Compare commits

..

19 Commits

Author SHA1 Message Date
MagicBot 2a0e8782af Framework for workorder creation. 2023-10-23 14:56:19 -04:00
MagicBot 63fa98486b Framework for workorder creation. 2023-10-23 14:40:15 -04:00
MagicBot 2ca54f3cfa Extra parens removed 2023-10-23 14:12:20 -04:00
MagicBot dad615db2b Long cast needed 2023-10-23 14:00:12 -04:00
MagicBot 134838072d getCity() updated for object 2023-10-23 05:45:03 -04:00
MagicBot 6484e7eb93 Merge remote-tracking branch 'origin/magicbox-1.5.2' into feature-workorder
# Conflicts:
#	src/engine/mobileAI/Threads/MobRespawnThread.java
2023-10-23 05:39:46 -04:00
MagicBot 32d71d72d1 Collection for work orders defined 2023-10-21 07:56:01 -04:00
MagicBot db015f7007 Merge remote-tracking branch 'origin/magicbox-1.5.2' into feature-workorder 2023-10-21 07:45:40 -04:00
MagicBot a0066bce20 Added id to workOrder 2023-09-13 13:09:31 -04:00
MagicBot 8c2adb760c Comment updates 2023-09-13 12:56:37 -04:00
MagicBot 8aca1a1810 Comment updates 2023-09-13 12:54:19 -04:00
MagicBot 2d4a604709 More work on new manager. 2023-09-13 12:52:55 -04:00
MagicBot 7b3741fc60 Header added 2023-09-13 12:48:09 -04:00
MagicBot 903470e7ae default time for testing 2023-09-13 11:48:02 -04:00
MagicBot 0e190b21e1 More work fleshing out new ForgeManager 2023-09-13 11:45:58 -04:00
MagicBot b6be8815a3 ForgeManager manager created. 2023-09-13 11:41:47 -04:00
MagicBot d8235954d2 Header added 2023-09-13 11:17:06 -04:00
MagicBot 37ca8c90e2 Squiggly cleanup in thread. 2023-09-13 11:13:35 -04:00
MagicBot b70a076cb2 Data class defined. 2023-09-13 11:04:29 -04:00
36 changed files with 1292 additions and 703 deletions
+14 -7
View File
@@ -25,7 +25,6 @@ public class Terrain {
public Vector2f cell_size = new Vector2f();
public Vector2f cell_count = new Vector2f();
public float terrain_scale;
public Vector2f blend_values = new Vector2f();
public Vector2f blend_ratio = new Vector2f();
public int heightmap;
Zone zone;
@@ -63,14 +62,22 @@ public class Terrain {
// the blending area between child and parent terrains when
// they are stitched together.
this.blend_values.x = this.zone.template.max_blend;
this.blend_values.y = this.zone.template.min_blend;
float max_blend = this.zone.template.max_blend;
float min_blend = this.zone.template.min_blend;
Vector2f major_blend = new Vector2f(this.blend_values.x / this.zone.major_radius,
this.blend_values.y / this.zone.major_radius);
// Zones with a zero blend inherit from their parent terrain
Vector2f minor_blend = new Vector2f(this.blend_values.x / this.zone.minor_radius,
this.blend_values.y / this.zone.minor_radius);
if (this.zone.template.max_blend == 0) {
Zone parentZone = this.getNextZoneWithTerrain(this.zone.parent);
max_blend = parentZone.template.max_blend;
min_blend = parentZone.template.min_blend;
}
Vector2f major_blend = new Vector2f(max_blend / this.zone.major_radius,
min_blend / this.zone.major_radius);
Vector2f minor_blend = new Vector2f(max_blend / this.zone.minor_radius,
min_blend / this.zone.minor_radius);
if (major_blend.y > 0.4f)
blend_ratio.x = major_blend.y;
@@ -34,19 +34,16 @@ public class dbCityHandler extends dbHandlerBase {
case "zone":
Zone zone = new Zone(rs);
DbManager.addToCache(zone);
zone.runAfterLoad();
list.add(zone);
break;
case "building":
Building building = new Building(rs);
DbManager.addToCache(building);
building.runAfterLoad();
list.add(building);
break;
case "city":
City city = new City(rs);
DbManager.addToCache(city);
city.runAfterLoad();
list.add(city);
break;
}
+25 -25
View File
@@ -109,7 +109,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_locks`=? WHERE `UID` = ?")) {
preparedStatement.setLong(1, locks);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -125,7 +125,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_gold`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -141,7 +141,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_stone`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -157,7 +157,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_truesteel`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -173,7 +173,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_iron`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -189,7 +189,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_adamant`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -205,7 +205,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_lumber`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -221,7 +221,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_oak`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -237,7 +237,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_bronzewood`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -253,7 +253,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_mandrake`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -269,7 +269,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_coal`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -285,7 +285,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_agate`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -301,7 +301,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_diamond`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -317,7 +317,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_onyx`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -333,7 +333,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_azoth`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -349,7 +349,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_orichalk`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -365,7 +365,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_antimony`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -381,7 +381,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_sulfur`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -397,7 +397,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_quicksilver`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -413,7 +413,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_galvor`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -429,7 +429,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_wormwood`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -445,7 +445,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_obsidian`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -461,7 +461,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_bloodstone`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -477,7 +477,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
PreparedStatement preparedStatement = connection.prepareStatement("UPDATE `obj_warehouse` SET `warehouse_mithril`=? WHERE `UID` = ?")) {
preparedStatement.setInt(1, amount);
preparedStatement.setInt(2, wh.UID);
preparedStatement.setInt(2, wh.getUID());
return (preparedStatement.executeUpdate() > 0);
@@ -545,7 +545,7 @@ public class dbWarehouseHandler extends dbHandlerBase {
while (rs.next()) {
warehouse = new Warehouse(rs);
warehouse.runAfterLoad();
Warehouse.loadAllTransactions(warehouse);
warehouse.loadAllTransactions();
}
} catch (SQLException e) {
+29 -6
View File
@@ -10,15 +10,18 @@
package engine.devcmd.cmds;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.devcmd.AbstractDevCmd;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.gameManager.ZoneManager;
import engine.objects.AbstractGameObject;
import engine.objects.Mob;
import engine.objects.PlayerCharacter;
import engine.objects.Zone;
import engine.math.Vector3fImmutable;
import engine.objects.*;
import org.pmw.tinylog.Logger;
/**
* @author Eighty
*/
public class AddMobCmd extends AbstractDevCmd {
public AddMobCmd() {
@@ -35,8 +38,27 @@ public class AddMobCmd extends AbstractDevCmd {
Zone zone = ZoneManager.findSmallestZone(pc.getLoc());
int loadID;
if (words[0].equals("all")) {
for (AbstractGameObject mobbaseAGO : DbManager.getList(GameObjectType.MobBase)) {
MobBase mb = (MobBase) mobbaseAGO;
int loadID = mb.getObjectUUID();
Mob mob = Mob.createMob(loadID, Vector3fImmutable.getRandomPointInCircle(pc.getLoc(), 100),
null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE);
if (mob != null) {
mob.updateDatabase();
this.setResult(String.valueOf(mob.getDBID()));
} else {
throwbackError(pc, "Failed to create mob of type " + loadID);
Logger.error("Failed to create mob of type "
+ loadID);
}
}
return;
}
int loadID;
try {
loadID = Integer.parseInt(words[0]);
} catch (NumberFormatException e) {
@@ -50,6 +72,7 @@ public class AddMobCmd extends AbstractDevCmd {
return; // NaN
}
if (zone == null) {
throwbackError(pc, "Failed to find zone to place mob in.");
return;
@@ -60,9 +83,9 @@ public class AddMobCmd extends AbstractDevCmd {
return;
}
Mob mob = Mob.createMob(loadID, pc.getLoc(),
null, zone, null, null, "", 1, Enum.AIAgentType.MOBILE);
if (mob != null) {
mob.updateDatabase();
ChatManager.chatSayInfo(pc,
+7 -21
View File
@@ -49,33 +49,19 @@ public class GetHeightCmd extends AbstractDevCmd {
float blendedHeight = Terrain.getWorldHeight(currentZone, playerCharacter.getLoc());
Vector2f terrainCell = heightmapZone.terrain.getTerrainCell(childZoneLoc);
Vector2f cell_offset = new Vector2f(terrainCell.x % 1, terrainCell.y % 1);
terrainCell.x = (float) Math.floor(terrainCell.x);
terrainCell.y = (float) Math.floor(terrainCell.y);
short top_left_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x][(int) terrainCell.y];
short top_right_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x + 1][(int) terrainCell.y];
short bottom_left_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x][(int) terrainCell.y + 1];
short bottom_right_pixel = heightmapZone.terrain.terrain_pixel_data[(int) terrainCell.x + 1][(int) terrainCell.y + 1];
Vector2f gridSquare = heightmapZone.terrain.getTerrainCell(childZoneLoc);
gridSquare.x = (float) Math.floor(gridSquare.x);
gridSquare.y = (float) Math.floor(gridSquare.y);
this.throwbackInfo(playerCharacter, "Current Zone : " + currentZone.zoneName);
this.throwbackInfo(playerCharacter, "Heightmap Zone : " + heightmapZone.zoneName);
this.throwbackInfo(playerCharacter, "Parent Zone: " + parentZone.zoneName);
this.throwbackInfo(playerCharacter, "Player loc: " + "[" + playerCharacter.loc.x + "]" + "[" + playerCharacter.loc.y + "]" + "[" + playerCharacter.loc.z + "]");
this.throwbackInfo(playerCharacter, "Terrain Cell : " + "[" + terrainCell.x + "]" + "[" + terrainCell.y + "]");
this.throwbackInfo(playerCharacter, "Cell Offset : " + "[" + cell_offset.x + "]" + "[" + cell_offset.y + "]");
this.throwbackInfo(playerCharacter, "Pixels : " + "[" + top_left_pixel + "]" + "[" + top_right_pixel + "]");
this.throwbackInfo(playerCharacter, "Pixels : " + "[" + bottom_left_pixel + "]" + "[" + bottom_right_pixel + "]");
this.throwbackInfo(playerCharacter, "Child Zone Offset: " + "[" + childZoneOffset.x + "]" + "[" + childZoneOffset.y + "]");
this.throwbackInfo(playerCharacter, "Grid : " + "[" + gridSquare.x + "]" + "[" + gridSquare.y + "]");
this.throwbackInfo(playerCharacter, "offset: " + "[" + childZoneOffset.x + "]" + "[" + childZoneOffset.y + "]");
this.throwbackInfo(playerCharacter, "Normalized offset: " + "[" + normalizedOffset.x + "]" + "[" + normalizedOffset.y + "]");
this.throwbackInfo(playerCharacter, "template blend Values: (max/min): " + heightmapZone.template.max_blend + " /" + heightmapZone.template.min_blend);
this.throwbackInfo(playerCharacter, "terrain values (max/min): " + heightmapZone.terrain.blend_values.x + " /" + heightmapZone.terrain.blend_values.y);
this.throwbackInfo(playerCharacter, "Heightmap blend Values: max/min" + heightmapZone.template.min_blend + " /" + heightmapZone.template.max_blend);
this.throwbackInfo(playerCharacter, "Parent blend Values: nax/min" + parentZone.template.min_blend + " /" + parentZone.template.max_blend);
this.throwbackInfo(playerCharacter, "Blend coefficient: " + heightmapZone.terrain.getTerrainBlendCoefficient(childZoneOffset));
this.throwbackInfo(playerCharacter, "------------");
+3 -3
View File
@@ -220,16 +220,16 @@ public class InfoCmd extends AbstractDevCmd {
// List hirelings
if (targetBuilding.hirelings.isEmpty() == false) {
if (targetBuilding.getHirelings().isEmpty() == false) {
output += newline;
output += "Hirelings List: name / slot / floor";
for (AbstractCharacter npc : targetBuilding.hirelings) {
for (AbstractCharacter npc : targetBuilding.getHirelings().keySet()) {
if (npc.getObjectType() != GameObjectType.NPC)
continue;
output += newline + npc.getName() + " slot " + targetBuilding.hirelings.indexOf(npc);
output += newline + npc.getName() + " slot " + targetBuilding.getHirelings().get(npc);
output += newline + "location " + npc.getLoc();
}
}
+2 -2
View File
@@ -48,7 +48,7 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
for (Building building : zone.zoneBuildingSet) {
if (!BuildingManager.IsWallPiece(building))
continue;
for (AbstractCharacter ac : building.hirelings) {
for (AbstractCharacter ac : building.getHirelings().keySet()) {
NPC npc = null;
Mob mobA = null;
@@ -143,7 +143,7 @@ public class PurgeObjectsCmd extends AbstractDevCmd {
if ((building.getBlueprint() != null) && (building.getBlueprint().getBuildingGroup() == BuildingGroup.SPIRE))
building.disableSpire(false);
for (AbstractCharacter ac : building.hirelings) {
for (AbstractCharacter ac : building.getHirelings().keySet()) {
NPC npc = null;
Mob mobA = null;
+3 -3
View File
@@ -144,7 +144,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
// Remove hirelings for this building
for (AbstractCharacter abstractCharacter : building.hirelings)
for (AbstractCharacter abstractCharacter : building.getHirelings().keySet())
BuildingManager.removeHireling(building, abstractCharacter);
Zone zone = building.getParentZone();
@@ -173,7 +173,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
// Remove npc from hirelings list.
if (npc.building != null)
npc.building.hirelings.remove(npc);
npc.building.getHirelings().remove(npc);
for (Integer minionUUID : npc.minions) {
Mob minionMob = Mob.getMob(minionUUID);
@@ -210,7 +210,7 @@ public class RemoveObjectCmd extends AbstractDevCmd {
// Remove npc from hirelings list.
if (mob.building != null)
mob.building.hirelings.remove(mob);
mob.building.getHirelings().remove(mob);
mob.setLoc(Vector3fImmutable.ZERO); //Move it off the plane..
mob.setBindLoc(Vector3fImmutable.ZERO); //Reset the bind loc..
+5 -5
View File
@@ -53,7 +53,7 @@ public class SlotTestCmd extends AbstractDevCmd {
int slot = Integer.parseInt(args[0]);
Vector3fImmutable slotLocation;
BuildingLocation buildingLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot);
BuildingLocation buildingLocation = BuildingManager._slotLocations.get(building.meshUUID).get(slot - 1);
slotLocation = building.getLoc().add(buildingLocation.getLocation());
slotLocation = Vector3fImmutable.rotateAroundPoint(building.getLoc(), slotLocation, building.getBounds().getQuaternion().angleY);
playerCharacter.teleport(slotLocation);
@@ -61,17 +61,17 @@ public class SlotTestCmd extends AbstractDevCmd {
}
for (BuildingLocation buildingLocation : BuildingManager._slotLocations.get(building.meshUUID))
outString += buildingLocation.getSlot() - 1 + buildingLocation.getLocation().toString() + "\r\n";
outString += buildingLocation.getSlot() + buildingLocation.getLocation().toString() + "\r\n";
outString += "\r\nNext Available Slot: " + BuildingManager.getAvailableSlot(building);
if (building.hirelings.isEmpty() == false) {
if (building.getHirelings().isEmpty() == false) {
outString += "\r\n\r\n";
outString += "Hirelings List:";
for (AbstractCharacter hireling : building.hirelings)
outString += "\r\n" + hireling.getName() + " slot : " + building.hirelings.indexOf(hireling);
for (AbstractCharacter hireling : building.getHirelings().keySet())
outString += "\r\n" + hireling.getName() + " slot : " + building.getHirelings().get(hireling);
}
+105 -45
View File
@@ -19,7 +19,10 @@ import engine.job.JobScheduler;
import engine.jobs.UpgradeBuildingJob;
import engine.math.Bounds;
import engine.math.Vector3fImmutable;
import engine.net.client.ClientConnection;
import engine.net.client.msg.ErrorPopupMsg;
import engine.net.client.msg.ManageCityAssetsMsg;
import engine.net.client.msg.PlaceAssetMsg;
import engine.objects.*;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
@@ -53,14 +56,12 @@ public enum BuildingManager {
int numOfSlots = _slotLocations.get(building.meshUUID).size();
if (building.hirelings.isEmpty())
return 0;
if (building.hirelings.size() == numOfSlots)
return -1;
return building.hirelings.size();
for (int i = 1; i <= numOfSlots; i++) {
if (!building.getHirelings().containsValue(i))
return i;
}
return -1;
}
public static int getLastAvailableSlot(Building building) {
@@ -75,13 +76,12 @@ public enum BuildingManager {
int numOfSlots = _slotLocations.get(building.meshUUID).size();
if (building.hirelings.isEmpty())
return numOfSlots - 1;
for (int i = numOfSlots; i > 0; i--) {
if (building.hirelings.size() == numOfSlots)
return -1;
return numOfSlots - 1;
if (!building.getHirelings().containsValue(i))
return i;
}
return -1;
}
public static BuildingLocation getSlotLocation(Building building, int slot) {
@@ -91,7 +91,7 @@ public enum BuildingManager {
if (slot == -1)
return buildingLocation;
buildingLocation = _slotLocations.get(building.meshUUID).get(slot); // array index
buildingLocation = _slotLocations.get(building.meshUUID).get(slot - 1); // array index
if (buildingLocation == null) {
Logger.error("Invalid slot for building: " + building.getObjectUUID());
@@ -100,20 +100,6 @@ public enum BuildingManager {
return buildingLocation;
}
public static void updateHirelingSlots(Building building) {
// Method updates all hirelings with the slot locations
// for the current mesh. The position and region can change
// such as when upgrading a TOL to R8.
for (AbstractCharacter hireling : building.hirelings) {
hireling.setLoc(getSlotLocation(building, building.hirelings.indexOf(hireling)).getLocation());
InterestManager.setObjectDirty(hireling);
}
}
public static boolean playerCanManage(PlayerCharacter player, Building building) {
if (player == null)
@@ -248,15 +234,15 @@ public enum BuildingManager {
ChatManager.chatSystemInfo(player, "You can not carry any more of that item.");
return false;
}
if (warehouse.resources.get(resourceBase) == null)
if (warehouse.getResources().get(resourceBase) == null)
continue;
int resourceAmount = warehouse.resources.get(resourceBase);
int resourceAmount = warehouse.getResources().get(resourceBase);
if (resourceAmount <= 0)
continue;
if (Warehouse.loot(warehouse, player, resourceBase, resourceAmount, true))
if (warehouse.loot(player, resourceBase, resourceAmount, true))
ChatManager.chatInfoInfo(player, "You have looted " + resourceAmount + ' ' + resourceBase.getName());
}
break;
@@ -305,7 +291,7 @@ public enum BuildingManager {
// Method transfers ownership of all hirelings in a building
public static void updateHirelingGuilds(Building building) {
public static void refreshHirelings(Building building) {
if (building == null)
return;
@@ -317,7 +303,7 @@ public enum BuildingManager {
else
newGuild = building.getOwner().getGuild();
for (AbstractCharacter hireling : building.hirelings) {
for (AbstractCharacter hireling : building.getHirelings().keySet()) {
hireling.setGuild(newGuild);
WorldGrid.updateObject(hireling);
}
@@ -350,7 +336,7 @@ public enum BuildingManager {
// Remove hireling from building
building.hirelings.remove(hireling);
building.getHirelings().remove(hireling);
// Remove from zone mob set
@@ -402,7 +388,7 @@ public enum BuildingManager {
if (building.getRank() < 1) {
for (AbstractCharacter slottedNPC : building.hirelings)
for (AbstractCharacter slottedNPC : building.getHirelings().keySet())
BuildingManager.removeHireling(building, slottedNPC);
return;
@@ -410,17 +396,14 @@ public enum BuildingManager {
// Delete hireling if building has deranked.
for (AbstractCharacter hireling : building.hirelings) {
for (AbstractCharacter hireling : building.getHirelings().keySet()) {
if (building.hirelings.indexOf(hireling) + 1 > building.getBlueprint().getSlotsForRank(building.getRank()))
if (building.getHirelings().get(hireling) > building.getBlueprint().getSlotsForRank(building.getRank()))
BuildingManager.removeHireling(building, hireling);
}
// Update hireling guilds and locations
updateHirelingGuilds(building);
updateHirelingSlots(building);
refreshHirelings(building);
}
public static Building getBuilding(int id) {
@@ -562,7 +545,7 @@ public enum BuildingManager {
NPC npc = null;
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, building.getGuild(), zone, (short) rank, building);
npc = NPC.createNPC(pirateName, NpcID.getObjectUUID(), NpcLoc, null, zone, (short) rank, building);
if (npc == null)
return false;
@@ -581,7 +564,7 @@ public enum BuildingManager {
if (building.getBlueprintUUID() == 0)
return false;
if (building.getBlueprint().getMaxSlots() == building.hirelings.size())
if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
return false;
String pirateName = NPCManager.getPirateName(contract.getMobbaseID());
@@ -794,6 +777,83 @@ public enum BuildingManager {
}
public static void processRedeedNPC(NPC npc, Building building, ClientConnection origin) {
// Member variable declaration
PlayerCharacter player;
Contract contract;
CharacterItemManager itemMan;
ItemBase itemBase;
Item item;
npc.lock.writeLock().lock();
try {
if (building == null)
return;
player = SessionManager.getPlayerCharacter(origin);
itemMan = player.getCharItemManager();
contract = npc.getContract();
if (!player.getCharItemManager().hasRoomInventory((short) 1)) {
ErrorPopupMsg.sendErrorPopup(player, 21);
return;
}
if (!building.getHirelings().containsKey(npc))
return;
if (!npc.remove()) {
PlaceAssetMsg.sendPlaceAssetError(player.getClientConnection(), 1, "A Serious error has occurred. Please post details for to ensure transaction integrity");
return;
}
building.getHirelings().remove(npc);
itemBase = ItemBase.getItemBase(contract.getContractID());
if (itemBase == null) {
Logger.error("Could not find Contract for npc: " + npc.getObjectUUID());
return;
}
boolean itemWorked = false;
item = new Item(itemBase, player.getObjectUUID(), Enum.OwnerType.PlayerCharacter, (byte) ((byte) npc.getRank() - 1), (byte) ((byte) npc.getRank() - 1),
(short) 1, (short) 1, true, false, Enum.ItemContainerType.INVENTORY, (byte) 0,
new ArrayList<>(), "");
item.setNumOfItems(1);
item.containerType = Enum.ItemContainerType.INVENTORY;
try {
item = DbManager.ItemQueries.ADD_ITEM(item);
itemWorked = true;
} catch (Exception e) {
Logger.error(e);
}
if (itemWorked) {
itemMan.addItemToInventory(item);
itemMan.updateInventory();
}
ManageCityAssetsMsg mca = new ManageCityAssetsMsg();
mca.actionType = NPC.SVR_CLOSE_WINDOW;
mca.setTargetType(building.getObjectType().ordinal());
mca.setTargetID(building.getObjectUUID());
origin.sendMsg(mca);
} catch (Exception e) {
Logger.error(e);
} finally {
npc.lock.writeLock().unlock();
}
}
public static void rebuildMine(Building mineBuilding) {
setRank(mineBuilding, 1);
mineBuilding.meshUUID = mineBuilding.getBlueprint().getMeshForRank(mineBuilding.rank);
@@ -811,7 +871,7 @@ public enum BuildingManager {
boolean success;
// If this building has no blueprint then set rank and exit immediately.
// If this building has no blueprint then set rank and exit immediatly.
if (building.blueprintUUID == 0 || building.getBlueprint() != null && building.getBlueprint().getBuildingGroup().equals(BuildingGroup.MINE)) {
building.rank = rank;
@@ -829,7 +889,7 @@ public enum BuildingManager {
Logger.error("failed to cancel existing upgrade job.");
}
// Attempt to write to database, or delete the building
// Attempt write to database, or delete the building
// if we are destroying it.
if (rank == -1)
+67
View File
@@ -0,0 +1,67 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.gameManager;
import engine.loot.WorkOrder;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.DelayQueue;
import java.util.concurrent.atomic.AtomicInteger;
public enum ForgeManager implements Runnable {
FORGE_MANAGER;
private final BlockingQueue<WorkOrder> workQueue = new DelayQueue();
public static final AtomicInteger workOrder = new AtomicInteger(0);
@Override
public void run() {
while (true) {
try {
WorkOrder workOrder = workQueue.take();
// Fulfill workOrder
for (int i = 0; i < workOrder.slotCount; ++i) {
// Create workOrder items; one for each slot
// assigned to this workOrder.
// if Prefix and suffix are null random roll item
// otherwise roll what was asked for
workOrder.itemCount = workOrder.itemCount - 1;
}
if (workOrder.itemCount == 0) {
workOrder.runCompleted = true;
// Remove this workOrder from any slots on vendor
continue;
}
// Resubmit workOrder
workOrder.completionTime = System.currentTimeMillis() + 10000;
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
+28 -33
View File
@@ -45,27 +45,22 @@ public enum MaintenanceManager {
// Deduct upkeep and build list of buildings
// which did not have funds available
try {
for (Building building : maintList)
if (chargeUpkeep(building) == false)
derankList.add(building);
} catch (Exception e) {
Logger.error(e);
for (Building building : maintList) {
if (chargeUpkeep(building) == false)
derankList.add(building);
}
// Reset maintenance dates for these buildings
for (Building building : maintList)
for (Building building : maintList) {
setMaintDateTime(building, LocalDateTime.now().plusDays(7));
}
// Derak or destroy buildings that did not
// have funds available.
try {
for (Building building : derankList)
building.destroyOrDerank(null);
} catch (Exception e) {
Logger.error(e);
}
for (Building building : derankList)
building.destroyOrDerank(null);
Logger.info("Structures: " + buildingList.size() + " Maint: " + maintList.size() + " Derank: " + derankList.size());
}
@@ -184,7 +179,7 @@ public enum MaintenanceManager {
if ((overDraft > 0))
if ((building.getBlueprint().getBuildingGroup().equals(Enum.BuildingGroup.SHRINE) == false) &&
(warehouse != null) && building.assetIsProtected() == true &&
(warehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) >= overDraft) {
(warehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) >= overDraft) {
hasFunds = true;
}
@@ -199,22 +194,22 @@ public enum MaintenanceManager {
hasResources = false;
else {
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (resourceValue < 1500)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (resourceValue < 5)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (resourceValue < 5)
hasResources = false;
@@ -247,11 +242,11 @@ public enum MaintenanceManager {
if (overDraft > 0) {
resourceValue = warehouse.resources.get(ItemBase.getItemBase(7));
resourceValue = warehouse.getResources().get(Warehouse.goldIB);
if (DbManager.WarehouseQueries.updateGold(warehouse, resourceValue - overDraft) == true) {
warehouse.resources.put(ItemBase.getItemBase(7), resourceValue - overDraft);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, overDraft);
warehouse.getResources().put(Warehouse.goldIB, resourceValue - overDraft);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, overDraft);
} else {
Logger.error("gold update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
@@ -267,11 +262,11 @@ public enum MaintenanceManager {
// Withdraw Stone
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 1500) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580000), resourceValue - 1500);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 1500);
} else {
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
@@ -279,11 +274,11 @@ public enum MaintenanceManager {
// Withdraw Lumber
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 1500) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580004), resourceValue - 1500);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 1500);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 1500);
} else {
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
@@ -291,21 +286,21 @@ public enum MaintenanceManager {
// Withdraw Galvor
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 5) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580017), resourceValue - 5);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 5);
} else {
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return true;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 5) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580018), resourceValue - 5);
Warehouse.AddTransactionToWarehouse(warehouse, Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 5);
warehouse.AddTransactionToWarehouse(Enum.GameObjectType.Building, building.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 5);
} else {
Logger.error("wyrmwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
}
+4 -1
View File
@@ -5,14 +5,17 @@ import engine.InterestManagement.WorldGrid;
import engine.math.Quaternion;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
import engine.mobileAI.MobAI;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.msg.PetMsg;
import engine.objects.*;
import engine.powers.EffectsBase;
import engine.powers.PowersBase;
import engine.powers.RuneSkillAdjustEntry;
import org.pmw.tinylog.Logger;
import javax.smartcardio.ATR;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.ThreadLocalRandom;
@@ -197,7 +200,7 @@ public enum NPCManager {
// Pets are regular mobiles not hirelings (Siege engines)
if (abstractCharacter.contract != null)
abstractCharacter.building.hirelings.addIfAbsent(abstractCharacter);
abstractCharacter.building.getHirelings().put(abstractCharacter, buildingSlot);
// Override bind and location for this npc derived
// from BuildingManager slot location data.
+52
View File
@@ -0,0 +1,52 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.loot;
import engine.gameManager.ForgeManager;
import engine.objects.NPC;
import org.jetbrains.annotations.NotNull;
import java.util.concurrent.Delayed;
import java.util.concurrent.TimeUnit;
import static java.lang.Math.toIntExact;
public class WorkOrder implements Delayed {
public int workOrder;
public NPC vendor;
public int slotCount;
public int itemCount;
public int itemBase;
public String itemName;
public int prefixToken;
public int suffixToken;
public boolean isRandom;
public long completionTime;
public boolean runCompleted;
public WorkOrder() {
this.workOrder = ForgeManager.workOrder.incrementAndGet();
this.completionTime = System.currentTimeMillis() + 10000;
}
@Override
public long getDelay(TimeUnit unit) {
long timeRemaining = completionTime - System.currentTimeMillis();
return unit.convert(timeRemaining, TimeUnit.MILLISECONDS);
}
@Override
public int compareTo(@NotNull Delayed o) {
return toIntExact(this.completionTime - ((WorkOrder) o).completionTime);
}
}
+3 -3
View File
@@ -939,16 +939,16 @@ public class MobAI {
//dont scan self.
if (mob.equals(awoMob))
if (mob.equals(awoMob) || (mob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN)) == true)
continue;
Mob aggroMob = (Mob) awoMob;
//don't attack other guards
if (aggroMob.isGuard() == true)
if ((aggroMob.agentType.equals(Enum.AIAgentType.GUARDCAPTAIN)))
continue;
//don't attack pets
if (aggroMob.agentType.equals(Enum.AIAgentType.PET))
continue;
+22 -11
View File
@@ -1,11 +1,18 @@
// • ▌ ▄ ·. ▄▄▄· ▄▄ • ▪ ▄▄· ▄▄▄▄· ▄▄▄· ▐▄▄▄ ▄▄▄ .
// ·██ ▐███▪▐█ ▀█ ▐█ ▀ ▪██ ▐█ ▌▪▐█ ▀█▪▐█ ▀█ •█▌ ▐█▐▌·
// ▐█ ▌▐▌▐█·▄█▀▀█ ▄█ ▀█▄▐█·██ ▄▄▐█▀▀█▄▄█▀▀█ ▐█▐ ▐▌▐▀▀▀
// ██ ██▌▐█▌▐█ ▪▐▌▐█▄▪▐█▐█▌▐███▌██▄▪▐█▐█ ▪▐▌██▐ █▌▐█▄▄▌
// ▀▀ █▪▀▀▀ ▀ ▀ ·▀▀▀▀ ▀▀▀·▀▀▀ ·▀▀▀▀ ▀ ▀ ▀▀ █▪ ▀▀▀
// Magicbane Emulator Project © 2013 - 2022
// www.magicbane.com
package engine.mobileAI.Threads;
import engine.gameManager.ConfigManager;
import engine.mobileAI.MobAI;
import engine.gameManager.ZoneManager;
import engine.mobileAI.MobAI;
import engine.objects.Mob;
import engine.objects.Zone;
import engine.server.MBServerStatics;
import org.pmw.tinylog.Logger;
public class MobAIThread implements Runnable{
@@ -14,23 +21,27 @@ public class MobAIThread implements Runnable{
public static int AI_PULSE_MOB_THRESHOLD = 200;
public static int AI_PATROL_DIVISOR = 15;
public static float AI_CAST_FREQUENCY;
// Thread constructor
public MobAIThread() {
Logger.info(" MobAIThread thread has started!");
//cache config value for mobile casting delay
AI_CAST_FREQUENCY = Float.parseFloat(ConfigManager.MB_AI_CAST_FREQUENCY.getValue());
AI_BASE_AGGRO_RANGE = (int) (60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
}
@Override
public void run() {
//cache config value for mobile casting delay
AI_CAST_FREQUENCY = Float.parseFloat(ConfigManager.MB_AI_CAST_FREQUENCY.getValue());
AI_BASE_AGGRO_RANGE = (int)(60 * Float.parseFloat(ConfigManager.MB_AI_AGGRO_RANGE.getValue()));
Logger.info(" MobAIThread thread has started!");
while (true) {
for (Zone zone : ZoneManager.getAllZones()) {
for (Mob mob : zone.zoneMobSet) {
for (Zone zone : ZoneManager.getAllZones())
for (Mob mob : zone.zoneMobSet)
try {
if (mob != null)
MobAI.DetermineAction(mob);
@@ -38,10 +49,10 @@ public class MobAIThread implements Runnable{
Logger.error("Mob: " + mob.getName() + " UUID: " + mob.getObjectUUID() + " ERROR: " + e);
e.printStackTrace();
}
}
}
}
}
public static void startAIThread() {
Thread aiThread;
aiThread = new Thread(new MobAIThread());
@@ -78,7 +78,7 @@ public class ActivateNPCMsgHandler extends AbstractClientMsgHandler {
return false;
}
if (building.getBlueprint().getMaxSlots() == building.hirelings.size())
if (building.getBlueprint().getMaxSlots() == building.getHirelings().size())
return false;
Item contractItem = Item.getFromCache(msg.getContractItem());
@@ -16,6 +16,7 @@ import engine.Enum.ItemType;
import engine.exception.MsgSendException;
import engine.gameManager.ChatManager;
import engine.gameManager.DbManager;
import engine.loot.WorkOrder;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
import engine.net.client.ClientConnection;
@@ -455,9 +456,18 @@ public class ItemProductionMsgHandler extends AbstractClientMsgHandler {
switch (msg.getActionType()) {
case ACTION_PRODUCE:
boolean isRandom = false;
if (msg.getUnknown03() != 0 && msg.getpToken() == 0 && msg.getsToken() == 0)
isRandom = true;
boolean isRandom = msg.getUnknown03() != 0 && msg.getpToken() == 0 && msg.getsToken() == 0;
WorkOrder workOrder = new WorkOrder();
workOrder.vendor = vendorNPC;
workOrder.isRandom = isRandom;
workOrder.itemBase = msg.getItemUUID();
workOrder.itemCount = msg.getTotalProduction();
workOrder.prefixToken = msg.getpToken();
workOrder.suffixToken = msg.getsToken();
workOrder.itemName = msg.getName();
//Create Multiple Item Function.. Fill all empty slots
if (msg.isMultiple()) {
int emptySlots = vendorNPC.getRank() - vendorNPC.getRolling().size();
@@ -171,7 +171,7 @@ public class ManageCityAssetMsgHandler extends AbstractClientMsgHandler {
if (warehouse == null)
return true;
if (Warehouse.isEmpty(warehouse)) {
if (warehouse.isEmpty()) {
ErrorPopupMsg.sendErrorPopup(player, 167); // no more resources.
return true;
}
@@ -437,13 +437,13 @@ public class MerchantMsgHandler extends AbstractClientMsgHandler {
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
break;
case 17:
Warehouse.warehouseWithdraw(msg, player, npc);
Warehouse.warehouseWithdraw(msg, player, npc, origin);
break;
case 18:
Warehouse.warehouseDeposit(msg, player, npc);
Warehouse.warehouseDeposit(msg, player, npc, origin);
break;
case 19:
Warehouse.warehouseLock(msg, player, npc);
Warehouse.warehouseLock(msg, player, npc, origin);
break;
}
@@ -98,27 +98,27 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(7));
resourceValue = warehouse.getResources().get(Warehouse.goldIB);
if (resourceValue < 5000000)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (resourceValue < 8000)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (resourceValue < 8000)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (resourceValue < 15)
hasResources = false;
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (resourceValue < 15)
hasResources = false;
@@ -130,51 +130,51 @@ public class ObjectActionMsgHandler extends AbstractClientMsgHandler {
// Remove resources from warehouse before claiming realm
resourceValue = warehouse.resources.get(ItemBase.getItemBase(7));
resourceValue = warehouse.getResources().get(Warehouse.goldIB);
if (DbManager.WarehouseQueries.updateGold(warehouse, resourceValue - 5000000) == true) {
warehouse.resources.put(ItemBase.getItemBase(7), resourceValue - 5000000);
Warehouse.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, 5000000);
warehouse.getResources().put(Warehouse.goldIB, resourceValue - 5000000);
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GOLD, 5000000);
} else {
Logger.error("gold update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580000));
resourceValue = warehouse.getResources().get(Warehouse.stoneIB);
if (DbManager.WarehouseQueries.updateStone(warehouse, resourceValue - 8000) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580000), resourceValue - 8000);
Warehouse.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 8000);
warehouse.getResources().put(Warehouse.stoneIB, resourceValue - 8000);
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.STONE, 8000);
} else {
Logger.error("stone update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580004));
resourceValue = warehouse.getResources().get(Warehouse.lumberIB);
if (DbManager.WarehouseQueries.updateLumber(warehouse, resourceValue - 8000) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580004), resourceValue - 8000);
Warehouse.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 8000);
warehouse.getResources().put(Warehouse.lumberIB, resourceValue - 8000);
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.LUMBER, 8000);
} else {
Logger.error("lumber update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580017));
resourceValue = warehouse.getResources().get(Warehouse.galvorIB);
if (DbManager.WarehouseQueries.updateGalvor(warehouse, resourceValue - 15) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580017), resourceValue - 15);
Warehouse.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 15);
warehouse.getResources().put(Warehouse.galvorIB, resourceValue - 15);
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.GALVOR, 15);
} else {
Logger.error("galvor update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
}
resourceValue = warehouse.resources.get(ItemBase.getItemBase(1580018));
resourceValue = warehouse.getResources().get(Warehouse.wormwoodIB);
if (DbManager.WarehouseQueries.updateWormwood(warehouse, resourceValue - 15) == true) {
warehouse.resources.put(ItemBase.getItemBase(1580018), resourceValue - 15);
Warehouse.AddTransactionToWarehouse(warehouse, engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 15);
warehouse.getResources().put(Warehouse.wormwoodIB, resourceValue - 15);
warehouse.AddTransactionToWarehouse(engine.Enum.GameObjectType.Building, tol.getObjectUUID(), Enum.TransactionType.WITHDRAWL, Resource.WORMWOOD, 15);
} else {
Logger.error("wormwood update failed for warehouse of UUID:" + warehouse.getObjectUUID());
return false;
@@ -54,7 +54,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
return;
}
if (!building.hirelings.contains(hireling))
if (!building.getHirelings().containsKey(hireling))
return;
BuildingManager.removeHireling(building, hireling);
@@ -402,7 +402,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (building == null)
return true;
if (building.hirelings.contains(npc) == false)
if (building.getHirelings().containsKey(npc) == false)
return true;
@@ -421,7 +421,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (ManageCityAssetMsgHandler.playerCanManageNotFriends(player, building) == false)
return true;
if (building.hirelings.contains(npc) == false)
if (building.getHirelings().containsKey(npc) == false)
return true;
if (npc.remove() == false) {
@@ -515,7 +515,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (building == null)
return true;
if (!building.hirelings.contains(mob))
if (!building.getHirelings().containsKey(mob))
return true;
if (player.getCharItemManager().getTradingWith() != null) {
@@ -531,7 +531,7 @@ public class OrderNPCMsgHandler extends AbstractClientMsgHandler {
if (BuildingManager.playerCanManage(player, building) == false)
return true;
if (building.hirelings.contains(mob) == false)
if (building.getHirelings().containsKey(mob) == false)
return true;
BuildingManager.removeHireling(building, mob);
@@ -766,6 +766,8 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
cityObjectMap.put(gameObject.getObjectType(), gameObject);
treeObject = (Building) cityObjectMap.get(GameObjectType.Building);
treeObject.runAfterLoad();
cityObject = (City) cityObjectMap.get(GameObjectType.City);
zoneObject = (Zone) cityObjectMap.get(GameObjectType.Zone);
@@ -797,10 +799,6 @@ public class PlaceAssetMsgHandler extends AbstractClientMsgHandler {
City.lastCityUpdate = System.currentTimeMillis();
treeObject.setLoc(treeObject.getLoc());
// As this is a new static object set it's dirtyFlag
// so players already near it will have the object loaded.
InterestManager.setObjectDirty(treeObject);
serverRealm.addCity(cityObject.getObjectUUID());
@@ -111,7 +111,7 @@ public class TaxCityMsgHandler extends AbstractClientMsgHandler {
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
vrm.setGuild(building.getGuild());
vrm.setWarehouseBuilding(BuildingManager.getBuildingFromCache(building.getCity().getWarehouse().buildingUID));
vrm.setWarehouseBuilding(BuildingManager.getBuildingFromCache(building.getCity().getWarehouse().getBuildingUID()));
vrm.configure();
Dispatch dispatch = Dispatch.borrow(player, msg);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
@@ -61,13 +61,13 @@ public class ArcViewAssetTransactionsMsg extends ClientNetMsg {
public void configure() {
warehouseBuilding = BuildingManager.getBuilding(this.warehouse.buildingUID);
warehouseBuilding = BuildingManager.getBuilding(this.warehouse.getBuildingUID());
transactions = new ArrayList<>(50);
if (this.warehouse.transactions.size() > 150) {
transactions.addAll(this.warehouse.transactions.subList(this.warehouse.transactions.size() - 150, this.warehouse.transactions.size()));
if (this.warehouse.getTransactions().size() > 150) {
transactions.addAll(this.warehouse.getTransactions().subList(this.warehouse.getTransactions().size() - 150, this.warehouse.getTransactions().size()));
} else
transactions = this.warehouse.transactions;
transactions = this.warehouse.getTransactions();
}
@@ -78,7 +78,7 @@ public class ArcViewAssetTransactionsMsg extends ClientNetMsg {
protected void _serialize(ByteBufferWriter writer) throws SerializationException {
writer.putInt(this.transactionID);
writer.putInt(this.warehouse.buildingUID);
writer.putInt(this.warehouse.getBuildingUID());
writer.putInt(transactions.size()); //list Size
for (Transaction transaction : transactions) {
@@ -124,7 +124,7 @@ public class ArcViewAssetTransactionsMsg extends ClientNetMsg {
writer.putInt(transaction.getTargetUUID()); //ID
writer.putString(name); //Name of depositer/withdrawler or mine name
writer.putInt(GameObjectType.Building.ordinal()); //Type
writer.putInt(warehouse.buildingUID); //ID
writer.putInt(warehouse.getBuildingUID()); //ID
writer.putString(warehouseBuilding.getName()); //warehouse
writer.putInt(transaction.getTransactionType().getID()); //79,80 withdrew, 81 mine produced, 82 deposit
writer.putInt(transaction.getAmount()); //amount
@@ -24,6 +24,7 @@ import org.joda.time.Period;
import java.time.LocalDateTime;
import java.time.ZoneId;
import java.util.Set;
import java.util.concurrent.ConcurrentHashMap;
/**
* Open manage city asset window
@@ -228,8 +229,8 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
writer.putInt(asset.getObjectUUID());
writer.putInt(0);
writer.putInt(0);
writer.putInt(asset.hirelings.size());
for (AbstractCharacter hireling : asset.hirelings) {
writer.putInt(asset.getHirelings().size());
for (AbstractCharacter hireling : asset.getHirelings().keySet()) {
if (!hireling.getObjectType().equals(GameObjectType.NPC))
writer.putString(hireling.getName());
else {
@@ -261,9 +262,9 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
for (int a = 0; a < 5; a++)
writer.putInt(0);
writer.putInt(asset.hirelings.size());
writer.putInt(asset.getHirelings().size());
for (AbstractCharacter npcHire : asset.hirelings) {
for (AbstractCharacter npcHire : asset.getHirelings().keySet()) {
writer.putInt(npcHire.getObjectType().ordinal());
writer.putInt(npcHire.getObjectUUID());
if (npcHire.getObjectType() == GameObjectType.NPC)
@@ -667,11 +668,11 @@ public class ManageCityAssetsMsg extends ClientNetMsg {
writer.putInt(1);
}
writer.putInt(building.hirelings.size());
if (building.hirelings.size() > 0) {
for (AbstractCharacter npcHire : building.hirelings) {
ConcurrentHashMap<AbstractCharacter, Integer> npcList = building.getHirelings();
writer.putInt(npcList.size());
if (npcList.size() > 0) {
for (AbstractCharacter npcHire : npcList.keySet()) {
writer.putInt(npcHire.getObjectType().ordinal());
if (npcHire.getObjectType() == GameObjectType.Mob)
writer.putInt(((Mob) npcHire).getDBID());
@@ -89,23 +89,23 @@ public class ViewResourcesMessage extends ClientNetMsg {
@Override
protected void _serialize(ByteBufferWriter writer) {
writer.putInt(warehouseObject.resources.size());
writer.putInt(warehouseObject.getResources().size());
for (ItemBase ib : (warehouseObject.resources.keySet())) {
for (ItemBase ib : (warehouseObject.getResources().keySet())) {
writer.putInt(ib.getHashID());
writer.putInt((warehouseObject.resources.get(ib)));
writer.putInt((warehouseObject.getResources().get(ib)));
if (Warehouse.isResourceLocked(warehouseObject, ib) == true)
if (warehouseObject.isResourceLocked(ib) == true)
writer.put((byte) 1);
else
writer.put((byte) 0);
}
writer.putInt(warehouseObject.resources.size());
writer.putInt(warehouseObject.getResources().size());
for (ItemBase ib : warehouseObject.resources.keySet()) {
for (ItemBase ib : warehouseObject.getResources().keySet()) {
writer.putInt(ib.getHashID());
writer.putInt(0); //available?
writer.putInt(Warehouse.getMaxResources().get(ib.getUUID())); //max?
+14 -33
View File
@@ -41,7 +41,6 @@ import java.time.ZoneId;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.ThreadLocalRandom;
import java.util.concurrent.atomic.AtomicBoolean;
import java.util.concurrent.locks.ReentrantReadWriteLock;
@@ -52,7 +51,7 @@ public class Building extends AbstractWorldObject {
// Used for thread safety
private final ReentrantReadWriteLock lock = new ReentrantReadWriteLock();
public CopyOnWriteArrayList<AbstractCharacter> hirelings = new CopyOnWriteArrayList<>();
private final ConcurrentHashMap<AbstractCharacter, Integer> hirelings = new ConcurrentHashMap<>(MBServerStatics.CHM_INIT_CAP, MBServerStatics.CHM_LOAD, MBServerStatics.CHM_THREAD_LOW);
private final HashMap<Integer, DoorCloseJob> doorJobs = new HashMap<>();
public int meshUUID;
public Zone parentZone;
@@ -288,30 +287,7 @@ public class Building extends AbstractWorldObject {
public final City getCity() {
if (this.parentZone == null)
return null;
if (this.getBlueprint() != null && this.getBlueprint().isSiegeEquip() && this.protectionState.equals(ProtectionState.PROTECTED)) {
if (this.getGuild() != null) {
if (this.getGuild().getOwnedCity() != null) {
if (this.getLoc().isInsideCircle(this.getGuild().getOwnedCity().getLoc(), CityBoundsType.ZONE.halfExtents))
return this.getGuild().getOwnedCity();
} else {
Bane bane = Bane.getBaneByAttackerGuild(this.getGuild());
if (bane != null) {
if (bane.getCity() != null) {
if (this.getLoc().isInsideCircle(bane.getCity().getLoc(), CityBoundsType.ZONE.halfExtents))
return bane.getCity();
}
}
}
}
}
if (this.parentZone.guild_zone == false)
return null;
return City.getCity(this.parentZone.playerCityUUID);
return ZoneManager.getCityAtLocation(this.getLoc());
}
@@ -648,11 +624,12 @@ public class Building extends AbstractWorldObject {
// Add costs associated with hirelings
for (AbstractCharacter npc : this.hirelings) {
for (AbstractCharacter npc : this.hirelings.keySet()) {
if (npc.getObjectType() != GameObjectType.NPC)
continue;
maintCost += Blueprint.getNpcMaintCost(npc.getRank());
}
@@ -1031,7 +1008,7 @@ public class Building extends AbstractWorldObject {
// Set new guild for hirelings and refresh all clients
this.refreshGuild();
BuildingManager.updateHirelingGuilds(this);
BuildingManager.refreshHirelings(this);
} catch (Exception e) {
Logger.error("Error updating owner! UUID: " + this.getObjectUUID());
@@ -1213,6 +1190,10 @@ public class Building extends AbstractWorldObject {
this.updateEffects();
}
public ConcurrentHashMap<AbstractCharacter, Integer> getHirelings() {
return hirelings;
}
public final boolean isSpireIsActive() {
return spireIsActive;
}
@@ -1425,18 +1406,18 @@ public class Building extends AbstractWorldObject {
if (this.getCity().getWarehouse() == null)
return amount;
if (this.getCity().getWarehouse().resources.get(ItemBase.getGoldItemBase()) >= Warehouse.getMaxResources().get(ItemBase.getGoldItemBase().getUUID()))
if (this.getCity().getWarehouse().getResources().get(ItemBase.getGoldItemBase()) >= Warehouse.getMaxResources().get(ItemBase.getGoldItemBase().getUUID()))
return amount;
int profitAmount = (int) (amount * (taxAmount * .01f));
if (this.getCity().getWarehouse().resources.get(ItemBase.getGoldItemBase()) + profitAmount <= Warehouse.getMaxResources().get(ItemBase.getGoldItemBase().getUUID())) {
Warehouse.depositProfitTax(ItemBase.getGoldItemBase(), profitAmount, this,this.getCity().getWarehouse());
if (this.getCity().getWarehouse().getResources().get(ItemBase.getGoldItemBase()) + profitAmount <= Warehouse.getMaxResources().get(ItemBase.getGoldItemBase().getUUID())) {
this.getCity().getWarehouse().depositProfitTax(ItemBase.getGoldItemBase(), profitAmount, this);
return amount - profitAmount;
}
//overDrafting
int warehouseDeposit = Warehouse.getMaxResources().get(ItemBase.getGoldItemBase().getUUID()) - this.getCity().getWarehouse().resources.get(ItemBase.getGoldItemBase());
Warehouse.depositProfitTax(ItemBase.getGoldItemBase(), warehouseDeposit, this,this.getCity().getWarehouse());
int warehouseDeposit = Warehouse.getMaxResources().get(ItemBase.getGoldItemBase().getUUID()) - this.getCity().getWarehouse().getResources().get(ItemBase.getGoldItemBase());
this.getCity().getWarehouse().depositProfitTax(ItemBase.getGoldItemBase(), warehouseDeposit, this);
return amount - warehouseDeposit;
}
+6 -3
View File
@@ -12,7 +12,10 @@ package engine.objects;
import engine.Enum;
import engine.Enum.GameObjectType;
import engine.Enum.ItemType;
import engine.gameManager.*;
import engine.gameManager.BuildingManager;
import engine.gameManager.ChatManager;
import engine.gameManager.ConfigManager;
import engine.gameManager.DbManager;
import engine.math.Vector3fImmutable;
import engine.net.Dispatch;
import engine.net.DispatchMessage;
@@ -342,13 +345,13 @@ public class CharacterItemManager {
Warehouse warehouse = (Warehouse) object;
if (amount < 0) {
if (!Warehouse.deposit((PlayerCharacter) this.absCharacter, this.getGoldInventory(), amount * -1, true, true,warehouse)) {
if (!warehouse.deposit((PlayerCharacter) this.absCharacter, this.getGoldInventory(), amount * -1, true, true)) {
ErrorPopupMsg.sendErrorPopup((PlayerCharacter) this.absCharacter, 203);
return false;
}
} else {
if (!Warehouse.withdraw(warehouse, (PlayerCharacter) this.absCharacter, this.getGoldInventory().getItemBase(), amount * -1, true, true)) {
if (!warehouse.withdraw((PlayerCharacter) this.absCharacter, this.getGoldInventory().getItemBase(), amount * -1, true, true)) {
ErrorPopupMsg.sendErrorPopup((PlayerCharacter) this.absCharacter, 203);
return false;
+4 -4
View File
@@ -656,7 +656,7 @@ public class City extends AbstractWorldObject {
if (this.getTOL() == null)
return outNPC;
for (AbstractCharacter npc : getTOL().hirelings) {
for (AbstractCharacter npc : getTOL().getHirelings().keySet()) {
if (npc.getObjectType() == GameObjectType.NPC)
if (((NPC) npc).getContract().isRuneMaster() == true)
outNPC = (NPC) npc;
@@ -1358,7 +1358,7 @@ public class City extends AbstractWorldObject {
ItemBase ib = ItemBase.getItemBase(itemBaseID);
if (ib == null)
continue;
if (Warehouse.isAboveCap(ruledWarehouse, ib, (int) (city.getWarehouse().resources.get(ib) * taxPercent))) {
if (ruledWarehouse.isAboveCap(ib, (int) (city.getWarehouse().getResources().get(ib) * taxPercent))) {
ErrorPopupMsg.sendErrorMsg(player, "You're warehouse has enough " + ib.getName() + " already!");
return true;
}
@@ -1371,7 +1371,7 @@ public class City extends AbstractWorldObject {
}
try {
Warehouse.transferResources(city.getWarehouse(), player, msg, resources, taxPercent);
city.getWarehouse().transferResources(player, msg, resources, taxPercent, ruledWarehouse);
} catch (Exception e) {
Logger.info(e.getMessage());
}
@@ -1380,7 +1380,7 @@ public class City extends AbstractWorldObject {
ViewResourcesMessage vrm = new ViewResourcesMessage(player);
vrm.setGuild(building.getGuild());
vrm.setWarehouseBuilding(BuildingManager.getBuildingFromCache(building.getCity().getWarehouse().buildingUID));
vrm.setWarehouseBuilding(BuildingManager.getBuildingFromCache(building.getCity().getWarehouse().getBuildingUID()));
vrm.configure();
Dispatch dispatch = Dispatch.borrow(player, vrm);
DispatchMessage.dispatchMsgDispatch(dispatch, Enum.DispatchChannel.SECONDARY);
+47 -47
View File
@@ -119,7 +119,7 @@ public class ItemFactory {
// ROLL BANE SCROLL.
if (ib.getUUID() > 910010 && ib.getUUID() < 910019) {
ConcurrentHashMap<ItemBase, Integer> resources = cityWarehouse.resources;
ConcurrentHashMap<ItemBase, Integer> resources = cityWarehouse.getResources();
int buildingWithdraw = BuildingManager.GetWithdrawAmountForRolling(forge, ib.getBaseValue());
@@ -131,7 +131,7 @@ public class ItemFactory {
return null;
}
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + " " + ib.getName());
return null;
@@ -167,9 +167,9 @@ public class ItemFactory {
}
if (overdraft > 0)
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
if (!cityWarehouse.withdraw(npc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
//ChatManager.chatGuildError(pc, "Failed to create Item");
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + ib.getName());
Logger.error("Warehouse With UID of " + cityWarehouse.getUID() + " Failed to Create Item." + ib.getName());
return null;
}
@@ -263,13 +263,13 @@ public class ItemFactory {
}
if (galvorAmount > 0) {
if (Warehouse.isResourceLocked(cityWarehouse, galvor)) {
if (cityWarehouse.isResourceLocked(galvor)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Galvor is locked." + ib.getName());
return null;
}
if (cityWarehouse.resources.get(galvor) < galvorAmount) {
if (cityWarehouse.getResources().get(galvor) < galvorAmount) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Galvor in warehouse to roll this item." + ib.getName());
return null;
@@ -277,13 +277,13 @@ public class ItemFactory {
}
if (wormwoodAmount > 0) {
if (Warehouse.isResourceLocked(cityWarehouse, wormwood)) {
if (cityWarehouse.isResourceLocked(wormwood)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Wormwood is locked." + ib.getName());
return null;
}
if (cityWarehouse.resources.get(wormwood) < wormwoodAmount) {
if (cityWarehouse.getResources().get(wormwood) < wormwoodAmount) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Wormwood in warehouse to roll this item." + ib.getName());
return null;
@@ -320,20 +320,20 @@ public class ItemFactory {
return null;
}
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
return null;
}
if (overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + ib.getName());
return null;
}
prefixResourceCosts = prefix.getResourcesForEffect();
for (ItemBase ibResources : prefixResourceCosts.keySet()) {
int warehouseAmount = cityWarehouse.resources.get(ibResources);
int warehouseAmount = cityWarehouse.getResources().get(ibResources);
int creationAmount = prefixResourceCosts.get(ibResources);
//ChatManager.chatInfoError(pc, "Prefix : " + ibResources.getName() + " / " + creationAmount);
if (warehouseAmount < creationAmount) {
@@ -374,13 +374,13 @@ public class ItemFactory {
return null;
}
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
return null;
}
if (overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + ib.getName());
return null;
@@ -388,7 +388,7 @@ public class ItemFactory {
for (ItemBase ibResources : suffixResourceCosts.keySet()) {
int warehouseAmount = cityWarehouse.resources.get(ibResources);
int warehouseAmount = cityWarehouse.getResources().get(ibResources);
int creationAmount = suffixResourceCosts.get(ibResources);
if (warehouseAmount < creationAmount) {
// if (pc != null)
@@ -414,13 +414,13 @@ public class ItemFactory {
return null;
}
if (overdraft > 0 && useWarehouse && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > 0 && useWarehouse && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
return null;
}
if (useWarehouse && overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
if (useWarehouse && overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + ib.getName());
return null;
@@ -440,7 +440,7 @@ public class ItemFactory {
ErrorPopupMsg.sendErrorMsg(pc, "Building does not have enough gold to produce this item." + ib.getName());
return null;
} else {
if (overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse to produce this item." + ib.getName());
return null;
}
@@ -448,9 +448,9 @@ public class ItemFactory {
}
if (overdraft > 0 && useWarehouse)
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
if (!cityWarehouse.withdraw(npc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
//ChatManager.chatGuildError(pc, "Failed to create Item");
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + ib.getName());
Logger.error("Warehouse With UID of " + cityWarehouse.getUID() + " Failed to Create Item." + ib.getName());
return null;
}
@@ -467,18 +467,18 @@ public class ItemFactory {
int creationAmount = prefixResourceCosts.get(ibResources);
if (Warehouse.isResourceLocked(cityWarehouse, ibResources) == true)
if (cityWarehouse.isResourceLocked(ibResources) == true)
return null;
int oldAmount = cityWarehouse.resources.get(ibResources);
int oldAmount = cityWarehouse.getResources().get(ibResources);
int amount = creationAmount;
if (oldAmount < amount)
amount = oldAmount;
if (!Warehouse.withdraw(cityWarehouse, npc, ibResources, amount, true)) {
if (!cityWarehouse.withdraw(npc, ibResources, amount, false, true)) {
//ChatManager.chatGuildError(pc, "Failed to create Item");
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + ib.getName());
Logger.error("Warehouse With UID of " + cityWarehouse.getUID() + " Failed to Create Item." + ib.getName());
return null;
}
}
@@ -489,18 +489,18 @@ public class ItemFactory {
for (ItemBase ibResources : suffixResourceCosts.keySet()) {
int creationAmount = suffixResourceCosts.get(ibResources);
if (Warehouse.isResourceLocked(cityWarehouse, ibResources) == true) {
if (cityWarehouse.isResourceLocked(ibResources) == true) {
ChatManager.chatSystemError(pc, ibResources.getName() + " is locked!" + ib.getName());
return null;
}
int oldAmount = cityWarehouse.resources.get(ibResources);
int oldAmount = cityWarehouse.getResources().get(ibResources);
int amount = creationAmount;
if (oldAmount < amount)
amount = oldAmount;
if (!Warehouse.withdraw(cityWarehouse, npc, ibResources, amount, true)) {
if (!cityWarehouse.withdraw(npc, ibResources, amount, false, true)) {
//ChatManager.chatGuildError(pc, "Failed to create Item");
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + ib.getName());
Logger.error("Warehouse With UID of " + cityWarehouse.getUID() + " Failed to Create Item." + ib.getName());
return null;
}
}
@@ -522,14 +522,14 @@ public class ItemFactory {
return null;
}
if (overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
return null;
}
if (useWarehouse && overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
if (useWarehouse && overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse for overdraft." + ib.getName());
@@ -544,7 +544,7 @@ public class ItemFactory {
ErrorPopupMsg.sendErrorMsg(pc, "Building does not have enough gold to produce this item." + ib.getName());
return null;
} else {
if (overdraft > cityWarehouse.resources.get(ItemBase.GOLD_ITEM_BASE)) {
if (overdraft > cityWarehouse.getResources().get(ItemBase.GOLD_ITEM_BASE)) {
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Gold in Warehouse to produce this item." + ib.getName());
return null;
}
@@ -552,16 +552,16 @@ public class ItemFactory {
}
if (overdraft > 0)
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
if (!cityWarehouse.withdraw(npc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
//ChatManager.chatGuildError(pc, "Failed to create Item");
Logger.error("Warehouse With UID of " + cityWarehouse.UID + " Failed to Create Item." + ib.getName());
Logger.error("Warehouse With UID of " + cityWarehouse.getUID() + " Failed to Create Item." + ib.getName());
return null;
}
// ChatManager.chatGuildInfo(pc, "Gold Cost = " + total);
if (galvorAmount > 0) {
if (!Warehouse.withdraw(cityWarehouse, npc, galvor, galvorAmount, true)) {
if (!cityWarehouse.withdraw(npc, galvor, galvorAmount, false, true)) {
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Galvor from warehouse!" + ib.getName());
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
@@ -569,7 +569,7 @@ public class ItemFactory {
}
if (wormwoodAmount > 0) {
if (!Warehouse.withdraw(cityWarehouse, npc, wormwood, wormwoodAmount, true)) {
if (!cityWarehouse.withdraw(npc, wormwood, wormwoodAmount, false, true)) {
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Wormwood from warehouse!" + ib.getName());
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
@@ -815,7 +815,7 @@ public class ItemFactory {
ConcurrentHashMap<ItemBase, Integer> resources = null;
if (useWarehouse)
resources = cityWarehouse.resources;
resources = cityWarehouse.getResources();
int galvorAmount = 0;
int wormwoodAmount = 0;
@@ -852,24 +852,24 @@ public class ItemFactory {
return null;
if (galvorAmount > 0) {
if (Warehouse.isResourceLocked(cityWarehouse, galvor)) {
if (cityWarehouse.isResourceLocked(galvor)) {
ErrorPopupMsg.sendErrorMsg(pc, "Galvor is locked." + ib.getName());
return null;
}
if (cityWarehouse.resources.get(galvor) < galvorAmount) {
if (cityWarehouse.getResources().get(galvor) < galvorAmount) {
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Galvor in warehouse to roll this item." + ib.getName());
return null;
}
}
if (wormwoodAmount > 0) {
if (Warehouse.isResourceLocked(cityWarehouse, wormwood)) {
if (cityWarehouse.isResourceLocked(wormwood)) {
ErrorPopupMsg.sendErrorMsg(pc, "Galvor is locked." + ib.getName());
return null;
}
if (cityWarehouse.resources.get(wormwood) < wormwoodAmount) {
if (cityWarehouse.getResources().get(wormwood) < wormwoodAmount) {
ErrorPopupMsg.sendErrorMsg(pc, "Not enough Galvor in warehouse to roll this item." + ib.getName());
return null;
}
@@ -908,7 +908,7 @@ public class ItemFactory {
return null;
}
if (useWarehouse && overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (useWarehouse && overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
return null;
@@ -936,12 +936,12 @@ public class ItemFactory {
// there was an overdraft, withdraw the rest from warehouse.
if (overdraft > 0) {
if (pc != null) {
if (!Warehouse.withdraw(cityWarehouse, pc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
if (!cityWarehouse.withdraw(pc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
}
} else {
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
if (!cityWarehouse.withdraw(npc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
}
@@ -959,7 +959,7 @@ public class ItemFactory {
return null;
}
if (useWarehouse && overdraft > 0 && Warehouse.isResourceLocked(cityWarehouse, ItemBase.GOLD_ITEM_BASE)) {
if (useWarehouse && overdraft > 0 && cityWarehouse.isResourceLocked(ItemBase.GOLD_ITEM_BASE)) {
if (pc != null)
ErrorPopupMsg.sendErrorMsg(pc, "Warehouse gold is barred! Overdraft cannot be withdrawn from warehouse." + ib.getName());
return null;
@@ -987,12 +987,12 @@ public class ItemFactory {
if (overdraft > 0 && useWarehouse) {
if (pc != null) {
if (!Warehouse.withdraw(cityWarehouse, pc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
if (!cityWarehouse.withdraw(pc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
}
} else {
if (!Warehouse.withdraw(cityWarehouse, npc, ItemBase.GOLD_ITEM_BASE, overdraft, true)) {
if (!cityWarehouse.withdraw(npc, ItemBase.GOLD_ITEM_BASE, overdraft, false, true)) {
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
}
@@ -1002,7 +1002,7 @@ public class ItemFactory {
if (galvorAmount > 0 && useWarehouse) {
//ChatManager.chatGuildInfo(pc, "Withdrawing " + galvorAmount + " galvor from warehouse");
if (!Warehouse.withdraw(cityWarehouse, npc, galvor, galvorAmount, true)) {
if (!cityWarehouse.withdraw(npc, galvor, galvorAmount, false, true)) {
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Galvor from warehouse!" + ib.getName());
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
return null;
@@ -1011,7 +1011,7 @@ public class ItemFactory {
if (wormwoodAmount > 0 && useWarehouse) {
//ChatManager.chatGuildInfo(pc, "Withdrawing " + wormwoodAmount + " wormwood from warehouse");
if (!Warehouse.withdraw(cityWarehouse, npc, wormwood, wormwoodAmount, true)) {
if (!cityWarehouse.withdraw(npc, wormwood, wormwoodAmount, false, true)) {
ErrorPopupMsg.sendErrorMsg(pc, "Failed to withdraw Wormwood from warehouse for " + ib.getName());
Logger.error("Warehouse with UID of" + cityWarehouse.getObjectUUID() + "Failed to Withdrawl ");
+2 -2
View File
@@ -483,7 +483,7 @@ public class Mine extends AbstractGameObject {
return false;
ItemBase resourceIB = ItemBase.getItemBase(this.production.UUID);
return Warehouse.depositFromMine(this, resourceIB, this.getModifiedProductionAmount(),this.owningGuild.getOwnedCity().getWarehouse());
return this.owningGuild.getOwnedCity().getWarehouse().depositFromMine(this, resourceIB, this.getModifiedProductionAmount());
}
public boolean updateGuildOwner(PlayerCharacter playerCharacter) {
@@ -550,7 +550,7 @@ public class Mine extends AbstractGameObject {
Building mineBuilding = BuildingManager.getBuilding(this.buildingID);
if (mineBuilding == null)
return this.production.baseProduction;
for (AbstractCharacter harvester : mineBuilding.hirelings) {
for (AbstractCharacter harvester : mineBuilding.getHirelings().keySet()) {
totalModded += baseModValue;
totalModded += rankModValue * harvester.getRank();
}
+3 -20
View File
@@ -406,6 +406,7 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
Mob mobile = new Mob();
mobile.dbID = MBServerStatics.NO_DB_ROW_ASSIGNED_YET;
//mobile.agentType = AIAgentType.MOBILE; this method is only called to make guard captains and wall archers
mobile.agentType = mobType;
mobile.behaviourType = MobBehaviourType.None;
mobile.loadID = loadID;
@@ -417,17 +418,12 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
mobile.guildUUID = guild.getObjectUUID();
mobile.parentZoneUUID = parent.getObjectUUID();
if (building == null)
mobile.buildingUUID = 0;
else
mobile.buildingUUID = building.getObjectUUID();
mobile.buildingUUID = building.getObjectUUID();
if (mobile.buildingUUID != 0)
mobile.bindLoc = Vector3fImmutable.ZERO;
else
mobile.bindLoc = ZoneManager.worldToLocal(spawn, parent);
;
mobile.bindLoc = spawn;
mobile.firstName = pirateName;
@@ -1893,19 +1889,6 @@ public class Mob extends AbstractIntelligenceAgent implements Delayed {
}
}
public Boolean isGuard(){
switch(this.behaviourType){
case GuardMinion:
case GuardCaptain:
case GuardWallArcher:
case HamletGuard:
case SimpleStandingGuard:
return true;
}
return false;
}
@Override
public long getDelay(@NotNull TimeUnit unit) {
long timeRemaining = this.respawnTime - System.currentTimeMillis();
+31 -26
View File
@@ -17,6 +17,7 @@ import engine.gameManager.*;
import engine.job.JobContainer;
import engine.job.JobScheduler;
import engine.jobs.UpgradeNPCJob;
import engine.loot.WorkOrder;
import engine.math.Bounds;
import engine.math.Vector3f;
import engine.math.Vector3fImmutable;
@@ -37,6 +38,7 @@ import java.util.ArrayList;
import java.util.HashMap;
import java.util.HashSet;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.CopyOnWriteArrayList;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import static engine.net.client.msg.ErrorPopupMsg.sendErrorPopup;
@@ -52,6 +54,8 @@ public class NPC extends AbstractCharacter {
private final ArrayList<MobLoot> rolling = new ArrayList<>();
public ReentrantReadWriteLock minionLock = new ReentrantReadWriteLock();
public ArrayList<ProducedItem> forgedItems = new ArrayList<>();
public CopyOnWriteArrayList<WorkOrder> workOrders = new CopyOnWriteArrayList();
public HashMap<Integer, MobEquipment> equip = null;
public int runeSetID = 0;
public int extraRune2 = 0;
@@ -461,20 +465,16 @@ public class NPC extends AbstractCharacter {
NPC newNPC = new NPC();
newNPC.parentZoneUUID = parent.getObjectUUID();
newNPC.name = name;
newNPC.contractUUID = contractID;
if (building == null)
newNPC.bindLoc = ZoneManager.worldToLocal(spawn, parent);
newNPC.bindLoc = spawn;
else
newNPC.bindLoc = Vector3fImmutable.ZERO;
if (guild == null)
newNPC.guildUUID = 0;
else
newNPC.guildUUID = guild.getObjectUUID();
newNPC.parentZoneUUID = parent.getObjectUUID();
newNPC.guildUUID = guild.getObjectUUID();
if (building == null)
newNPC.buildingUUID = 0;
@@ -846,6 +846,7 @@ public class NPC extends AbstractCharacter {
else
this.guild = Guild.getGuild(this.guildUUID);
if (this.guild == null)
this.guild = Guild.getErrantGuild();
@@ -875,23 +876,27 @@ public class NPC extends AbstractCharacter {
if (this.building != null)
NPCManager.slotCharacterInBuilding(this);
this.symbol = this.contract.getIconID();
this.modTypeTable = this.contract.getNPCModTypeTable();
this.modSuffixTable = this.contract.getNpcModSuffixTable();
this.itemModTable = this.contract.getItemModTable();
int VID = this.contract.getVendorID();
if (this.contract != null) {
this.symbol = this.contract.getIconID();
this.modTypeTable = this.contract.getNPCModTypeTable();
this.modSuffixTable = this.contract.getNpcModSuffixTable();
this.itemModTable = this.contract.getItemModTable();
int VID = this.contract.getVendorID();
if (VID != 0)
this.vendorID = VID;
else
this.vendorID = 1; //no vendor items
if (VID != 0)
this.vendorID = VID;
else
this.vendorID = 1; //no vendor items
}
this.healthMax = this.mobBase.getHealthMax();
this.manaMax = 0;
this.staminaMax = 0;
this.setHealth(this.healthMax);
this.mana.set(this.manaMax);
this.stamina.set(this.staminaMax);
if (this.mobBase != null) {
this.healthMax = this.mobBase.getHealthMax();
this.manaMax = 0;
this.staminaMax = 0;
this.setHealth(this.healthMax);
this.mana.set(this.manaMax);
this.stamina.set(this.staminaMax);
}
if (this.parentZone.guild_zone)
if (NPC.GetNPCProfits(this) == null)
@@ -910,11 +915,11 @@ public class NPC extends AbstractCharacter {
this.charItemManager.load();
if (equipmentSetID != 0 && LootManager._bootySetMap.get(equipmentSetID) == null)
Logger.error("Invalid equipSet: " + equipmentSetID + " contract: " + this.contractUUID + " npc: " + this.getObjectUUID());
this.equip = loadEquipmentSet(this.equipmentSetID);
if (this.equip == null)
this.equip = new HashMap<>();
try {
DbManager.NPCQueries.LOAD_ALL_ITEMS_TO_PRODUCE(this);
@@ -1119,7 +1124,7 @@ public class NPC extends AbstractCharacter {
building = this.building;
if (building != null) {
building.hirelings.remove(this);
building.getHirelings().remove(this);
this.removeMinions();
}
File diff suppressed because it is too large Load Diff
+6 -15
View File
@@ -37,8 +37,8 @@ public class Zone extends AbstractWorldObject {
public final int playerCityUUID;
public final String zoneName;
public float major_radius;
public float minor_radius;
public final float major_radius;
public final float minor_radius;
public final float xOffset;
public final float zOffset;
public final float yOffset;
@@ -76,6 +76,9 @@ public class Zone extends AbstractWorldObject {
this.templateID = rs.getInt("template");
this.zoneName = rs.getString("zone_name");
this.peace_zone = rs.getByte("peace_zone");
this.major_radius = rs.getFloat("major_radius");
this.minor_radius = rs.getFloat("minor_radius");
this.xOffset = rs.getFloat("xOffset");
this.zOffset = rs.getFloat("zOffset");
this.yOffset = rs.getFloat("yOffset");
@@ -160,18 +163,6 @@ public class Zone extends AbstractWorldObject {
if (ZoneManager.seaFloor == null)
ZoneManager.seaFloor = this;
// Guild zones use the enum CityBoundsType to adjust
// city size. All other zones derive from the JSON
// stored within its template.
if (this.template == null) {
this.minor_radius = Enum.CityBoundsType.ZONE.halfExtents;
this.major_radius = Enum.CityBoundsType.ZONE.halfExtents;
} else {
this.minor_radius = this.template.minor_radius;
this.major_radius = this.template.major_radius;
}
this.setParent();
this.setBounds();
@@ -201,7 +192,7 @@ public class Zone extends AbstractWorldObject {
// Set initial bounds object
this.bounds = Bounds.borrow();
this.bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(this.major_radius, this.minor_radius), 0.0f);
this.bounds.setBounds(new Vector2f(this.absX, this.absZ), new Vector2f(this.template.major_radius, this.template.minor_radius), 0.0f);
}