MagicBot
|
92666dca21
|
Invis check precedes power check.
|
1 year ago |
MagicBot
|
80d0948e24
|
Contract power handling now additive.
|
1 year ago |
MagicBot
|
58b427b977
|
Contract support added to mobile ai when gathering powers.
|
1 year ago |
MagicBot
|
70a0ed135b
|
Refactored mob powers to rune powers. Now uses rune_id to call into system which is derived in the getter to support minions.
|
1 year ago |
FatBoy-DOTC
|
9ee2ccc8af
|
werebear and werewolf guard can use powers
|
1 year ago |
FatBoy-DOTC
|
c5443f622c
|
utilization and assignment of aiAgentType
|
1 year ago |
MagicBot
|
55c6e3cf93
|
Refactored out duplicate power collection.
|
1 year ago |
MagicBot
|
1ac76cfcd8
|
isPlayerguard refactored to derive from agenttype.
|
1 year ago |
MagicBot
|
c8ed04aaaf
|
Refactor to separate persistence and write fsm to table.
|
1 year ago |
FatBoy-DOTC
|
69fdddfc71
|
hate value fix
|
1 year ago |
FatBoy-DOTC
|
6abdc68ca5
|
removed un-needed cast to player character for pets
|
1 year ago |
FatBoy-DOTC
|
d573b238de
|
refactored mob get/set owner
|
1 year ago |
FatBoy-DOTC
|
da9e211ec7
|
SiegeEngine enum and logic added
|
1 year ago |
MagicBot
|
a796f5fe4b
|
More siege engine work.
|
1 year ago |
MagicBot
|
3c9c4495bc
|
playerGuard = true.
|
1 year ago |
MagicBot
|
ab335aef2a
|
Enums are fragile.
|
1 year ago |
MagicBot
|
22e4cc07c0
|
Separate pet and siege behaviour types.
|
1 year ago |
FatBoy-DOTC
|
e5fba340fb
|
guard minion AI restored to follow captain attack commands
|
1 year ago |
MagicBot
|
bdf14b8f24
|
Ordinal comparisons refactored.
|
1 year ago |
MagicBot
|
2d0116a9d9
|
inLined single line methods for code clarity.
|
1 year ago |
MagicBot
|
3883963225
|
Unused and duplicate variable removed.
|
1 year ago |
MagicBot
|
64ca876920
|
CanAggro check added to guard logic.
|
1 year ago |
FatBoy-DOTC
|
0e78902ff6
|
ranged mobs attack at range again
|
1 year ago |
FatBoy-DOTC
|
923447e983
|
infinite loop fix
|
1 year ago |
FatBoy-DOTC
|
e88e8b56c6
|
mobs only toggle combat mode when changing combat target
|
1 year ago |
FatBoy-DOTC
|
6e255d9c75
|
guards hate value change target
|
1 year ago |
FatBoy-DOTC
|
59c976c073
|
guards use hate value
|
1 year ago |
FatBoy-DOTC
|
f852037a61
|
guard minion aggro fixed
|
1 year ago |
MagicBot
|
9f0fb26e1f
|
Need to preserver order of hashmap insertion.
|
1 year ago |
FatBoy-DOTC
|
564968a1e3
|
scaling guard powers based on rank
|
1 year ago |
FatBoy-DOTC
|
ec43c54aff
|
mob cast delay cached
|
1 year ago |
MagicBot
|
1cc8d2919a
|
DD is last element in contract power list.
|
1 year ago |
FatBoy-DOTC
|
a5af696806
|
guard powers
|
1 year ago |
FatBoy-DOTC
|
23783ec7cd
|
spacing cleanup
|
1 year ago |
FatBoy-DOTC
|
0d2ea32dbd
|
guards nuke more than they debuff
|
1 year ago |
FatBoy-DOTC
|
915f93dc2d
|
safe guards dont aggro pets
|
1 year ago |
FatBoy-DOTC
|
dde98c7c58
|
guard casting work
|
1 year ago |
FatBoy-DOTC
|
345a866f50
|
mele guards dont cast
|
1 year ago |
FatBoy-DOTC
|
5d1ccc437c
|
mele guards dont cast
|
1 year ago |
FatBoy-DOTC
|
d221daa864
|
guard power work
|
1 year ago |
FatBoy-DOTC
|
a79562de01
|
random extra spell cooldown to stagger
|
1 year ago |
FatBoy-DOTC
|
c4af45b9e5
|
guard casting system
|
1 year ago |
FatBoy-DOTC
|
2aabafdab8
|
fixed mob cast effect
|
1 year ago |
MagicBot
|
c3bcdd544e
|
Class formatting cleanup.
|
1 year ago |
MagicBot
|
dea9d93e5b
|
Class formatting cleanup.
|
1 year ago |
FatBoy-DOTC
|
b8cb90cdd0
|
mob pulse delay added to mobAI
|
1 year ago |
FatBoy-DOTC
|
b47848d63d
|
mob drop combat targets no longer in game
|
1 year ago |
FatBoy-DOTC
|
140a9bd084
|
mob AI new thread
|
1 year ago |
FatBoy-DOTC
|
5e0b4ad763
|
respawn while loop addition
|
1 year ago |
FatBoy-DOTC
|
bab033be2d
|
mobAI error tracing
|
1 year ago |