: chaseTarget" + " " + e.getMessage());
} }
@ -1044,7 +790,7 @@ public class MobAI {
//dont scan self. //dont scan self.
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) == true || awoMob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARD)) || awoMob.getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
continue; continue;
Mob aggroMob = (Mob) awoMob; Mob aggroMob = (Mob) awoMob;
@ -1073,18 +819,6 @@ public class MobAI {
if (mob.getCombatTarget() == null) if (mob.getCombatTarget() == null)
CheckForPlayerGuardAggro(mob); CheckForPlayerGuardAggro(mob);
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
if (newTarget != null) {
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
mob.setCombatTarget(newTarget);
} else
mob.setCombatTarget(newTarget);
}
CheckMobMovement(mob); CheckMobMovement(mob);
CheckForAttack(mob); CheckForAttack(mob);
} catch (Exception e) { } catch (Exception e) {
@ -1099,19 +833,6 @@ public class MobAI {
if (mob.getCombatTarget() == null) { if (mob.getCombatTarget() == null) {
CheckForPlayerGuardAggro(mob); CheckForPlayerGuardAggro(mob);
} else {
AbstractWorldObject newTarget = ChangeTargetFromHateValue(mob);
if (newTarget != null) {
if (newTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)) {
if (GuardCanAggro(mob, (PlayerCharacter) newTarget))
mob.setCombatTarget(newTarget);
} else
mob.setCombatTarget(newTarget);
}
} }
}else { }else {
if (mob.guardCaptain.getCombatTarget() != null) if (mob.guardCaptain.getCombatTarget() != null)
@ -1143,7 +864,7 @@ public class MobAI {
try { try {
if (mob.guardCaptain == null && mob.isNecroPet() == false && mob.isSiege() == false) if (mob.guardCaptain == null && !mob.isNecroPet() && !mob.isSiege())
if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob)) if (ZoneManager.getSeaFloor().zoneMobSet.contains(mob))
mob.killCharacter("no owner"); mob.killCharacter("no owner");
@ -1154,7 +875,7 @@ public class MobAI {
//recover health //recover health
if (mob.getTimestamps().containsKey("HEALTHRECOVERED") == false) if (!mob.getTimestamps().containsKey("HEALTHRECOVERED"))
mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis()); mob.getTimestamps().put("HEALTHRECOVERED", System.currentTimeMillis());
if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000) if (mob.isSit() && mob.getTimeStamp("HEALTHRECOVERED") < System.currentTimeMillis() + 3000)
@ -1179,7 +900,7 @@ public class MobAI {
if (mob.getCombatTarget() == null) if (mob.getCombatTarget() == null)
SafeGuardAggro(mob); SafeGuardAggro(mob);
else if (mob.getCombatTarget().isAlive() == false) else if (!mob.getCombatTarget().isAlive())
SafeGuardAggro(mob); SafeGuardAggro(mob);
CheckForAttack(mob); CheckForAttack(mob);
@ -1194,7 +915,7 @@ public class MobAI {
if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){ if(mob.combatTarget != null && mob.combatTarget.getObjectType().equals(Enum.GameObjectType.PlayerCharacter)){
PlayerCharacter tar = (PlayerCharacter)mob.combatTarget; PlayerCharacter tar = (PlayerCharacter)mob.combatTarget;
if (mob.canSee(tar) == false) { if (!mob.canSee(tar)) {
mob.setCombatTarget(null); mob.setCombatTarget(null);
} }
} }
@ -1245,22 +966,21 @@ public class MobAI {
ConcurrentHashMap<Integer, Float> loadedPlayers = mob.playerAgroMap; ConcurrentHashMap<Integer, Float> loadedPlayers = mob.playerAgroMap;
for (Entry playerEntry : loadedPlayers.entrySet()) { for (Integer playerEntry : loadedPlayers.keySet()) {
int playerID = (int) playerEntry.getKey(); PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerEntry);
PlayerCharacter loadedPlayer = PlayerCharacter.getFromCache(playerID);
//Player is null, let's remove them from the list. //Player is null, let's remove them from the list.
if (loadedPlayer == null) { if (loadedPlayer == null) {
loadedPlayers.remove(playerID); loadedPlayers.remove(playerEntry);
continue; continue;
} }
//Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map. //Player is Dead, Mob no longer needs to attempt to aggro. Remove them from aggro map.
if (!loadedPlayer.isAlive()) { if (!loadedPlayer.isAlive()) {
loadedPlayers.remove(playerID); loadedPlayers.remove(playerEntry);
continue; continue;
} }
@ -1271,7 +991,7 @@ public class MobAI {
// No aggro for this player // No aggro for this player
if (GuardCanAggro(mob, loadedPlayer) == false) if (!GuardCanAggro(mob, loadedPlayer))
continue; continue;
if (MovementUtilities.inRangeToAggro(mob, loadedPlayer) && mob.getCombatTarget() == null) { if (MovementUtilities.inRangeToAggro(mob, loadedPlayer) && mob.getCombatTarget() == null) {
@ -1292,17 +1012,17 @@ public class MobAI {
return false; return false;
if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) { if (mob.behaviourType.equals(Enum.MobBehaviourType.GuardMinion)) {
if (((Mob) mob.guardCaptain).building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) { if (Objects.requireNonNull(mob.guardCaptain.building.getCity()).cityOutlaws.contains(target.getObjectUUID())) {
return true; return true;
} }
} else if (mob.building.getCity().cityOutlaws.contains(target.getObjectUUID()) == true) { } else if (Objects.requireNonNull(mob.building.getCity()).cityOutlaws.contains(target.getObjectUUID())) {
return true; return true;
} }
//first check condemn list for aggro allowed (allies button is checked) //first check condemn list for aggro allowed (allies button is checked)
if (ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().reverseKOS) { if (Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().reverseKOS) {
for (Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) { for (Entry<Integer, Condemned> entry : Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().getCondemned().entrySet()) {
//target is listed individually //target is listed individually
@ -1324,7 +1044,7 @@ public class MobAI {
//allies button is not checked //allies button is not checked
for (Entry<Integer, Condemned> entry : ZoneManager.getCityAtLocation(mob.getLoc()).getTOL().getCondemned().entrySet()) { for (Entry<Integer, Condemned> entry : Objects.requireNonNull(ZoneManager.getCityAtLocation(mob.getLoc())).getTOL().getCondemned().entrySet()) {
//target is listed individually //target is listed individually
@ -1355,7 +1075,7 @@ public class MobAI {
//early exit for a mob who is already moving to a patrol point //early exit for a mob who is already moving to a patrol point
//while mob moving, update lastPatrolTime so that when they stop moving the 10 second timer can begin //while mob moving, update lastPatrolTime so that when they stop moving the 10 second timer can begin
if (mob.isMoving() == true) { if (mob.isMoving()) {
mob.stopPatrolTime = System.currentTimeMillis(); mob.stopPatrolTime = System.currentTimeMillis();
return; return;
} }
@ -1381,7 +1101,7 @@ public class MobAI {
//make sure mob is out of combat stance //make sure mob is out of combat stance
if (minion.getKey().despawned == false) { if (!minion.getKey().despawned) {
if (MovementUtilities.canMove(minion.getKey())) { if (MovementUtilities.canMove(minion.getKey())) {
Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3); Vector3f minionOffset = Formation.getOffset(2, minion.getValue() + 3);
minion.getKey().updateLocation(); minion.getKey().updateLocation();
@ -1395,40 +1115,4 @@ public class MobAI {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage()); Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: randomGuardPatrolPoints" + " " + e.getMessage());
} }
} }
public static AbstractWorldObject ChangeTargetFromHateValue(Mob mob) {
if(mob.combatTarget != null)
return mob.combatTarget;
//try {
// float CurrentHateValue = 0;
// if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.Mob)){
// return mob.getCombatTarget();
// }
// if (mob.getCombatTarget() != null && mob.getCombatTarget().getObjectType().equals(Enum.GameObjectType.PlayerCharacter))
// CurrentHateValue = mob.playerAgroMap.get(mob.combatTarget.getObjectUUID()).floatValue();
// AbstractWorldObject mostHatedTarget = null;
// for (Entry playerEntry : mob.playerAgroMap.entrySet()) {
// PlayerCharacter potentialTarget = PlayerCharacter.getFromCache((int) playerEntry.getKey());
// if (potentialTarget.equals(mob.getCombatTarget()))
// continue;
// if (potentialTarget != null && mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue() > CurrentHateValue && MovementUtilities.inRangeToAggro(mob, potentialTarget)) {
// CurrentHateValue = mob.playerAgroMap.get(potentialTarget.getObjectUUID()).floatValue();
// mostHatedTarget = potentialTarget;
// }
// }
// return mostHatedTarget;
//} catch (Exception e) {
// Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: ChangeTargetFromMostHated" + " " + e.getMessage());
//}
return null;
}
} }

212
src/engine/mobileAI/utilities/CombatUtilities.java

@ -12,13 +12,20 @@ package engine.mobileAI.utilities;
import engine.Enum.*; import engine.Enum.*;
import engine.gameManager.ChatManager; import engine.gameManager.ChatManager;
import engine.gameManager.CombatManager; import engine.gameManager.CombatManager;
import engine.gameManager.PowersManager;
import engine.math.Vector3fImmutable; import engine.math.Vector3fImmutable;
import engine.mobileAI.MobAI;
import engine.mobileAI.Threads.MobAIThread;
import engine.net.DispatchMessage; import engine.net.DispatchMessage;
import engine.net.client.msg.PerformActionMsg;
import engine.net.client.msg.TargetedActionMsg; import engine.net.client.msg.TargetedActionMsg;
import engine.objects.*; import engine.objects.*;
import engine.powers.ActionsBase;
import engine.powers.PowersBase;
import engine.server.MBServerStatics; import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger; import org.pmw.tinylog.Logger;
import java.util.ArrayList;
import java.util.concurrent.ThreadLocalRandom; import java.util.concurrent.ThreadLocalRandom;
import static engine.math.FastMath.sqr; import static engine.math.FastMath.sqr;
@ -513,4 +520,209 @@ public class CombatUtilities {
return agent.getMaxDamageHandOne(); return agent.getMaxDamageHandOne();
} }
public static boolean MobCast(Mob mob) {
try {
// Method picks a random spell from a mobile's list of powers
// and casts it on the current target (or itself). Validation
// (including empty lists) is done previously within canCast();
ArrayList<Integer> powerTokens;
ArrayList<Integer> purgeTokens;
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
if (mob.behaviourType.callsForHelp)
MobAI.MobCallForHelp(mob);
// Generate a list of tokens from the mob powers for this mobile.
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
purgeTokens = new ArrayList<>();
// If player has this effect on them currently then remove
// this token from our list.
for (int powerToken : powerTokens) {
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
for (ActionsBase actionBase : powerBase.getActions()) {
String stackType = actionBase.stackType;
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
purgeTokens.add(powerToken);
}
}
powerTokens.removeAll(purgeTokens);
// Sanity check
if (powerTokens.isEmpty())
return false;
// Pick random spell from our list of powers
int powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
int powerRank = mob.mobPowers.get(powerToken);
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
//check for hit-roll
if (mobPower.requiresHitRoll)
if (triggerDefense(mob, mob.getCombatTarget()))
return false;
// Cast the spell
if (inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
PerformActionMsg msg;
if (!mobPower.isHarmful() || mobPower.targetSelf) {
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
} else {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
}
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000L) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
return false;
}
public static boolean GuardCast(Mob mob) {
try {
// Method picks a random spell from a mobile's list of powers
// and casts it on the current target (or itself). Validation
// (including empty lists) is done previously within canCast();
ArrayList<Integer> powerTokens;
ArrayList<Integer> purgeTokens;
AbstractCharacter target = (AbstractCharacter) mob.getCombatTarget();
if (mob.behaviourType.callsForHelp)
MobAI.MobCallForHelp(mob);
// Generate a list of tokens from the mob powers for this mobile.
powerTokens = new ArrayList<>(mob.mobPowers.keySet());
purgeTokens = new ArrayList<>();
// If player has this effect on them currently then remove
// this token from our list.
for (int powerToken : powerTokens) {
PowersBase powerBase = PowersManager.getPowerByToken(powerToken);
for (ActionsBase actionBase : powerBase.getActions()) {
String stackType = actionBase.stackType;
if (target.getEffects() != null && target.getEffects().containsKey(stackType))
purgeTokens.add(powerToken);
}
}
powerTokens.removeAll(purgeTokens);
// Sanity check
if (powerTokens.isEmpty())
return false;
int powerToken;
int nukeRoll = ThreadLocalRandom.current().nextInt(1,100);
if (nukeRoll < 55) {
//use direct damage spell
powerToken = powerTokens.get(powerTokens.size() - 1);
} else {
//use random spell
powerToken = powerTokens.get(ThreadLocalRandom.current().nextInt(powerTokens.size()));
}
int powerRank = 1;
switch(mob.getRank()){
case 1:
powerRank = 10;
break;
case 2:
powerRank = 15;
break;
case 3:
powerRank = 20;
break;
case 4:
powerRank = 25;
break;
case 5:
powerRank = 30;
break;
case 6:
powerRank = 35;
break;
case 7:
powerRank = 40;
break;
}
PowersBase mobPower = PowersManager.getPowerByToken(powerToken);
//check for hit-roll
if (mobPower.requiresHitRoll)
if (triggerDefense(mob, mob.getCombatTarget()))
return false;
// Cast the spell
if (inRange2D(mob, mob.getCombatTarget(), mobPower.getRange())) {
PerformActionMsg msg;
if (!mobPower.isHarmful() || mobPower.targetSelf) {
if (mobPower.category.equals("DISPEL")) {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
} else {
PowersManager.useMobPower(mob, mob, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, mob);
}
} else {
PowersManager.useMobPower(mob, target, mobPower, powerRank);
msg = PowersManager.createPowerMsg(mobPower, powerRank, mob, target);
}
msg.setUnknown04(2);
PowersManager.finishUseMobPower(msg, mob, 0, 0);
long randomCooldown = (long)((ThreadLocalRandom.current().nextInt(10,15) * 1000L) * MobAIThread.AI_CAST_FREQUENCY);
mob.nextCastTime = System.currentTimeMillis() + randomCooldown;
return true;
}
} catch (Exception e) {
Logger.info(mob.getObjectUUID() + " " + mob.getName() + " Failed At: MobCast" + " " + e.getMessage());
}
return false;
}
} }

9
src/engine/mobileAI/utilities/MovementUtilities.java

@ -143,15 +143,6 @@ public class MovementUtilities {
public static void aiMove(Mob agent, Vector3fImmutable vect, boolean isWalking) { public static void aiMove(Mob agent, Vector3fImmutable vect, boolean isWalking) {
//update our walk/run state.
if (isWalking && !agent.isWalk()) {
agent.setWalkMode(true);
MovementManager.sendRWSSMsg(agent);
} else if (!isWalking && agent.isWalk()) {
agent.setWalkMode(false);
MovementManager.sendRWSSMsg(agent);
}
MoveToPointMsg msg = new MoveToPointMsg(); MoveToPointMsg msg = new MoveToPointMsg();

17
src/engine/objects/AbstractCharacter.java

@ -1113,23 +1113,6 @@ public abstract class AbstractCharacter extends AbstractWorldObject {
} }
public final void setCombatTarget(final AbstractWorldObject value) { public final void setCombatTarget(final AbstractWorldObject value) {
if(this.getObjectTypeMask() == 2050) {//MOB?
if (value == null) {
if (this.isCombat()) {
this.setCombat(false);
UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(this);
DispatchMessage.sendToAllInRange(this, rwss);
}
}else {
if (!this.isCombat()) {
this.setCombat(true);
UpdateStateMsg rwss = new UpdateStateMsg();
rwss.setPlayer(this);
DispatchMessage.sendToAllInRange(this, rwss);
}
}
}
this.combatTarget = value; this.combatTarget = value;
} }

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