338 Commits (7d1d8891ff5b01e62f1be62d3ccc341fb944d6b5)

Author SHA1 Message Date
MagicBot 2ffd354f38 Logging null building 11 months ago
MagicBot 441b2fe42a Logging null building 11 months ago
MagicBot 2e5fa69942 Uppercase enum. 11 months ago
MagicBot 70e76d9a1a Handling of mobs not in buildings. 12 months ago
MagicBot 6a3bd89095 Handling of mobs not in buildings. 12 months ago
FatBoy-DOTC 7f6fbd2bff load mesh data and structure meshes 12 months ago
MagicBot 8bd406bcf4 Mobile implements Delayed interface 1 year ago
MagicBot 6b3c64faea Minions loaded for guard captain 1 year ago
MagicBot 95558371df Method inlined 1 year ago
FatBoy-DOTC 7654d5183a region lookup and height offset for AbstractCharacters when setLoc is called 1 year ago
FatBoy-DOTC 9b7fc0a93b region height work 1 year ago
FatBoy-DOTC 847e62dd27 setLoc now handles region assignment 1 year ago
FatBoy-DOTC d966d50bd5 removed duplicate variables in MobBase 1 year ago
FatBoy-DOTC 7e20db33f2 final guard stat revisions 1 year ago
FatBoy-DOTC c7abb4c920 stance modifiers for guards 1 year ago
FatBoy-DOTC df3964110a stances for guards 1 year ago
MagicBot 931d1992b6 Patrol points are reset each patrol. 1 year ago
MagicBot efec1b4444 Load data only. 1 year ago
MagicBot 9a6510c320 Minions now use copyonwrite collection. Slot agnostic. 1 year ago
FatBoy-DOTC ee6efc30a3 rune skill loading broken into static method in NPCManager 1 year ago
FatBoy-DOTC 0758bb5f38 SkillsBase are now cached when missing for mobs 1 year ago
FatBoy-DOTC 299d5725a6 lookup using name 1 year ago
FatBoy-DOTC d7c9b31ec7 indentation and comment 1 year ago
FatBoy-DOTC 6c78bee5c1 null check 1 year ago
FatBoy-DOTC dba0cbd5f9 skill type not name used 1 year ago
FatBoy-DOTC 0752e780f2 mobs load skills 1 year ago
FatBoy-DOTC 95c203b0ed load and apply mobbaseSkill 1 year ago
FatBoy-DOTC 449c5c5c77 infrastructure for mob skills loading 1 year ago
FatBoy-DOTC 9aff208403 guard captains to move tot heir first patrol point right away 1 year ago
MagicBot 71eeb3f6b8 Variable hidden elevated to abschar. 1 year ago
MagicBot 73a1ce083a Unused method removed. 1 year ago
MagicBot 22dacebc5e Override unnecessary. 1 year ago
MagicBot a4cab3565a Value cannot be null. Set early in runafterload. 1 year ago
MagicBot 70a0ed135b Refactored mob powers to rune powers. Now uses rune_id to call into system which is derived in the getter to support minions. 1 year ago
FatBoy-DOTC 7079bb6a63 resist loading refactored as static method to NPCManager 1 year ago
FatBoy-DOTC 0ab5827ee5 mobs to load equipment resists 1 year ago
FatBoy-DOTC c5443f622c utilization and assignment of aiAgentType 1 year ago
FatBoy-DOTC e4aa276cca cleanup old code 1 year ago
FatBoy-DOTC 90ff2d679e create and use applyMobbaseEffects method, remove old unused methods 1 year ago
MagicBot 2945fa3a47 Class reformat and removal of try block. 1 year ago
MagicBot ab1541e741 Class not needed on login server. 1 year ago
MagicBot 3aeaa709a5 Comment cleanup 1 year ago
MagicBot 91e627df6b AI moved to top of runafterload. 1 year ago
MagicBot d0795e9e1c Rework of agent type init in runafterload. Only used for 2 instances from disk. 1 year ago
MagicBot 25c0e48181 Loot bypass now uses agent type. 1 year ago
MagicBot 0d43c3620d Value is set earlier. 1 year ago
MagicBot 2f6137f8df Minion agent type set properly. 1 year ago
FatBoy-DOTC 2843b86a93 Moved agent type to top of constructor. 1 year ago
MagicBot 55c6e3cf93 Refactored out duplicate power collection. 1 year ago
MagicBot 7fc0d27c3c Siege engine agent type set properly. 1 year ago