23 Commits (2c9fc405e9f39970266c6f7ea796f90e2f477bd5)

Author SHA1 Message Date
MagicBot 2c9fc405e9 More unused junk removed. 1 year ago
MagicBot a0a3d34578 Unused lock removed. 1 year ago
MagicBot 5e474851a8 bugfix: Setting loc before loc is defined in abstract constructor. 1 year ago
MagicBot 407f5d1f71 Init code for instance variables moved to runafterload. 1 year ago
MagicBot 4d48712470 Method to centralize slotting of abschar. 1 year ago
MagicBot c4cc6bb92d Rotation conforms with bootstrap version. 1 year ago
FatBoy-DOTC 923447e983 infinite loop fix 1 year ago
FatBoy-DOTC e88e8b56c6 mobs only toggle combat mode when changing combat target 1 year ago
FatBoy-DOTC 8a8bf8d2f9 region support for teleporting 1 year ago
MagicBot 9bbdef224d Project cleanup pre merge. 1 year ago
FatBoy-DOTC e66b25f803 update isMoving for mobs still at their bind loc 2 years ago
MagicBot 7dcefdf5d7 Contract moved to AbstractCharacter. 2 years ago
MagicBot a3c8241b8d Unused methods removed. 2 years ago
MagicBot 8fa20c6f93 Cleanup in mob class. 2 years ago
MagicBot f21e51f74a Optimized imports (getting close to release) 2 years ago
MagicBot 3881c2b1d0 Relevant methods made static and moved into NPCManager 2 years ago
MagicBot 6b2790f9c1 Mobs have runes loaded at bootstrap and effects applied. Moved logic to NPCManager. 2 years ago
FatBoy-DOTC 6fe690d592 ranged mobs now stop when in proper attacking range 2 years ago
FatBoy-DOTC dcac0634a8 added Chase to mob ai state enum 2 years ago
MagicBot ebeda7d7ba Players grounded properly when losing flight. 2 years ago
MagicBot 5fe518f8a1 Players grounded properly when losing flight. 2 years ago
MagicBot bbfdde57a3 Initial Repository Push 3 years ago