MagicBot
|
a9d84749ba
|
Removed worthless command.
|
1 year ago |
MagicBot
|
dd5fc323ef
|
bugfix in array loading
|
1 year ago |
MagicBot
|
cf1547d077
|
DevCmd Updated
|
1 year ago |
MagicBot
|
9664c99e06
|
DevCmd Updated
|
1 year ago |
MagicBot
|
17b7fb6999
|
Unused method
|
1 year ago |
MagicBot
|
21a4db8a81
|
Pixels set to 0
|
1 year ago |
MagicBot
|
eabdabcfcd
|
No insane bucket widths.
|
1 year ago |
MagicBot
|
c548383a4c
|
Should not be putting empty maps into the collection with id 0.
|
1 year ago |
MagicBot
|
7337f4be1e
|
DevCmd update.
|
1 year ago |
MagicBot
|
d84f223b9d
|
DevCmd update.
|
1 year ago |
MagicBot
|
5431112186
|
DevCmd update.
|
1 year ago |
MagicBot
|
ff743151c6
|
DevCmd update.
|
1 year ago |
MagicBot
|
b923392b53
|
DevCmd update.
|
1 year ago |
MagicBot
|
15d272c621
|
DevCmd update.
|
1 year ago |
MagicBot
|
eefa50b2c3
|
DevCmd update.
|
1 year ago |
MagicBot
|
ecc7a152f7
|
DevCmd update.
|
1 year ago |
MagicBot
|
7bf31f9a47
|
Rework of class interface.
|
1 year ago |
MagicBot
|
7dc970ff53
|
Rework of dev command; junk deleted.
|
1 year ago |
FatBoy-DOTC
|
97d71ec361
|
move to point handler revert
|
1 year ago |
FatBoy-DOTC
|
003b939d33
|
Move to point message variable naming and handler cleanup
|
1 year ago |
FatBoy-DOTC
|
9989cbff24
|
pc.teleport uneeded
|
1 year ago |
FatBoy-DOTC
|
426ef989f8
|
can no longer run to invalid targets
|
1 year ago |
FatBoy-DOTC
|
ca6e079053
|
fresh start
|
1 year ago |
FatBoy-DOTC
|
13644fd308
|
use target from message in move to point
|
1 year ago |
FatBoy-DOTC
|
1ec76ae3fc
|
use target from message in move to point
|
1 year ago |
FatBoy-DOTC
|
51d75146cc
|
NPC added to attack message handler switch
|
1 year ago |
FatBoy-DOTC
|
bc4222646d
|
combat target usage
|
1 year ago |
FatBoy-DOTC
|
c3e206e3b1
|
null check
|
1 year ago |
FatBoy-DOTC
|
04147e11cc
|
logic for moveToPoint message handler
|
1 year ago |
FatBoy-DOTC
|
545cb4cddf
|
null check for building pulled
|
1 year ago |
FatBoy-DOTC
|
0f948d4e2a
|
removed redundant setCombatTarget
|
1 year ago |
FatBoy-DOTC
|
5fb3e0fe14
|
switch for target type in attack message handler
|
1 year ago |
MagicBot
|
fb87dfd91e
|
TargetType declared.
|
1 year ago |
FatBoy-DOTC
|
be8967b05f
|
null set for target
|
1 year ago |
FatBoy-DOTC
|
8acfff7faa
|
null check for target
|
1 year ago |
FatBoy-DOTC
|
18e1f4bd28
|
early exits for attack message handler
|
1 year ago |
MagicBot
|
74f88a6643
|
Unused variable removed
|
1 year ago |
FatBoy-DOTC
|
47fe764cb0
|
early exits for attack message handler
|
1 year ago |
MagicBot
|
9e53770e6c
|
Handler added to protocol class.
|
1 year ago |
MagicBot
|
a9cc001791
|
Handler added to protocol class.
|
1 year ago |
MagicBot
|
c24913d124
|
Handler filled in with logic.
|
1 year ago |
MagicBot
|
63bf0b6070
|
Handler created for AttackMsg
|
1 year ago |
FatBoy-DOTC
|
50792327a4
|
moveToPoint attack handling
|
1 year ago |
FatBoy-DOTC
|
46e67be8ca
|
player character attacks added to city outlaws
|
1 year ago |
FatBoy-DOTC
|
e7c3ba5eba
|
guards and siege engines ignore idle state with no players loaded
|
1 year ago |
FatBoy-DOTC
|
ea86ab2300
|
guards will revert cmbat target to null if its a player and is no longer loaded
|
1 year ago |
FatBoy-DOTC
|
501e8c937f
|
guards use city player memory to determine whether they go idle or not
|
1 year ago |
FatBoy-DOTC
|
cae5c36d84
|
guards will aggro siege equipment not belonging to the guild
|
1 year ago |
FatBoy-DOTC
|
1b92fa76e1
|
characters that attack city friendly buildings are added to cityOutlaws
|
1 year ago |
FatBoy-DOTC
|
bbdb683061
|
players who attack buildinsg added to cityOutlaw list
|
1 year ago |